Player Matchup

Neith
Neith
JustSomeLostBoy
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,448 Elo+
Party 1
Tyr
Tyr
Loren1847
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Solo
Hou Yi
Hou Yi
PurpTerp
Hou Yi
Level 128
God Stats
2W - 4L
1,430 SR
Queue Stats
184W - 190L
1,565 Elo+
Party 1
Da Ji
Da Ji
jackmehof12
Da Ji
Level 105
God Stats
7W - 8L
2,076 SR
Queue Stats
158W - 159L
1,524 Elo+
Party 2
Nox
Nox
вєσωσℓƒ
Nox
Level 29
God Stats
2W - 3L
1,539 SR
Queue Stats
158W - 161L
1,524 Elo+
Party 2
Team Averages
Level 62
1,609 SR
1,455 Elo+

VS

Team Averages
Level 62
1,621 SR
1,563 Elo+
Thoth
Thoth
KillaQ5
Thoth
Level 145
God Stats
7W - 3L
1,842 SR
Queue Stats
337W - 250L
1,586 Elo+
Party 3
Osiris
Osiris
Le Lesqueniste
Osiris
Level 27
God Stats
1W - 0L
1,565 SR
Queue Stats
7W - 11L
1,433 Elo+
Solo
Ares
Ares
NGHTMRES
Ares
Level 20
God Stats
3W - 1L
1,695 SR
Queue Stats
258W - 144L
1,769 Elo+
Party 3
Cernunnos
Cernunnos
Rory698
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Eset
Eset
phantom453
Eset
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 91L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,364
707
5,096
9,794
3,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 7 / 1
5,949
661
1,573
9,300
5,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
PurpTerp
Hou Yi
13
1 / 5 / 1
7,509
834
7,399
8,376
2,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 6 / 1
7,378
820
5,169
7,472
2,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

15
3 / 4 / 3
8,268
919
9,677
7,667
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KillaQ5
Thoth
16
7 / 1 / 12
9,072
1,008
11,011
7,022
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 20
9,006
1,001
4,612
11,374
16,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
15
7 / 2 / 14
9,009
1,001
5,958
10,534
15,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Rory698
Cernunnos
14
2 / 2 / 21
8,442
938
8,121
9,781
5,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
9 / 1 / 15
9,456
1,051
10,627
5,827
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
110
6
Kills
28
28
Deaths
7
7
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Thoth
KillaQ5
Thoth
7
1
12
13
W
3
1
20
13
L
0
7
1
0.07
W
Ares
7
2
14
7
L
Hou Yi
PurpTerp
Hou Yi
1
5
1
0.3
W
Cernunnos
Rory698
Cernunnos
2
2
21
6.25
L
2
6
1
0.42
W
9
1
15
16.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,914
Damage
40,329
42,609
Taken
44,538
17,523
Mitigated
44,989
7,550
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,096
1,661
1,423
2,345
9,794
3,210
0
6,478
3,154
0
16,624
W
Thoth
KillaQ5
Thoth
11,011
339
411
812
7,022
4,114
1,024
1,687
5,335
27,187
0
W
4,612
772
883
2,848
11,374
16,444
653
2,352
9,022
0
9,661
L
1,573
134
0
283
9,300
5,475
0
5,583
3,527
0
4,022
W
Ares
5,958
190
975
789
10,534
15,604
482
1,470
9,064
10,568
0
L
Hou Yi
PurpTerp
Hou Yi
7,399
2,085
147
716
8,376
2,955
0
4,149
4,159
0
16,931
W
Cernunnos
Rory698
Cernunnos
8,121
2,279
1,170
1,275
9,781
5,769
2,984
2,607
7,174
0
20,418
L
5,169
1,078
864
435
7,472
2,700
0
5,078
2,274
0
5,375
W
10,627
202
1,342
248
5,827
3,058
603
1,561
4,266
25,171
0
L
9,677
630
395
942
7,667
3,183
0
5,524
1,899
21,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
44,985
81
Minions Killed
99
0
Camps Cleared
0
767,721
Distance Traveled
846,631
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,364
707
21
2
0
148,574
2
W
Thoth
9,072
1,008
31
3
0
159,810
3
W
Osiris
9,006
1,001
10
1
0
191,315
2
L
Tyr
5,949
661
6
1
0
185,157
2
W
Ares
9,009
1,001
5
1
0
167,919
2
L
Hou Yi
7,509
834
24
3
0
130,176
0
W
Cernunnos
8,442
938
23
3
0
154,957
0
L
Da Ji
7,378
820
0
0
0
143,242
0
W
Eset
9,456
1,051
30
3
0
172,630
0
L
Nox
8,268
919
30
3
0
160,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role