Player Matchup

Thor
Thor
Foxxtraunt
Thor
Level 28
God Stats
22W - 17L
1,740 SR
Queue Stats
54W - 39L
1,681 Elo+
Solo
Janus
Janus
Mituzk
Janus
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SomeCheeks
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,722 Elo+
Solo
Kumbhakarna
Kumbhakarna
irishmanPSC
Kumbhakarna
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 36L
1,665 Elo+
Solo
Chang'e
Chang'e
patasdeperrin
Chang'e
Level 29
God Stats
1W - 2L
1,233 SR
Queue Stats
52W - 40L
1,607 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,635 Elo+

VS

Team Averages
Level 19
1,523 SR
1,520 Elo+
Merlin
Merlin
Chancicus
Merlin
Level 12
God Stats
0W - 2L
1,361 SR
Queue Stats
14W - 13L
1,552 Elo+
Party 1
Thor
Thor
CskunK
Thor
Level 8
God Stats
0W - 2L
1,337 SR
Queue Stats
18W - 14L
1,552 Elo+
Party 1
Artemis
Artemis
Light7
Artemis
Level 8
God Stats
10W - 5L
1,833 SR
Queue Stats
12W - 7L
1,534 Elo+
Party 1
Bellona
Bellona
Torantolis
Bellona
Level 8
God Stats
6W - 5L
1,584 SR
Queue Stats
17W - 15L
1,427 Elo+
Party 1
Geb
Geb
zRedwind
Geb
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 7
10,254
570
11,441
13,810
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Mituzk
Janus
14
4 / 1 / 3
9,010
501
4,455
4,173
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SomeCheeks
Cernunnos
18
14 / 5 / 8
12,015
668
17,424
19,779
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
irishmanPSC
Kumbhakarna
14
4 / 2 / 12
10,063
559
7,164
12,391
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
19
5 / 0 / 6
11,960
664
14,128
9,500
8,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chancicus
Merlin
12
2 / 6 / 3
7,661
426
7,688
9,767
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
CskunK
Thor
13
4 / 9 / 3
8,554
475
7,022
15,079
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Artemis
Light7
Artemis
14
3 / 9 / 3
9,050
503
9,805
13,736
4,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Torantolis
Bellona
13
1 / 5 / 2
7,900
439
7,069
14,873
12,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 7 / 7
7,466
415
5,160
15,592
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
36
Kills
11
12
Deaths
36
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chancicus
Merlin
2
6
3
0.58
L
Thor
CskunK
Thor
4
9
3
0.61
W
9
4
7
3.13
L
Artemis
Light7
Artemis
3
9
3
0.5
W
Janus
Mituzk
Janus
4
1
3
5.5
W
Cernunnos
SomeCheeks
Cernunnos
14
5
8
3.6
L
Bellona
Torantolis
Bellona
1
5
2
0.4
W
Kumbhakarna
irishmanPSC
Kumbhakarna
4
2
12
5
W
Chang'e
5
0
6
8
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,612
Damage
36,744
59,653
Taken
69,047
34,161
Mitigated
38,037
26,202
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chancicus
Merlin
7,688
1,136
0
729
9,767
3,545
0
3,048
6,629
28,617
0
L
Thor
CskunK
Thor
7,022
1,763
0
1,895
15,079
7,029
0
4,518
10,493
0
36,926
W
11,441
3,356
0
3,836
13,810
5,782
0
1,574
12,161
0
53,408
L
Artemis
Light7
Artemis
9,805
4,350
0
3,389
13,736
4,145
0
3,356
10,380
0
41,709
W
Janus
Mituzk
Janus
4,455
325
0
1,127
4,173
1,490
1,005
1,944
2,229
40,634
0
W
Cernunnos
SomeCheeks
Cernunnos
17,424
10,464
0
10,167
19,779
9,034
2,630
5,769
13,985
0
84,982
L
Bellona
Torantolis
Bellona
7,069
3,019
0
3,178
14,873
12,922
0
9,023
5,740
0
44,391
W
Kumbhakarna
irishmanPSC
Kumbhakarna
7,164
746
0
1,597
12,391
9,854
761
2,557
9,734
37,270
0
W
Chang'e
14,128
957
2,352
7,123
9,500
8,001
1,898
1,004
8,171
92,228
0
L
5,160
2,093
412
908
15,592
10,396
0
5,336
10,058
14,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,302
Gold Earned
40,631
530
Minions Killed
312
0
Camps Cleared
0
1,728,309
Distance Traveled
1,609,223
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,661
426
50
3
0
290,925
0
L
Thor
8,554
475
68
4
0
301,844
3
W
Thor
10,254
570
90
5
0
351,573
3
L
Artemis
9,050
503
69
4
0
297,690
1
W
Janus
9,010
501
59
3
0
381,039
5
W
Cernunnos
12,015
668
132
7
0
281,547
0
L
Bellona
7,900
439
105
6
0
361,538
4
W
Kumbhakarna
10,063
559
60
3
0
378,637
0
W
Chang'e
11,960
664
189
11
0
335,513
2
L
Geb
7,466
415
20
1
0
357,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role