Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BetterOnPc
Anhur
Level 67
God Stats
13W - 13L
1,435 SR
Queue Stats
140W - 117L
1,439 Elo+
Solo
King Arthur
King Arthur
SmoothTango
King Arthur
Level 87
God Stats
26W - 54L
1,374 SR
Queue Stats
158W - 242L
1,324 Elo+
Party 1
Fenrir
Fenrir
WooooooHoooooo93
Fenrir
Level 129
God Stats
3W - 10L
1,377 SR
Queue Stats
292W - 351L
1,448 Elo+
Party 1
Tiamat
Tiamat
creeper76391
Tiamat
Level 120
God Stats
1W - 6L
1,224 SR
Queue Stats
512W - 520L
1,423 Elo+
Solo
Team Averages
Level 101
1,382 SR
1,427 Elo+

VS

Team Averages
Level 96
1,537 SR
1,459 Elo+
Ymir
Ymir
FUNNY-_-MAN-_-18
Ymir
Level 124
God Stats
21W - 28L
1,524 SR
Queue Stats
391W - 371L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Mr-LogicGamer
Gilgamesh
Level 66
God Stats
21W - 12L
1,419 SR
Queue Stats
508W - 524L
1,457 Elo+
Solo
Skadi
Skadi
RanaMosh
Skadi
Level 144
God Stats
18W - 18L
1,663 SR
Queue Stats
853W - 871L
1,460 Elo+
Solo
Tiamat
Tiamat
Trixkz
Tiamat
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,482 Elo+
Solo
Fenrir
Fenrir
Yidok
Fenrir
Level 60
God Stats
23W - 24L
1,581 SR
Queue Stats
510W - 537L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
3 / 4 / 3
5,670
436
3,451
6,800
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
12
4 / 1 / 0
7,181
552
5,353
8,036
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SmoothTango
King Arthur
12
0 / 3 / 2
6,584
506
3,620
14,423
5,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 5 / 2
6,477
498
4,337
12,395
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
1 / 3 / 4
6,582
506
6,455
8,775
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 2
7,754
596
6,840
7,341
5,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Mr-LogicGamer
Gilgamesh
14
6 / 1 / 2
8,345
642
10,521
10,616
6,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
RanaMosh
Skadi
13
1 / 4 / 0
7,189
553
5,357
10,174
2,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Trixkz
Tiamat
12
0 / 0 / 8
6,923
533
7,240
5,363
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Yidok
Fenrir
11
1 / 4 / 4
6,743
519
4,357
9,058
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
16
16
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
3
1.13
L
Anhur
4
1
0
4
W
8
3
2
3
W
Gilgamesh
Mr-LogicGamer
Gilgamesh
6
1
2
7
W
Skadi
RanaMosh
Skadi
1
4
0
0.25
L
King Arthur
SmoothTango
King Arthur
0
3
2
0.33
W
Tiamat
Trixkz
Tiamat
0
0
8
4
L
4
5
2
1
W
Fenrir
Yidok
Fenrir
1
4
4
0.75
L
Tiamat
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
34,315
50,429
Taken
42,552
19,990
Mitigated
19,492
15,423
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,451
1,064
340
1,058
6,800
2,235
0
2,839
3,939
13,527
0
L
Anhur
5,353
2,453
0
2,080
8,036
2,160
0
1,176
6,860
0
33,226
W
6,840
1,582
0
506
7,341
5,046
644
2,400
4,773
25,183
0
W
Gilgamesh
Mr-LogicGamer
Gilgamesh
10,521
2,570
0
2,978
10,616
6,098
1,080
1,453
9,055
0
46,260
W
Skadi
RanaMosh
Skadi
5,357
2,080
0
3,975
10,174
2,002
506
1,322
8,852
0
48,670
L
King Arthur
SmoothTango
King Arthur
3,620
415
0
4,721
14,423
5,856
0
1,765
12,576
0
39,068
W
Tiamat
Trixkz
Tiamat
7,240
809
0
3,428
5,363
2,943
40
1,980
3,156
38,627
0
L
4,337
1,448
0
3,920
12,395
4,239
0
3,588
8,673
0
24,511
W
Fenrir
Yidok
Fenrir
4,357
853
0
2,830
9,058
3,403
0
2,071
6,810
0
35,841
L
Tiamat
6,455
507
171
3,133
8,775
5,500
18
4,108
4,301
30,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
36,954
302
Minions Killed
381
0
Camps Cleared
0
1,088,377
Distance Traveled
1,195,115
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,670
436
27
2
0
194,081
2
L
Anhur
7,181
552
69
5
0
246,132
3
W
Ymir
7,754
596
48
4
0
240,115
3
W
Gilgamesh
8,345
642
97
7
0
254,180
1
W
Skadi
7,189
553
75
6
0
237,732
0
L
King Arthur
6,584
506
86
7
0
198,681
2
W
Tiamat
6,923
533
82
6
0
250,237
0
L
Fenrir
6,477
498
51
4
0
222,897
1
W
Fenrir
6,743
519
79
6
0
212,851
0
L
Tiamat
6,582
506
69
5
0
226,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role