Player Matchup

Yemoja
Yemoja
MrCSCP
Yemoja
Level 13
God Stats
7W - 20L
1,221 SR
Queue Stats
8W - 22L
1,182 Elo+
Solo
Medusa
Medusa
Ui5 Warden
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Guan Yu
Guan Yu
cLuTcH_Director
Guan Yu
Level 17
God Stats
3W - 1L
1,716 SR
Queue Stats
155W - 154L
1,421 Elo+
Solo
Tiamat
Tiamat
forestblunt420
Tiamat
Level 11
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 6L
1,341 Elo+
Solo
Hun Batz
Hun Batz
xZayheadx
Hun Batz
Level 26
God Stats
21W - 11L
1,472 SR
Queue Stats
103W - 91L
1,416 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,317 Elo+

VS

Team Averages
Level 22
1,384 SR
1,224 Elo+
Fenrir
Fenrir
ADudley801
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,181 Elo+
Party 1
Ymir
Ymir
BmarkzDaDemon
Ymir
Level 6
God Stats
0W - 4L
1,378 SR
Queue Stats
0W - 4L
1,009 Elo+
Party 1
Medusa
Medusa
JustMaddii
Medusa
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
O1EBlvk__
He Bo
Level 25
God Stats
0W - 3L
1,044 SR
Queue Stats
47W - 55L
1,251 Elo+
Party 1
Achilles
Achilles
Wibushu
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MrCSCP
Yemoja
11
3 / 4 / 7
7,241
453
2,753
12,241
5,136
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Ui5 Warden
Medusa
16
14 / 0 / 9
10,208
638
16,237
10,947
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 2 / 9
8,661
541
9,963
14,392
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 9
7,265
454
5,648
7,896
3,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
xZayheadx
Hun Batz
13
5 / 1 / 5
8,374
523
7,032
8,647
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADudley801
Fenrir
12
4 / 7 / 3
7,796
487
8,483
12,918
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 4
6,105
382
2,409
11,894
10,531
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JustMaddii
Medusa
10
0 / 4 / 2
5,945
372
2,813
6,333
1,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
O1EBlvk__
He Bo
9
2 / 10 / 4
6,412
401
8,110
10,683
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Wibushu
Achilles
12
4 / 5 / 6
7,587
474
12,597
14,026
12,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
29
Kills
10
10
Deaths
30
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ADudley801
Fenrir
4
7
3
0.79
L
0
4
4
0.5
L
Medusa
JustMaddii
Medusa
0
4
2
0.25
W
Yemoja
MrCSCP
Yemoja
3
4
7
1.63
L
He Bo
O1EBlvk__
He Bo
2
10
4
0.4
W
Medusa
Ui5 Warden
Medusa
14
0
9
18.5
L
Achilles
Wibushu
Achilles
4
5
6
1.4
W
5
2
9
4.75
W
2
3
9
2.17
W
Hun Batz
xZayheadx
Hun Batz
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,633
Damage
34,412
54,123
Taken
55,854
31,435
Mitigated
31,098
23,837
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ADudley801
Fenrir
8,483
2,595
0
3,474
12,918
4,271
0
1,473
11,345
0
31,605
L
2,409
1,083
0
320
11,894
10,531
100
3,095
8,653
20,324
0
L
Medusa
JustMaddii
Medusa
2,813
1,279
0
250
6,333
1,587
0
769
5,514
0
18,992
W
Yemoja
MrCSCP
Yemoja
2,753
1,608
1,490
3,323
12,241
5,136
436
3,162
8,927
12,506
0
L
He Bo
O1EBlvk__
He Bo
8,110
831
0
718
10,683
2,431
33
740
9,909
24,561
0
W
Medusa
Ui5 Warden
Medusa
16,237
8,634
0
5,197
10,947
4,668
4,522
2,827
7,886
0
63,360
L
Achilles
Wibushu
Achilles
12,597
3,816
0
3,116
14,026
12,278
184
2,324
11,277
0
32,786
W
9,963
2,250
2,695
6,735
14,392
15,147
632
2,595
11,645
0
38,160
W
5,648
882
0
1,294
7,896
3,317
518
807
7,037
22,595
0
W
Hun Batz
xZayheadx
Hun Batz
7,032
2,562
0
3,103
8,647
3,167
0
498
8,109
0
38,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
33,845
289
Minions Killed
237
0
Camps Cleared
0
1,437,140
Distance Traveled
1,271,342
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,796
487
58
4
0
295,806
5
L
Ymir
6,105
382
42
3
0
226,584
1
L
Medusa
5,945
372
40
3
0
215,359
0
W
Yemoja
7,241
453
18
1
0
241,080
0
L
He Bo
6,412
401
43
3
0
244,589
2
W
Medusa
10,208
638
103
6
0
296,099
4
L
Achilles
7,587
474
54
3
0
289,004
5
W
Guan Yu
8,661
541
72
5
0
341,554
3
W
Tiamat
7,265
454
25
2
0
284,535
0
W
Hun Batz
8,374
523
71
4
0
273,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role