Player Matchup

Chaac
Chaac
Shehatejaah
Chaac
Level 45
God Stats
28W - 25L
1,464 SR
Queue Stats
164W - 154L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mason43
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
pop_a_perky_bro
Serqet
Level 69
God Stats
3W - 7L
1,351 SR
Queue Stats
170W - 168L
1,405 Elo+
Party 1
Team Averages
Level 39
1,438 SR
1,450 Elo+

VS

Team Averages
Level 16
1,443 SR
1,367 Elo+
Gilgamesh
Gilgamesh
LawLawBurr
Gilgamesh
Level 11
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Ymir
Ymir
Maxxout101
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Rsz-Maxi7
Apollo
Level 29
God Stats
1W - 5L
1,463 SR
Queue Stats
36W - 61L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
12,512
782
14,074
15,382
11,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
mason43
Tsukuyomi
12
2 / 11 / 3
9,590
599
8,080
13,250
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 3 / 5
12,443
778
11,727
13,259
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LawLawBurr
Gilgamesh
14
4 / 8 / 7
10,219
639
10,917
17,815
19,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 6 / 4
8,443
528
308
7,673
3,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Rsz-Maxi7
Apollo
16
10 / 3 / 2
12,107
757
9,631
15,081
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
17
Kills
14
14
Deaths
17
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
LawLawBurr
Gilgamesh
4
8
7
0.94
L
0
6
4
0.33
L
Apollo
Rsz-Maxi7
Apollo
10
3
2
3.67
W
6
0
11
11.5
W
Tsukuyomi
mason43
Tsukuyomi
2
11
3
0.32
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
20,856
41,891
Taken
40,569
22,796
Mitigated
28,589
11,009
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
LawLawBurr
Gilgamesh
10,917
3,223
0
858
17,815
19,111
0
0
16,815
0
24,068
L
308
142
0
15
7,673
3,622
0
0
7,673
1,515
0
L
Apollo
Rsz-Maxi7
Apollo
9,631
6,116
0
6,162
15,081
5,856
0
60
13,971
0
59,543
W
14,074
2,752
0
6,404
15,382
11,849
1,028
634
14,748
0
45,869
W
Tsukuyomi
mason43
Tsukuyomi
8,080
3,230
0
406
13,250
4,914
620
100
13,150
20
19,740
W
11,727
3,491
0
4,199
13,259
6,033
954
455
12,804
0
59,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,545
Gold Earned
30,769
150
Minions Killed
138
0
Camps Cleared
0
868,844
Distance Traveled
628,124
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,219
639
43
3
0
266,631
1
L
Ymir
8,443
528
2
0
0
118,939
2
L
Apollo
12,107
757
93
6
0
242,554
3
W
Chaac
12,512
782
54
3
0
272,243
4
W
Tsukuyomi
9,590
599
13
1
0
275,419
2
W
Serqet
12,443
778
83
5
0
321,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role