Player Matchup

Odin
Odin
RollerDad97
Odin
Level 3
God Stats
3W - 1L
1,272 SR
Queue Stats
47W - 49L
1,195 Elo+
Solo
Hachiman
Hachiman
YTemoicebear_05
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 65L
1,284 Elo+
Solo
Artemis
Artemis
bramek-37
Artemis
Level 28
God Stats
24W - 14L
1,490 SR
Queue Stats
74W - 94L
1,226 Elo+
Solo
Anhur
Anhur
molgician
Anhur
Level 27
God Stats
11W - 15L
1,172 SR
Queue Stats
81W - 112L
1,252 Elo+
Solo
Danzaburou
Danzaburou
willapp
Danzaburou
Level 29
God Stats
57W - 66L
1,527 SR
Queue Stats
160W - 188L
1,310 Elo+
Solo
Team Averages
Level 23
1,392 SR
1,254 Elo+

VS

Team Averages
Level 28
1,439 SR
1,282 Elo+
Pele
Pele
LorthrusCain
Pele
Level 26
God Stats
29W - 35L
1,422 SR
Queue Stats
266W - 359L
1,273 Elo+
Party 1
Cabrakan
Cabrakan
MathManKage
Cabrakan
Level 26
God Stats
37W - 59L
1,373 SR
Queue Stats
206W - 310L
1,233 Elo+
Party 1
Yemoja
Yemoja
Zadmooy
Yemoja
Level 29
God Stats
40W - 28L
1,533 SR
Queue Stats
95W - 101L
1,247 Elo+
Solo
Hades
Hades
monkey22306
Hades
Level 29
God Stats
11W - 21L
1,454 SR
Queue Stats
203W - 298L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
ol Bands lo
Danzaburou
Level 29
God Stats
10W - 13L
1,414 SR
Queue Stats
40W - 45L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,756
626
1,958
2,604
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
7
1 / 1 / 1
3,807
635
1,753
1,846
336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
bramek-37
Artemis
6
0 / 1 / 1
3,489
582
1,050
2,138
488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
molgician
Anhur
6
1 / 0 / 0
3,790
632
540
1,444
373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
willapp
Danzaburou
6
0 / 1 / 0
3,542
590
967
3,360
820
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,754
626
1,147
4,616
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
MathManKage
Cabrakan
6
0 / 1 / 0
3,757
626
248
3,657
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
Zadmooy
Yemoja
6
0 / 0 / 0
3,372
562
651
545
139
4
1 / 0 / 1
3,573
596
951
2,013
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ol Bands lo
Danzaburou
7
1 / 0 / 0
4,016
669
1,650
2,701
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cabrakan
MathManKage
Cabrakan
0
1
0
0
W
1
0
1
1.5
W
Hachiman
1
1
1
1.5
L
Yemoja
Zadmooy
Yemoja
0
0
0
0
W
Artemis
bramek-37
Artemis
0
1
1
0.5
W
Anhur
molgician
Anhur
1
0
0
1
L
1
0
1
1.5
L
Danzaburou
ol Bands lo
Danzaburou
1
0
0
1
W
Danzaburou
willapp
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,268
Damage
4,647
11,392
Taken
13,532
2,693
Mitigated
4,076
3,208
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,147
169
0
1,272
4,616
841
0
0
4,616
0
11,623
L
Cabrakan
MathManKage
Cabrakan
248
33
101
1,274
3,657
1,937
156
0
3,657
7,648
0
W
1,958
419
0
410
2,604
676
0
160
2,424
0
16,048
W
Hachiman
1,753
936
0
222
1,846
336
0
51
1,795
0
10,437
L
Yemoja
Zadmooy
Yemoja
651
0
8
271
545
139
0
0
545
7,134
0
W
Artemis
bramek-37
Artemis
1,050
572
0
0
2,138
488
66
173
1,965
0
11,605
W
Anhur
molgician
Anhur
540
44
0
745
1,444
373
121
448
996
0
6,937
L
951
346
0
1,241
2,013
488
0
0
2,013
5,703
0
L
Danzaburou
ol Bands lo
Danzaburou
1,650
386
0
1,380
2,701
671
0
0
2,701
0
15,566
W
Danzaburou
willapp
Danzaburou
967
419
31
1,800
3,360
820
553
892
2,362
0
14,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,384
Gold Earned
18,472
108
Minions Killed
104
0
Camps Cleared
0
587,582
Distance Traveled
540,312
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,754
626
32
5
0
115,393
1
L
Cabrakan
3,757
626
25
4
0
122,924
2
W
Odin
3,756
626
33
6
0
133,134
1
W
Hachiman
3,807
635
15
3
0
123,274
1
L
Yemoja
3,372
562
7
1
0
112,549
2
W
Artemis
3,489
582
22
4
0
111,524
1
W
Anhur
3,790
632
18
3
0
118,632
0
L
Hades
3,573
596
10
2
0
74,245
1
L
Danzaburou
4,016
669
30
5
0
115,201
2
W
Danzaburou
3,542
590
20
3
0
101,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role