Player Matchup

Nemesis
Nemesis
Elite1729
Nemesis
Level 69
God Stats
1W - 4L
1,265 SR
Queue Stats
232W - 218L
1,501 Elo+
Party 2
Kali
Kali
ZORALEXANDER
Kali
Level 128
God Stats
3W - 2L
1,644 SR
Queue Stats
102W - 86L
1,578 Elo+
Party 2
Ullr
Ullr
ayyej
Ullr
Level 129
God Stats
1W - 2L
1,716 SR
Queue Stats
20W - 21L
1,525 Elo+
Party 1
Nike
Nike
honeybadger1906
Nike
Level 153
God Stats
2W - 4L
1,257 SR
Queue Stats
142W - 136L
1,522 Elo+
Party 1
Ganesha
Ganesha
xXDeathLeakeXx
Ganesha
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 222L
1,477 Elo+
Solo
Team Averages
Level 121
1,476 SR
1,521 Elo+

VS

Team Averages
Level 129
1,584 SR
1,550 Elo+
Agni
Agni
DBseeinYaL8r
Agni
Level 127
God Stats
20W - 19L
1,527 SR
Queue Stats
1,127W - 1,166L
1,556 Elo+
Solo
Pele
Pele
Dragon_Okami930
Pele
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 170L
1,516 Elo+
Solo
Tyr
Tyr
Finsty
Tyr
Level 125
God Stats
4W - 2L
1,453 SR
Queue Stats
75W - 64L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
Rocoulm
Erlang Shen
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 285L
1,564 Elo+
Solo
Medusa
Medusa
Rod77
Medusa
Level 128
God Stats
11W - 5L
1,942 SR
Queue Stats
391W - 395L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elite1729
Nemesis
12
3 / 6 / 4
8,308
692
6,559
10,049
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 3
8,092
674
7,366
11,497
6,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
ayyej
Ullr
18
4 / 2 / 8
9,665
805
14,349
9,077
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
3 / 3 / 8
9,473
789
14,475
15,402
15,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 7 / 6
7,690
641
6,845
15,783
14,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
9,716
810
7,828
6,613
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 12
10,991
916
14,787
11,200
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
Finsty
Tyr
18
6 / 1 / 12
10,539
878
10,868
16,081
15,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Rocoulm
Erlang Shen
15
3 / 5 / 10
9,205
767
11,148
16,166
16,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Rod77
Medusa
15
3 / 3 / 10
9,113
759
10,143
11,448
4,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
13
Kills
23
23
Deaths
13
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
6
2
12
6
L
Nemesis
Elite1729
Nemesis
3
6
4
0.83
W
Tyr
Finsty
Tyr
6
1
12
12
W
Erlang Shen
Rocoulm
Erlang Shen
3
5
10
1.6
W
Medusa
Rod77
Medusa
3
3
10
2.67
L
3
5
3
0.9
L
Ullr
ayyej
Ullr
4
2
8
4
L
3
3
8
2.33
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,594
Damage
54,774
61,808
Taken
61,508
45,627
Mitigated
50,775
20,005
Healing
30,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,828
535
1,904
1,838
6,613
2,252
1,145
636
5,977
17,762
0
W
14,787
2,878
2,748
3,886
11,200
11,657
1,360
1,653
9,547
0
35,229
L
Nemesis
Elite1729
Nemesis
6,559
2,418
1,542
1,328
10,049
4,694
0
1,331
8,618
0
10,422
W
Tyr
Finsty
Tyr
10,868
1,871
1,342
6,478
16,081
15,977
744
1,424
14,657
0
23,185
W
Erlang Shen
Rocoulm
Erlang Shen
11,148
6,344
1,948
4,115
16,166
16,428
458
1,933
14,233
0
18,268
W
Medusa
Rod77
Medusa
10,143
5,636
2,831
2,995
11,448
4,461
1,957
1,199
10,249
0
22,007
L
7,366
3,289
331
1,992
11,497
6,318
0
1,534
9,888
0
16,814
L
Ullr
ayyej
Ullr
14,349
6,021
2,398
3,459
9,077
4,429
871
1,039
8,013
0
31,399
L
14,475
831
1,737
4,534
15,402
15,393
0
2,562
12,590
0
26,716
L
6,845
706
1,632
1,052
15,783
14,793
0
1,362
14,271
20,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
49,564
114
Minions Killed
116
0
Camps Cleared
0
1,007,641
Distance Traveled
1,143,183
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,716
810
15
1
0
207,165
1
W
Pele
10,991
916
40
3
0
237,750
2
L
Nemesis
8,308
692
9
1
0
188,275
0
W
Tyr
10,539
878
27
2
0
283,359
0
W
Erlang Shen
9,205
767
13
1
0
229,092
1
W
Medusa
9,113
759
21
2
0
185,817
0
L
Kali
8,092
674
19
2
0
236,291
1
L
Ullr
9,665
805
48
4
0
193,244
2
L
Nike
9,473
789
33
3
0
218,785
1
L
Ganesha
7,690
641
5
0
0
171,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role