Player Matchup

Erlang Shen
Erlang Shen
GhoulPetota
Erlang Shen
Level 103
God Stats
2W - 1L
1,679 SR
Queue Stats
128W - 118L
1,497 Elo+
Party 2
Merlin
Merlin
Valdrie
Merlin
Level 35
God Stats
5W - 10L
1,592 SR
Queue Stats
63W - 82L
1,530 Elo+
Party 2
Chaac
Chaac
onnar
Chaac
Level 160
God Stats
4W - 4L
1,533 SR
Queue Stats
248W - 186L
1,576 Elo+
Party 2
Team Averages
Level 99
1,602 SR
1,535 Elo+

VS

Team Averages
Level 97
1,587 SR
1,751 Elo+
Artemis
Artemis
AvgDev
Artemis
Level 137
God Stats
8W - 5L
1,703 SR
Queue Stats
277W - 207L
1,730 Elo+
Party 1
Hercules
Hercules
BrandoTheRando
Hercules
Level 126
God Stats
0W - 2L
1,351 SR
Queue Stats
173W - 120L
1,729 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kn0w0ne2
Kumbhakarna
Level 28
God Stats
8W - 3L
1,706 SR
Queue Stats
52W - 13L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GhoulPetota
Erlang Shen
14
3 / 3 / 8
10,738
671
6,967
9,802
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Valdrie
Merlin
14
3 / 3 / 7
10,763
673
12,100
7,273
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
onnar
Chaac
16
5 / 0 / 6
11,259
704
14,025
17,918
17,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvgDev
Artemis
13
3 / 4 / 3
10,404
650
12,217
12,932
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
12
0 / 4 / 6
9,152
572
6,838
16,464
13,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
kn0w0ne2
Kumbhakarna
13
3 / 3 / 3
10,565
660
4,780
12,510
11,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
6
6
Deaths
11
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
AvgDev
Artemis
3
4
3
1.13
L
Hercules
0
4
6
0.75
W
Erlang Shen
GhoulPetota
Erlang Shen
3
3
8
2.33
W
Merlin
Valdrie
Merlin
3
3
7
2.17
L
Kumbhakarna
kn0w0ne2
Kumbhakarna
3
3
3
1.5
W
Chaac
onnar
Chaac
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,092
Damage
23,835
34,993
Taken
41,906
26,377
Mitigated
29,974
13,326
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AvgDev
Artemis
12,217
5,416
0
3,135
12,932
4,915
355
2,192
10,564
0
57,608
L
Hercules
6,838
2,142
0
3,943
16,464
13,685
0
4,957
11,035
0
21,136
W
Erlang Shen
GhoulPetota
Erlang Shen
6,967
2,344
0
2,222
9,802
6,599
855
1,520
8,282
0
37,300
W
Merlin
Valdrie
Merlin
12,100
204
0
1,385
7,273
2,671
736
995
6,278
41,608
0
L
Kumbhakarna
kn0w0ne2
Kumbhakarna
4,780
304
0
996
12,510
11,374
0
3,846
8,139
21,146
0
W
Chaac
onnar
Chaac
14,025
2,055
0
9,719
17,918
17,107
1,378
2,388
15,530
0
69,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
30,121
198
Minions Killed
151
0
Camps Cleared
0
913,641
Distance Traveled
887,612
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,404
650
102
6
0
269,451
5
L
Hercules
9,152
572
26
2
0
308,813
3
W
Erlang Shen
10,738
671
37
2
0
307,800
2
W
Merlin
10,763
673
77
5
0
290,073
3
L
Kumbhakarna
10,565
660
23
1
0
309,348
2
W
Chaac
11,259
704
84
5
0
315,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role