Player Matchup

Terra
Terra
Adanborn99
Terra
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 34L
1,357 Elo+
Party 2
Tyr
Tyr
Astrotyme
Tyr
Level 40
God Stats
7W - 7L
1,418 SR
Queue Stats
182W - 174L
1,477 Elo+
Party 3
Sylvanus
Sylvanus
ImperiumKuei
Sylvanus
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 48L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
Notapanda5422
Gilgamesh
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 3
Vulcan
Vulcan
TheInfoWarrior
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,155 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,375 Elo+

VS

Team Averages
Level 11
1,469 SR
1,355 Elo+
Fenrir
Fenrir
Neznir
Fenrir
Level 8
God Stats
5W - 4L
1,669 SR
Queue Stats
10W - 15L
1,436 Elo+
Solo
Thanatos
Thanatos
Teodoro011
Thanatos
Level 13
God Stats
25W - 27L
1,407 SR
Queue Stats
28W - 34L
1,359 Elo+
Party 1
Ra
Ra
Teodoro20203699
Ra
Level 12
God Stats
3W - 4L
1,634 SR
Queue Stats
23W - 30L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
ballsearcher
Cthulhu
Level 5
God Stats
1W - 6L
1,189 SR
Queue Stats
5W - 9L
1,346 Elo+
Solo
Neith
Neith
pinguintop3223
Neith
Level 17
God Stats
7W - 8L
1,446 SR
Queue Stats
10W - 19L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
5 / 8 / 26
14,194
1,014
9,801
32,652
36,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 4 / 22
14,426
1,030
12,933
19,533
20,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ImperiumKuei
Sylvanus
20
1 / 3 / 22
13,657
976
13,243
18,770
28,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Notapanda5422
Gilgamesh
20
13 / 11 / 18
16,063
1,147
44,186
32,879
18,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
18 / 5 / 16
17,425
1,245
52,400
15,472
7,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Neznir
Fenrir
20
10 / 8 / 14
15,350
1,096
22,152
31,817
10,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Teodoro011
Thanatos
19
7 / 10 / 12
14,046
1,003
16,881
22,414
7,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
1 / 11 / 24
13,308
951
23,479
24,214
7,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ballsearcher
Cthulhu
20
9 / 7 / 19
15,782
1,127
27,309
34,349
24,777
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 7 / 22
13,828
988
13,495
25,553
8,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
121
43
Kills
30
31
Deaths
43
104
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Terra
5
8
26
2.25
W
6
4
22
4.25
W
Sylvanus
ImperiumKuei
Sylvanus
1
3
22
4
L
Fenrir
Neznir
Fenrir
10
8
14
2.13
W
Gilgamesh
Notapanda5422
Gilgamesh
13
11
18
2
L
Thanatos
Teodoro011
Thanatos
7
10
12
1.3
L
1
11
24
1.18
W
18
5
16
5.2
L
Cthulhu
ballsearcher
Cthulhu
9
7
19
2.64
L
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,563
Damage
103,316
119,306
Taken
138,347
111,168
Mitigated
58,542
28,591
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
9,801
3,835
5,420
6,843
32,652
36,093
0
13,701
15,941
21,807
0
W
12,933
3,061
0
1,316
19,533
20,956
0
8,345
11,188
0
25,443
W
Sylvanus
ImperiumKuei
Sylvanus
13,243
4,754
3,071
4,733
18,770
28,360
0
10,722
8,048
36,025
0
L
Fenrir
Neznir
Fenrir
22,152
5,870
0
1,342
31,817
10,610
0
21,127
10,690
0
33,700
W
Gilgamesh
Notapanda5422
Gilgamesh
44,186
13,850
1,140
2,983
32,879
18,031
0
13,041
19,054
4,384
66,090
L
Thanatos
Teodoro011
Thanatos
16,881
9,910
0
6,048
22,414
7,361
0
11,447
10,967
0
25,437
L
23,479
3,018
2,120
126
24,214
7,631
0
11,270
12,944
48,526
0
W
52,400
17,250
1,250
1,835
15,472
7,728
0
4,979
10,493
74,659
0
L
Cthulhu
ballsearcher
Cthulhu
27,309
2,432
601
8,392
34,349
24,777
0
22,983
11,366
53,774
0
L
13,495
6,652
246
3,663
25,553
8,163
0
11,893
13,660
0
35,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,765
Gold Earned
72,314
202
Minions Killed
255
3
Camps Cleared
3
1,282,275
Distance Traveled
1,268,443
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,194
1,014
21
2
1
256,120
0
W
Tyr
14,426
1,030
24
2
0
269,076
0
W
Sylvanus
13,657
976
40
3
1
212,483
1
L
Fenrir
15,350
1,096
23
2
0
278,312
3
W
Gilgamesh
16,063
1,147
49
4
1
254,534
0
L
Thanatos
14,046
1,003
19
1
0
249,843
0
L
Ra
13,308
951
71
5
1
229,051
0
W
Vulcan
17,425
1,245
68
5
0
290,062
0
L
Cthulhu
15,782
1,127
78
6
0
245,932
2
L
Neith
13,828
988
64
5
2
265,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role