Player Matchup

Danzaburou
Danzaburou
Silver I
Catmemes789
Danzaburou
Silver I
Level 98
God Stats
30W - 29L
1,733 SR
Queue Stats
145W - 133L
1,100 MMR
Party 1
Tyr
Tyr
Gold V
CezarWentz
Tyr
Gold V
Level 97
God Stats
10W - 19L
1,405 SR
Queue Stats
197W - 192L
1,356 MMR
Solo
Tiamat
Tiamat
Gold III
SMORESnotWARS
Tiamat
Gold III
Level 109
God Stats
19W - 12L
1,556 SR
Queue Stats
102W - 108L
1,459 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
XiaoSupremcy
Cabrakan
Bronze III
Level 109
God Stats
3W - 2L
1,578 SR
Queue Stats
15W - 19L
1,368 MMR
Solo
Horus
Horus
Silver II
aaron9984
Horus
Silver II
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,301 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,555 SR
1,317 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,561 SR
1,317 MMR
Artemis
Artemis
Bronze III
AldoMagni
Artemis
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,277 MMR
Party 2
Odin
Odin
Silver II
DTRAIN30
Odin
Silver II
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,321 MMR
Solo
Cthulhu
Cthulhu
Bronze III
SM_Yaki
Cthulhu
Bronze III
Level 35
God Stats
0W - 3L
1,319 SR
Queue Stats
1W - 8L
1,277 MMR
Party 2
Hun Batz
Hun Batz
Gold V
StrongBraveEtc
Hun Batz
Gold V
Level 109
God Stats
6W - 9L
1,873 SR
Queue Stats
158W - 152L
1,344 MMR
Solo
Hera
Hera
Gold V
runjarjarbinks
Hera
Gold V
Level 57
God Stats
14W - 14L
1,611 SR
Queue Stats
219W - 228L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catmemes789
Danzaburou
14
5 / 1 / 2
8,918
637
7,341
7,094
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 2
8,583
613
7,061
9,924
6,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 1
7,712
551
3,866
6,636
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
XiaoSupremcy
Cabrakan
14
3 / 0 / 5
8,292
592
4,125
7,610
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
aaron9984
Horus
13
1 / 0 / 6
8,062
576
2,578
10,157
4,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaApolloErlang ShenBakasuraNu Wa

VS

Bans
ScyllaKing ArthurSun WukongThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AldoMagni
Artemis
7
0 / 3 / 0
5,121
366
2,806
4,935
1,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
12
0 / 3 / 0
6,799
486
4,772
10,628
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SM_Yaki
Cthulhu
9
1 / 3 / 0
5,834
417
4,394
6,259
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
11
0 / 2 / 0
6,408
458
2,332
9,133
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,897
493
5,035
5,155
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
2
2
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
AldoMagni
Artemis
0
3
0
0
W
Danzaburou
Catmemes789
Danzaburou
5
1
2
6
W
3
0
2
4
L
Odin
0
3
0
0
W
1
1
1
1.5
L
Cthulhu
SM_Yaki
Cthulhu
1
3
0
0.33
L
Hun Batz
0
2
0
0
W
Cabrakan
XiaoSupremcy
Cabrakan
3
0
5
5.5
W
Horus
aaron9984
Horus
1
0
6
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
19,339
41,421
Taken
36,110
23,294
Mitigated
17,286
20,519
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AldoMagni
Artemis
2,806
1,822
222
1,188
4,935
1,084
342
0
4,935
0
15,768
W
Danzaburou
Catmemes789
Danzaburou
7,341
3,420
0
3,145
7,094
3,099
2,928
2,074
4,870
0
60,212
W
7,061
944
0
4,359
9,924
6,836
666
945
8,581
0
47,551
L
Odin
4,772
802
0
3,875
10,628
8,020
369
3,336
7,292
0
35,960
W
3,866
366
0
3,164
6,636
4,079
2,626
3,156
3,466
50,219
0
L
Cthulhu
SM_Yaki
Cthulhu
4,394
445
111
1,517
6,259
3,319
185
881
5,378
22,523
0
L
Hun Batz
2,332
681
0
2,882
9,133
2,954
0
1,150
7,983
0
37,550
W
Cabrakan
XiaoSupremcy
Cabrakan
4,125
410
0
4,599
7,610
4,649
38
430
7,156
51,712
0
W
Horus
aaron9984
Horus
2,578
1,429
1,197
4,055
10,157
4,631
652
2,449
7,483
0
18,973
L
5,035
1,268
0
1,673
5,155
1,909
66
2,624
2,531
47,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,567
Gold Earned
31,059
438
Minions Killed
368
0
Camps Cleared
0
1,375,431
Distance Traveled
1,071,948
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,121
366
36
3
0
164,800
1
W
Danzaburou
8,918
637
104
7
0
262,977
4
W
Tyr
8,583
613
105
8
0
287,699
1
L
Odin
6,799
486
94
7
0
248,356
2
W
Tiamat
7,712
551
100
7
0
271,307
1
L
Cthulhu
5,834
417
33
2
0
227,179
3
L
Hun Batz
6,408
458
88
6
0
222,932
0
W
Cabrakan
8,292
592
96
7
0
273,192
1
W
Horus
8,062
576
33
2
0
280,256
6
L
Hera
6,897
493
117
8
0
208,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role