Player Matchup

Sun Wukong
Sun Wukong
HunTeR_MiNaTo_
Sun Wukong
Level 15
God Stats
2W - 2L
1,261 SR
Queue Stats
13W - 17L
1,193 Elo+
Party 1
Anubis
Anubis
ManSyn57
Anubis
Level 14
God Stats
12W - 11L
1,407 SR
Queue Stats
17W - 19L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
Serafovic
Cthulhu
Level 16
God Stats
4W - 1L
1,703 SR
Queue Stats
34W - 59L
1,186 Elo+
Solo
Scylla
Scylla
Xx_HaMoN_xX
Scylla
Level 43
God Stats
5W - 7L
1,364 SR
Queue Stats
127W - 161L
1,382 Elo+
Party 3
Medusa
Medusa
superfabi82
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 18
1,447 SR
1,293 Elo+

VS

Team Averages
Level 16
1,331 SR
1,172 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HipsterFra
Gilgamesh
Level 28
God Stats
81W - 111L
1,453 SR
Queue Stats
286W - 337L
1,309 Elo+
Solo
Skadi
Skadi
III0o0III0o0lll
Skadi
Level 19
God Stats
0W - 4L
1,101 SR
Queue Stats
223W - 251L
1,110 Elo+
Party 2
Freya
Freya
offical_ahmed10
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 189L
1,032 Elo+
Party 2
Cupid
Cupid
sturmreif-Piek
Cupid
Level 3
God Stats
2W - 8L
1,101 SR
Queue Stats
9W - 19L
908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HunTeR_MiNaTo_
Sun Wukong
17
11 / 6 / 5
12,554
571
12,638
17,315
18,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
ManSyn57
Anubis
18
12 / 3 / 5
12,370
562
21,075
14,159
8,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Serafovic
Cthulhu
16
4 / 2 / 4
10,553
480
7,933
14,491
16,949
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
6 / 5 / 1
11,765
535
13,800
11,261
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
8 / 4 / 1
13,585
618
9,724
14,701
7,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 7 / 1
11,508
523
10,338
20,203
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
HipsterFra
Gilgamesh
13
2 / 10 / 0
9,371
426
9,406
21,907
10,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 10 / 4
10,717
487
14,310
18,133
6,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 2
7,729
351
1,189
12,425
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 9 / 4
9,135
415
8,786
16,766
5,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
41
Kills
18
20
Deaths
41
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
9
7
1
1.36
L
Gilgamesh
HipsterFra
Gilgamesh
2
10
0
0.2
W
Sun Wukong
HunTeR_MiNaTo_
Sun Wukong
11
6
5
2.25
L
6
10
4
0.8
W
Anubis
ManSyn57
Anubis
12
3
5
4.83
W
Cthulhu
Serafovic
Cthulhu
4
2
4
3
W
Scylla
6
5
1
1.3
L
0
5
2
0.2
L
1
9
4
0.33
W
Medusa
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,170
Damage
44,029
71,927
Taken
89,434
55,265
Mitigated
32,540
14,820
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,338
6,399
0
4,961
20,203
6,814
0
8,103
12,004
0
89,428
L
Gilgamesh
HipsterFra
Gilgamesh
9,406
2,704
0
598
21,907
10,253
458
11,690
10,143
0
45,270
W
Sun Wukong
HunTeR_MiNaTo_
Sun Wukong
12,638
3,545
0
1,048
17,315
18,318
2,917
252
17,063
0
52,326
L
14,310
8,303
111
1,442
18,133
6,264
954
5,687
12,360
0
56,107
W
Anubis
ManSyn57
Anubis
21,075
447
0
10,166
14,159
8,386
2,987
85
14,074
65,054
0
W
Cthulhu
Serafovic
Cthulhu
7,933
1,972
0
0
14,491
16,949
828
507
13,984
34,058
0
W
Scylla
13,800
1,940
0
500
11,261
4,372
979
121
11,140
66,522
0
L
1,189
471
0
1,725
12,425
3,880
0
7,052
5,203
18,241
1,942
L
8,786
5,709
389
1,262
16,766
5,329
58
9,648
6,916
0
45,090
W
Medusa
9,724
5,924
0
3,106
14,701
7,240
9,524
135
14,566
0
109,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,827
Gold Earned
48,460
546
Minions Killed
420
0
Camps Cleared
0
1,869,869
Distance Traveled
1,711,037
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,508
523
144
7
0
322,948
2
L
Gilgamesh
9,371
426
70
3
0
341,029
0
W
Sun Wukong
12,554
571
76
3
0
399,952
2
L
Skadi
10,717
487
80
4
0
357,402
1
W
Anubis
12,370
562
100
5
0
395,103
0
W
Cthulhu
10,553
480
69
3
0
394,695
1
W
Scylla
11,765
535
118
5
0
333,466
0
L
Freya
7,729
351
41
2
0
371,516
0
L
Cupid
9,135
415
85
4
0
318,142
0
W
Medusa
13,585
618
183
8
0
346,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role