Player Matchup

Zeus
Zeus
BOBAPHETT
Zeus
Level 64
God Stats
4W - 3L
1,605 SR
Queue Stats
44W - 46L
1,620 Elo+
Solo
Neith
Neith
LāArepa
Neith
Level 121
God Stats
6W - 8L
1,501 SR
Queue Stats
134W - 121L
1,617 Elo+
Solo
Eset
Eset
aslks
Eset
Level 151
God Stats
17W - 25L
1,738 SR
Queue Stats
528W - 548L
1,722 Elo+
Solo
Team Averages
Level 112
1,615 SR
1,653 Elo+

VS

Team Averages
Level 156
1,778 SR
1,943 Elo+
Danzaburou
Danzaburou
NumeratorBaron
Danzaburou
Level 160
God Stats
6W - 0L
1,935 SR
Queue Stats
184W - 30L
2,091 Elo+
Party 1
Ganesha
Ganesha
Peligrosorog
Ganesha
Level 147
God Stats
2W - 0L
1,660 SR
Queue Stats
42W - 25L
1,792 Elo+
Solo
Ra
Ra
Seaplusss
Ra
Level 160
God Stats
3W - 1L
1,740 SR
Queue Stats
286W - 62L
1,946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 4 / 0
7,611
585
6,712
6,521
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LāArepa
Neith
12
2 / 2 / 1
8,535
657
6,498
8,355
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
aslks
Eset
10
1 / 2 / 2
8,185
630
3,505
4,910
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NumeratorBaron
Danzaburou
13
4 / 2 / 3
9,768
751
8,097
5,217
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Peligrosorog
Ganesha
13
0 / 0 / 7
9,228
710
3,527
12,985
9,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 1 / 4
9,507
731
5,219
4,809
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
4
0
0
L
Neith
LāArepa
Neith
2
2
1
1.25
W
Danzaburou
NumeratorBaron
Danzaburou
4
2
3
2.75
W
Ganesha
Peligrosorog
Ganesha
0
0
7
3.5
W
4
1
4
6
L
Eset
aslks
Eset
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,715
Damage
16,843
19,786
Taken
23,011
5,533
Mitigated
13,083
4,144
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,712
899
0
492
6,521
1,777
0
3,042
3,479
26,581
0
L
Neith
LāArepa
Neith
6,498
2,883
0
2,843
8,355
2,543
75
4,123
4,232
0
39,648
W
Danzaburou
NumeratorBaron
Danzaburou
8,097
3,241
0
1,056
5,217
1,911
1,420
2,048
3,019
0
39,178
W
Ganesha
Peligrosorog
Ganesha
3,527
84
0
2,816
12,985
9,016
156
6,209
6,466
23,939
0
W
5,219
179
2,203
2,205
4,809
2,156
457
1,427
3,264
53,191
0
L
Eset
aslks
Eset
3,505
704
222
587
4,910
1,213
0
1,621
3,289
25,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
28,503
166
Minions Killed
189
0
Camps Cleared
0
685,276
Distance Traveled
855,438
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,611
585
47
4
0
211,613
5
L
Neith
8,535
657
78
6
0
258,943
5
W
Danzaburou
9,768
751
72
6
0
266,395
4
W
Ganesha
9,228
710
3
0
0
295,624
3
W
Ra
9,507
731
114
9
0
293,419
3
L
Eset
8,185
630
41
3
0
214,720
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role