Player Matchup

Tiamat
Tiamat
Bigmacdig
Tiamat
Level 17
God Stats
17W - 22L
1,461 SR
Queue Stats
17W - 28L
1,240 Elo+
Party 2
Neith
Neith
Ralus14
Neith
Level 16
God Stats
18W - 26L
1,430 SR
Queue Stats
18W - 27L
1,253 Elo+
Party 2
Artemis
Artemis
UltraCashew334
Artemis
Level 17
God Stats
8W - 4L
1,577 SR
Queue Stats
16W - 12L
1,355 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,283 Elo+

VS

Team Averages
Level 46
1,442 SR
1,339 Elo+
Yemoja
Yemoja
BearlokBB
Yemoja
Level 18
God Stats
2W - 2L
1,397 SR
Queue Stats
12W - 12L
1,387 Elo+
Party 1
Bastet
Bastet
NeckroJoker
Bastet
Level 14
God Stats
1W - 2L
1,428 SR
Queue Stats
9W - 15L
1,258 Elo+
Party 1
Neith
Neith
jos3b31PFO
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigmacdig
Tiamat
15
3 / 10 / 2
11,184
589
13,433
17,745
11,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Ralus14
Neith
15
2 / 12 / 3
11,278
594
11,193
18,835
6,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 5 / 2
9,269
488
0
6,125
651

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BearlokBB
Yemoja
15
1 / 3 / 18
12,070
635
4,848
15,064
13,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
17
10 / 3 / 13
13,795
726
18,594
17,301
5,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
19
16 / 0 / 7
14,870
783
14,847
15,887
6,999
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
27
27
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BearlokBB
Yemoja
1
3
18
3.33
L
Tiamat
Bigmacdig
Tiamat
3
10
2
0.4
W
Bastet
10
3
13
5.5
L
Neith
Ralus14
Neith
2
12
3
0.29
L
0
5
2
0.2
W
Neith
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
38,289
42,705
Taken
48,252
18,558
Mitigated
25,438
4,409
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BearlokBB
Yemoja
4,848
1,222
5,110
3,196
15,064
13,007
370
4,473
10,153
20,021
0
L
Tiamat
Bigmacdig
Tiamat
13,433
2,045
0
1,696
17,745
11,761
232
2,258
15,487
39,225
0
W
Bastet
18,594
4,492
0
4,462
17,301
5,432
1,252
5,646
8,826
0
58,458
L
Neith
Ralus14
Neith
11,193
3,348
0
2,713
18,835
6,146
182
1,957
16,878
0
46,820
L
0
0
0
0
6,125
651
0
663
5,462
0
0
W
Neith
14,847
9,467
0
6,568
15,887
6,999
2,049
2,616
13,013
0
100,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
40,735
143
Minions Killed
231
0
Camps Cleared
0
508,867
Distance Traveled
1,068,423
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,070
635
29
2
0
297,094
0
L
Tiamat
11,184
589
62
3
0
268,209
0
W
Bastet
13,795
726
69
4
0
402,151
1
L
Neith
11,278
594
81
4
0
239,750
0
L
Artemis
9,269
488
0
0
0
908
0
W
Neith
14,870
783
133
7
0
369,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role