Player Matchup

Chronos
Chronos
Platinum IV
Arfido2
Chronos
Platinum IV
Level 80
God Stats
2W - 2L
1,331 SR
Queue Stats
32W - 13L
2,003 MMR
Party 1
Horus
Horus
Platinum II
LordRune
Horus
Platinum II
Level 160
God Stats
2W - 0L
1,777 SR
Queue Stats
77W - 44L
2,161 MMR
Party 1
Janus
Janus
Diamond II
MATROOz
Janus
Diamond II
Level 151
God Stats
29W - 21L
1,519 SR
Queue Stats
216W - 200L
2,366 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
SabretoothTiger
Heimdallr
Diamond IV
Level 160
God Stats
25W - 12L
1,765 SR
Queue Stats
460W - 465L
2,127 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Triskeiro
Sun Wukong
Diamond III
Level 160
God Stats
18W - 17L
1,703 SR
Queue Stats
208W - 209L
2,299 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,619 SR
2,191 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,575 SR
2,197 MMR
Erlang Shen
Erlang Shen
Diamond III
Akiitsu
Erlang Shen
Diamond III
Level 158
God Stats
108W - 80L
1,740 SR
Queue Stats
349W - 357L
2,226 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Callummmm
Xbalanque
Diamond IV
Level 160
God Stats
51W - 42L
1,613 SR
Queue Stats
365W - 350L
2,060 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Shigarаki
The Morrigan
Diamond V
Level 40
God Stats
22W - 12L
1,810 SR
Queue Stats
60W - 51L
2,114 MMR
Party 2
Merlin
Merlin
Masters
TrevorsFatP0osi
Merlin
Masters
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 268L
2,637 MMR
Solo
Fenrir
Fenrir
Platinum II
аrrа
Fenrir
Platinum II
Level 149
God Stats
0W - 3L
1,210 SR
Queue Stats
44W - 38L
1,950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arfido2
Chronos
20
10 / 7 / 21
19,558
593
28,597
41,280
25,571
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
LordRune
Horus
20
5 / 3 / 36
16,578
502
15,539
40,859
63,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
MATROOz
Janus
20
18 / 3 / 16
21,731
659
26,687
20,112
11,152
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
SabretoothTiger
Heimdallr
20
10 / 5 / 15
19,836
601
30,220
36,180
19,471
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Triskeiro
Sun Wukong
20
4 / 3 / 22
18,667
566
27,145
39,464
43,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatApolloSetAthena

VS

Bans
TsukuyomiAphroditeAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akiitsu
Erlang Shen
20
8 / 10 / 6
16,552
502
21,891
34,521
21,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Callummmm
Xbalanque
20
5 / 4 / 5
18,336
556
40,857
30,754
14,993
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Shigarаki
The Morrigan
20
3 / 10 / 6
15,788
478
20,433
16,066
6,625
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 7 / 12
15,818
479
24,386
30,359
19,673
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
аrrа
Fenrir
20
4 / 16 / 6
16,525
501
16,112
40,199
42,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
56
47
Kills
21
21
Deaths
47
110
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Akiitsu
Erlang Shen
8
10
6
1.1
W
Chronos
Arfido2
Chronos
10
7
21
2.93
L
Xbalanque
Callummmm
Xbalanque
5
4
5
1.88
W
Horus
LordRune
Horus
5
3
36
7.67
W
Janus
MATROOz
Janus
18
3
16
8.67
W
Heimdallr
SabretoothTiger
Heimdallr
10
5
15
3.5
L
The Morrigan
Shigarаki
The Morrigan
3
10
6
0.6
L
1
7
12
1
W
Sun Wukong
Triskeiro
Sun Wukong
4
3
22
5
L
Fenrir
аrrа
Fenrir
4
16
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,188
Damage
123,679
177,895
Taken
151,899
163,091
Mitigated
105,020
85,512
Healing
27,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Akiitsu
Erlang Shen
21,891
11,376
0
4,739
34,521
21,708
552
16,301
17,991
0
119,761
W
Chronos
Arfido2
Chronos
28,597
13,812
0
14,793
41,280
25,571
11,800
14,023
27,257
193,439
0
L
Xbalanque
Callummmm
Xbalanque
40,857
19,866
0
9,213
30,754
14,993
263
4,779
25,967
0
176,854
W
Horus
LordRune
Horus
15,539
7,190
14,204
19,740
40,859
63,084
1,284
9,224
31,349
0
43,791
W
Janus
MATROOz
Janus
26,687
2,624
1,378
7,094
20,112
11,152
2,039
5,104
14,730
189,793
0
W
Heimdallr
SabretoothTiger
Heimdallr
30,220
16,460
0
14,618
36,180
19,471
3,097
6,918
29,127
0
147,405
L
The Morrigan
Shigarаki
The Morrigan
20,433
2,789
0
1,745
16,066
6,625
161
5,645
9,955
124,658
4,620
L
24,386
1,814
0
8,671
30,359
19,673
471
14,920
15,296
127,386
0
W
Sun Wukong
Triskeiro
Sun Wukong
27,145
4,456
0
13,685
39,464
43,813
245
9,260
29,409
0
136,417
L
Fenrir
аrrа
Fenrir
16,112
4,060
0
2,976
40,199
42,021
0
12,989
27,107
2,507
64,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,370
Gold Earned
83,019
859
Minions Killed
898
0
Camps Cleared
0
3,393,609
Distance Traveled
2,944,834
38
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,552
502
137
4
0
620,532
2
W
Chronos
19,558
593
197
6
0
634,700
4
L
Xbalanque
18,336
556
244
7
0
604,299
13
W
Horus
16,578
502
32
1
0
685,274
7
W
Janus
21,731
659
279
8
0
765,210
7
W
Heimdallr
19,836
601
182
6
0
598,873
12
L
The Morrigan
15,788
478
215
7
0
553,248
1
L
Merlin
15,818
479
213
6
0
593,834
0
W
Sun Wukong
18,667
566
169
5
0
709,552
8
L
Fenrir
16,525
501
89
3
0
572,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role