Player Matchup

Nike
Nike
Platinum V
PatJD
Nike
Platinum V
Level 129
God Stats
10W - 8L
1,674 SR
Queue Stats
431W - 405L
1,767 MMR
Party 2
Janus
Janus
Platinum IV
PohlDancer
Janus
Platinum IV
Level 151
God Stats
5W - 6L
1,641 SR
Queue Stats
52W - 45L
1,871 MMR
Solo
Anhur
Anhur
Platinum II
Thorboy99
Anhur
Platinum II
Level 154
God Stats
38W - 32L
1,643 SR
Queue Stats
799W - 790L
1,975 MMR
Party 1
Bacchus
Bacchus
Platinum IV
TindaHoe
Bacchus
Platinum IV
Level 131
God Stats
1W - 3L
1,470 SR
Queue Stats
150W - 154L
1,750 MMR
Party 2
Loki
Loki
Platinum IV
celebration2239
Loki
Platinum IV
Level 145
God Stats
5W - 7L
1,629 SR
Queue Stats
392W - 381L
1,664 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,611 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,606 SR
1,668 MMR
Chang'e
Chang'e
Platinum II
BaelRaen
Chang'e
Platinum II
Level 160
God Stats
14W - 13L
1,639 SR
Queue Stats
367W - 361L
1,829 MMR
Solo
Tyr
Tyr
Platinum III
Ludophobia
Tyr
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
Melusi
Heimdallr
Gold V
Level 48
God Stats
2W - 1L
1,890 SR
Queue Stats
18W - 9L
1,758 MMR
Solo
Khepri
Khepri
Platinum V
kingdog9
Khepri
Platinum V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 119L
1,755 MMR
Solo
Mercury
Mercury
Platinum II
zNiv
Mercury
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
PatJD
Nike
10
0 / 3 / 0
6,057
505
4,020
10,279
3,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
11
0 / 2 / 2
6,370
531
3,120
6,347
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Thorboy99
Anhur
9
0 / 4 / 0
5,833
486
2,599
9,614
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TindaHoe
Bacchus
9
2 / 2 / 0
5,567
464
3,885
6,731
4,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 2
6,061
505
1,891
6,115
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetApolloTiamatScyllaAthena

VS

Bans
TsukuyomiYmirGaneshaSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaelRaen
Chang'e
13
1 / 1 / 6
7,576
631
4,186
4,789
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 4
7,921
660
8,135
7,711
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Melusi
Heimdallr
13
4 / 0 / 2
8,220
685
6,513
6,922
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
kingdog9
Khepri
10
1 / 0 / 5
6,684
557
1,839
6,172
2,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
zNiv
Mercury
13
5 / 1 / 4
7,561
630
7,848
6,966
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BaelRaen
Chang'e
1
1
6
4
W
2
0
4
4
W
Heimdallr
Melusi
Heimdallr
4
0
2
5
L
Nike
PatJD
Nike
0
3
0
0
L
Janus
0
2
2
0.5
L
Anhur
Thorboy99
Anhur
0
4
0
0
L
Bacchus
TindaHoe
Bacchus
2
2
0
1
L
0
2
2
0.5
W
Khepri
kingdog9
Khepri
1
0
5
3.5
W
Mercury
zNiv
Mercury
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
28,521
39,086
Taken
32,560
14,479
Mitigated
12,867
9,504
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BaelRaen
Chang'e
4,186
9
1,561
3,088
4,789
1,692
0
1,811
2,978
54,163
0
W
8,135
1,062
0
4,344
7,711
3,487
210
0
7,711
0
53,216
W
Heimdallr
Melusi
Heimdallr
6,513
3,565
0
3,773
6,922
2,547
238
667
6,255
0
55,445
L
Nike
PatJD
Nike
4,020
346
0
3,214
10,279
3,843
0
0
10,106
0
39,084
L
Janus
3,120
625
0
834
6,347
1,707
0
1,615
4,628
47,131
0
L
Anhur
Thorboy99
Anhur
2,599
1,443
0
1,696
9,614
2,193
0
792
8,790
0
31,365
L
Bacchus
TindaHoe
Bacchus
3,885
593
284
1,686
6,731
4,258
0
1,995
4,676
13,187
0
L
1,891
272
0
1,790
6,115
2,478
0
1,372
4,688
0
34,013
W
Khepri
kingdog9
Khepri
1,839
450
0
1,325
6,172
2,462
0
3,020
3,152
15,690
0
W
Mercury
zNiv
Mercury
7,848
3,824
0
234
6,966
2,679
376
1,507
5,459
0
52,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
37,962
365
Minions Killed
455
0
Camps Cleared
0
1,278,982
Distance Traveled
1,362,241
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,576
631
127
11
0
248,857
5
W
Tyr
7,921
660
110
9
0
288,855
7
W
Heimdallr
8,220
685
106
9
0
225,480
6
L
Nike
6,057
505
84
7
0
253,427
1
L
Janus
6,370
531
106
9
0
228,502
4
L
Anhur
5,833
486
63
5
0
237,554
5
L
Bacchus
5,567
464
27
2
0
264,202
1
L
Loki
6,061
505
85
7
0
295,297
2
W
Khepri
6,684
557
24
2
0
274,695
5
W
Mercury
7,561
630
88
7
0
324,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role