Player Matchup

Izanami
Izanami
Gabs_xl
Izanami
Level 29
God Stats
8W - 2L
1,752 SR
Queue Stats
120W - 147L
1,305 Elo+
Solo
Bastet
Bastet
JuLi_Pola-Guaro
Bastet
Level 25
God Stats
7W - 6L
1,323 SR
Queue Stats
308W - 381L
1,234 Elo+
Solo
Cthulhu
Cthulhu
Triplerulas
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,153 Elo+
Solo
Kukulkan
Kukulkan
Yusha Neon
Kukulkan
Level 27
God Stats
4W - 5L
1,571 SR
Queue Stats
466W - 531L
1,299 Elo+
Solo
Ares
Ares
deCAT Spajamas
Ares
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 34L
1,343 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,267 Elo+

VS

Team Averages
Level 20
1,548 SR
1,404 Elo+
Merlin
Merlin
GG DELRIUS17
Merlin
Level 28
God Stats
19W - 15L
1,896 SR
Queue Stats
81W - 65L
1,450 Elo+
Solo
Chaac
Chaac
Kempires
Chaac
Level 29
God Stats
18W - 24L
1,557 SR
Queue Stats
86W - 114L
1,385 Elo+
Party 1
Olorun
Olorun
ShadowBlade842
Olorun
Level 7
God Stats
24W - 33L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TwoCheco
Ne Zha
Level 8
God Stats
0W - 2L
1,325 SR
Queue Stats
37W - 49L
1,287 Elo+
Solo
Rama
Rama
popleader
Rama
Level 29
God Stats
48W - 47L
1,462 SR
Queue Stats
92W - 112L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gabs_xl
Izanami
19
4 / 7 / 4
13,146
470
19,455
19,429
8,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 5 / 2
14,948
534
13,137
25,271
9,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Triplerulas
Cthulhu
19
0 / 5 / 10
12,897
461
13,304
20,657
22,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Yusha Neon
Kukulkan
20
11 / 5 / 4
16,275
581
36,162
26,241
12,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 3 / 6
13,813
493
6,113
28,283
36,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 6 / 5
11,741
419
12,965
20,241
7,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kempires
Chaac
20
5 / 3 / 7
13,224
472
18,659
21,925
19,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
2 / 5 / 5
11,562
413
13,358
21,571
7,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
TwoCheco
Ne Zha
19
12 / 9 / 4
13,240
473
19,516
25,333
11,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
4 / 3 / 7
12,249
437
14,770
23,728
8,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
24
Kills
24
25
Deaths
26
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
5
0.58
W
Izanami
Gabs_xl
Izanami
4
7
4
0.86
W
6
5
2
1.4
L
Chaac
Kempires
Chaac
5
3
7
2.83
L
2
5
5
0.9
W
Cthulhu
Triplerulas
Cthulhu
0
5
10
1
L
Ne Zha
TwoCheco
Ne Zha
12
9
4
1.56
W
Kukulkan
Yusha Neon
Kukulkan
11
5
4
2.6
W
3
3
6
2
L
Rama
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,171
Damage
79,268
119,881
Taken
112,798
88,997
Mitigated
54,349
28,448
Healing
34,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,965
1,393
316
2,913
20,241
7,986
1,469
14,892
5,224
65,347
0
W
Izanami
Gabs_xl
Izanami
19,455
11,249
0
1,286
19,429
8,130
4,970
4,293
15,136
0
84,588
W
13,137
2,177
0
7,077
25,271
9,430
1,308
2,904
22,367
0
130,185
L
Chaac
Kempires
Chaac
18,659
4,594
1,632
9,042
21,925
19,135
510
11,733
9,894
0
90,968
L
13,358
6,997
1,171
6,898
21,571
7,816
1,031
6,441
15,080
61,219
0
W
Cthulhu
Triplerulas
Cthulhu
13,304
494
1,163
3,677
20,657
22,032
167
4,109
16,548
70,943
0
L
Ne Zha
TwoCheco
Ne Zha
19,516
5,732
0
2,051
25,333
11,281
312
14,208
10,875
0
61,342
W
Kukulkan
Yusha Neon
Kukulkan
36,162
2,731
767
9,338
26,241
12,838
9,338
7,557
18,684
132,472
0
W
6,113
605
0
5,140
28,283
36,567
893
7,633
20,650
30,294
0
L
Rama
14,770
11,689
0
10,154
23,728
8,131
1,837
7,662
15,866
0
88,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,079
Gold Earned
62,016
650
Minions Killed
599
0
Camps Cleared
0
2,510,890
Distance Traveled
2,379,414
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,741
419
119
4
0
478,237
2
W
Izanami
13,146
470
139
5
0
472,697
0
W
Bastet
14,948
534
170
6
0
531,012
1
L
Chaac
13,224
472
167
6
0
505,764
2
L
Olorun
11,562
413
91
3
0
490,404
0
W
Cthulhu
12,897
461
118
4
0
490,797
0
L
Ne Zha
13,240
473
81
3
0
467,140
0
W
Kukulkan
16,275
581
183
7
0
484,994
0
W
Ares
13,813
493
40
1
0
531,390
3
L
Rama
12,249
437
141
5
0
437,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role