Player Matchup

Arachne
Arachne
KeysoD
Arachne
Level 137
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 9L
1,591 Elo+
Party 1
King Arthur
King Arthur
MordakÔÔ
King Arthur
Level 16
God Stats
2W - 1L
1,718 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 1
Olorun
Olorun
Odiseope
Olorun
Level 5
God Stats
5W - 2L
1,718 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 1
Agni
Agni
Renzura420
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,489 Elo+
Party 1
Merlin
Merlin
SnilodoN
Merlin
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 1
Team Averages
Level 39
1,630 SR
1,524 Elo+

VS

Team Averages
Level 24
1,584 SR
1,603 Elo+
Neith
Neith
Loux05
Neith
Level 29
God Stats
53W - 55L
1,590 SR
Queue Stats
57W - 59L
1,617 Elo+
Party 2
Fenrir
Fenrir
Shmalderaan
Fenrir
Level 23
God Stats
4W - 8L
1,341 SR
Queue Stats
33W - 39L
1,516 Elo+
Solo
Vulcan
Vulcan
UnclePopcorn
Vulcan
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
19W - 22L
1,678 Elo+
Solo
Sun Wukong
Sun Wukong
Valeria20050806
Sun Wukong
Level 29
God Stats
3W - 5L
1,450 SR
Queue Stats
55W - 57L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
sevenrings18
Cthulhu
Level 29
God Stats
8W - 4L
1,810 SR
Queue Stats
139W - 143L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KeysoD
Arachne
16
3 / 11 / 7
10,579
1,058
15,104
23,365
10,814
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MordakÔÔ
King Arthur
15
1 / 10 / 5
9,684
968
8,063
30,999
21,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Odiseope
Olorun
16
1 / 3 / 5
10,002
1,000
7,540
11,897
4,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 8 / 5
10,220
1,022
10,837
19,215
6,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
SnilodoN
Merlin
15
2 / 5 / 5
9,945
995
11,248
14,245
5,113
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

36

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Loux05
Neith
18
6 / 3 / 21
11,638
1,164
17,675
8,508
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
18
10 / 3 / 16
11,825
1,183
16,256
13,823
8,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
18
9 / 3 / 20
12,209
1,221
24,528
9,665
3,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Valeria20050806
Sun Wukong
18
6 / 1 / 25
11,810
1,181
15,517
13,134
10,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
sevenrings18
Cthulhu
18
6 / 0 / 16
11,450
1,145
17,443
12,923
14,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
135
10
Kills
37
37
Deaths
10
27
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Arachne
KeysoD
Arachne
3
11
7
0.59
W
Neith
Loux05
Neith
6
3
21
5.5
L
King Arthur
MordakÔÔ
King Arthur
1
10
5
0.35
L
Olorun
Odiseope
Olorun
1
3
5
1.17
L
3
8
5
0.69
W
Fenrir
10
3
16
6
L
Merlin
SnilodoN
Merlin
2
5
5
0.9
W
Vulcan
9
3
20
6.33
W
Sun Wukong
Valeria20050806
Sun Wukong
6
1
25
18.5
W
Cthulhu
sevenrings18
Cthulhu
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
91,419
99,721
Taken
58,053
49,209
Mitigated
40,903
14,422
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
KeysoD
Arachne
15,104
8,040
0
4,308
23,365
10,814
0
9,930
13,435
0
21,776
W
Neith
Loux05
Neith
17,675
7,713
0
1,743
8,508
3,548
0
4,781
3,727
0
29,740
L
King Arthur
MordakÔÔ
King Arthur
8,063
850
0
3,285
30,999
21,894
0
10,890
20,109
0
18,867
L
Olorun
Odiseope
Olorun
7,540
3,763
1,379
2,930
11,897
4,780
0
6,384
5,513
38,165
0
L
10,837
1,356
434
2,086
19,215
6,608
0
7,500
11,715
30,440
0
W
Fenrir
16,256
4,204
0
1,079
13,823
8,411
0
8,158
5,665
0
22,403
L
Merlin
SnilodoN
Merlin
11,248
752
0
0
14,245
5,113
0
7,267
6,978
34,751
0
W
Vulcan
24,528
10,063
68
1,693
9,665
3,904
0
4,157
5,508
48,745
0
W
Sun Wukong
Valeria20050806
Sun Wukong
15,517
2,460
0
4,288
13,134
10,680
0
5,442
7,692
0
35,075
W
Cthulhu
sevenrings18
Cthulhu
17,443
378
237
130
12,923
14,360
0
7,087
5,836
44,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
58,932
170
Minions Killed
240
4
Camps Cleared
6
891,547
Distance Traveled
1,102,201
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,579
1,058
18
2
2
211,570
0
W
Neith
11,638
1,164
35
4
2
187,169
0
L
King Arthur
9,684
968
24
2
2
188,475
0
L
Olorun
10,002
1,000
61
6
0
172,352
0
L
Agni
10,220
1,022
27
3
0
169,441
0
W
Fenrir
11,825
1,183
26
3
0
223,608
0
L
Merlin
9,945
995
40
4
0
149,709
2
W
Vulcan
12,209
1,221
64
6
3
221,307
0
W
Sun Wukong
11,810
1,181
48
5
1
231,151
3
W
Cthulhu
11,450
1,145
67
7
0
238,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role