Player Matchup

Sylvanus
Sylvanus
Chikajimo
Sylvanus
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
4W - 7L
1,246 Elo+
Party 2
Gilgamesh
Gilgamesh
SRMecJhonsons
Gilgamesh
Level 16
God Stats
8W - 6L
1,688 SR
Queue Stats
145W - 143L
1,540 Elo+
Party 1
Artio
Artio
Snagarson
Artio
Level 17
God Stats
1W - 3L
1,342 SR
Queue Stats
179W - 185L
1,570 Elo+
Party 1
Janus
Janus
juan490
Janus
Level 27
God Stats
1W - 4L
1,346 SR
Queue Stats
60W - 50L
1,507 Elo+
Solo
Artemis
Artemis
karstas
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,147 Elo+
Party 2
Team Averages
Level 14
1,510 SR
1,402 Elo+

VS

Team Averages
Level 19
1,564 SR
1,561 Elo+
Neith
Neith
LucaBR3386
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
ModoDiabloSkeree
Tsukuyomi
Level 18
God Stats
2W - 0L
1,694 SR
Queue Stats
5W - 1L
1,818 Elo+
Solo
Gilgamesh
Gilgamesh
SrksHunter
Gilgamesh
Level 24
God Stats
7W - 8L
1,571 SR
Queue Stats
12W - 13L
1,400 Elo+
Solo
Nu Wa
Nu Wa
TicoBarra
Nu Wa
Level 23
God Stats
20W - 11L
1,678 SR
Queue Stats
335W - 247L
1,574 Elo+
Solo
Ymir
Ymir
bundlert
Ymir
Level 25
God Stats
4W - 5L
1,376 SR
Queue Stats
6W - 8L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chikajimo
Sylvanus
11
3 / 4 / 5
6,528
502
7,675
10,127
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
SRMecJhonsons
Gilgamesh
13
9 / 4 / 0
8,350
642
8,597
8,466
3,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Snagarson
Artio
10
0 / 4 / 1
5,995
461
2,927
13,024
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
juan490
Janus
10
0 / 7 / 1
6,006
462
2,073
8,680
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
karstas
Artemis
9
2 / 7 / 5
6,121
471
7,515
8,734
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 5 / 1
6,709
516
3,349
7,281
2,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
15
10 / 1 / 4
8,954
689
10,825
7,341
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
SrksHunter
Gilgamesh
10
4 / 5 / 4
6,351
489
7,014
12,289
4,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TicoBarra
Nu Wa
14
7 / 0 / 5
8,205
631
8,160
4,799
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
3 / 3 / 5
6,765
520
4,966
9,451
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
14
Kills
26
26
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chikajimo
Sylvanus
3
4
5
1.38
W
Neith
2
5
1
0.5
W
Tsukuyomi
10
1
4
12
L
Gilgamesh
SRMecJhonsons
Gilgamesh
9
4
0
2.25
L
Artio
Snagarson
Artio
0
4
1
0.13
W
Gilgamesh
SrksHunter
Gilgamesh
4
5
4
1.2
W
Nu Wa
TicoBarra
Nu Wa
7
0
5
9.5
W
Ymir
3
3
5
1.83
L
Janus
juan490
Janus
0
7
1
0.07
L
Artemis
karstas
Artemis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
34,314
49,031
Taken
41,161
21,554
Mitigated
16,241
11,018
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chikajimo
Sylvanus
7,675
2,319
1,518
3,162
10,127
6,894
184
4,834
5,131
24,831
4,719
W
Neith
3,349
2,337
0
1,071
7,281
2,003
1,810
2,225
5,056
0
28,244
W
Tsukuyomi
10,825
3,122
0
3,600
7,341
2,976
0
902
6,439
0
66,015
L
Gilgamesh
SRMecJhonsons
Gilgamesh
8,597
3,190
0
470
8,466
3,724
1,430
1,464
6,878
0
35,624
L
Artio
Snagarson
Artio
2,927
631
130
4,402
13,024
4,932
0
1,655
11,177
28,707
0
W
Gilgamesh
SrksHunter
Gilgamesh
7,014
1,642
342
2,688
12,289
4,455
531
3,834
8,455
0
23,989
W
Nu Wa
TicoBarra
Nu Wa
8,160
779
0
822
4,799
1,635
84
1,477
3,322
43,951
0
W
Ymir
4,966
1,004
0
836
9,451
5,172
256
3,883
5,568
17,233
0
L
Janus
juan490
Janus
2,073
180
0
1,189
8,680
2,466
150
2,369
6,047
31,983
0
L
Artemis
karstas
Artemis
7,515
3,531
0
147
8,734
3,538
411
1,990
6,672
0
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
36,984
250
Minions Killed
339
0
Camps Cleared
0
1,141,859
Distance Traveled
1,215,657
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,528
502
36
3
0
219,129
1
W
Neith
6,709
516
64
5
0
240,630
0
W
Tsukuyomi
8,954
689
118
9
0
288,325
4
L
Gilgamesh
8,350
642
66
5
0
232,619
0
L
Artio
5,995
461
55
4
0
253,750
0
W
Gilgamesh
6,351
489
45
3
0
243,028
1
W
Nu Wa
8,205
631
86
7
0
206,160
2
W
Ymir
6,765
520
26
2
0
237,514
1
L
Janus
6,006
462
63
5
0
217,900
1
L
Artemis
6,121
471
30
2
0
218,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role