Player Matchup

Gilgamesh
Gilgamesh
KICH99
Gilgamesh
Level 29
God Stats
11W - 13L
1,481 SR
Queue Stats
219W - 252L
1,416 Elo+
Party 1
Terra
Terra
MikarSummerfang
Terra
Level 27
God Stats
2W - 4L
1,851 SR
Queue Stats
94W - 104L
1,576 Elo+
Solo
Scylla
Scylla
SanNicolas8005
Scylla
Level 28
God Stats
1W - 7L
1,350 SR
Queue Stats
335W - 294L
1,694 Elo+
Solo
Thanatos
Thanatos
fritterandwaste
Thanatos
Level 7
God Stats
2W - 2L
1,889 SR
Queue Stats
6W - 9L
1,565 Elo+
Solo
Ullr
Ullr
pityjosh
Ullr
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
126W - 149L
1,470 Elo+
Party 1
Team Averages
Level 23
1,614 SR
1,544 Elo+

VS

Team Averages
Level 16
1,605 SR
1,562 Elo+
Yemoja
Yemoja
CabelTV
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,420 Elo+
Solo
Loki
Loki
Chesumaree
Loki
Level 7
God Stats
1W - 1L
1,254 SR
Queue Stats
7W - 8L
1,358 Elo+
Solo
Chang'e
Chang'e
Hemigidius
Chang'e
Level 26
God Stats
5W - 4L
1,833 SR
Queue Stats
18W - 19L
1,707 Elo+
Solo
Gilgamesh
Gilgamesh
Thanatokess
Gilgamesh
Level 24
God Stats
9W - 4L
1,685 SR
Queue Stats
60W - 45L
1,541 Elo+
Solo
Heimdallr
Heimdallr
TheSchool
Heimdallr
Level 16
God Stats
4W - 1L
1,753 SR
Queue Stats
68W - 34L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KICH99
Gilgamesh
16
1 / 6 / 1
9,256
463
5,793
19,357
11,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 3
7,848
392
5,513
17,338
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 1 / 1
11,821
591
12,899
8,418
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
2 / 4 / 4
8,656
433
5,034
13,012
6,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
12
1 / 8 / 5
7,739
387
5,413
15,367
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CabelTV
Yemoja
14
1 / 2 / 11
10,195
510
5,373
10,084
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 5
11,489
574
9,283
13,304
5,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Hemigidius
Chang'e
15
4 / 5 / 2
10,249
512
5,213
14,114
4,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Thanatokess
Gilgamesh
18
3 / 1 / 4
11,976
599
13,423
13,960
10,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
TheSchool
Heimdallr
19
11 / 1 / 5
12,652
633
20,852
16,232
5,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
24
24
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CabelTV
Yemoja
1
2
11
3.25
W
5
3
5
2.5
W
Chang'e
Hemigidius
Chang'e
4
5
2
1
L
Gilgamesh
KICH99
Gilgamesh
1
6
1
0.25
L
1
5
3
0.5
L
7
1
1
7.5
W
Gilgamesh
Thanatokess
Gilgamesh
3
1
4
5
W
Heimdallr
TheSchool
Heimdallr
11
1
5
13.5
L
Thanatos
2
4
4
1
L
Ullr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,652
Damage
54,144
73,492
Taken
67,694
37,122
Mitigated
33,476
20,119
Healing
29,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CabelTV
Yemoja
5,373
2,493
2,888
2,986
10,084
6,762
937
4,804
5,230
16,145
0
W
9,283
2,550
0
1,537
13,304
5,655
1,408
3,142
10,108
0
69,362
W
Chang'e
Hemigidius
Chang'e
5,213
486
1,680
5,923
14,114
4,892
1,071
6,690
7,080
38,200
0
L
Gilgamesh
KICH99
Gilgamesh
5,793
1,398
0
3,621
19,357
11,688
0
735
18,622
0
56,876
L
5,513
1,427
774
4,850
17,338
10,257
0
4,159
13,179
22,341
0
L
12,899
990
0
2,882
8,418
3,320
97
1,919
6,499
96,223
0
W
Gilgamesh
Thanatokess
Gilgamesh
13,423
3,850
0
5,850
13,960
10,175
1,084
383
13,543
0
74,886
W
Heimdallr
TheSchool
Heimdallr
20,852
13,402
0
8,665
16,232
5,992
4,990
6,038
10,024
0
119,547
L
Thanatos
5,034
1,605
0
6,413
13,012
6,936
0
1,371
11,641
0
57,377
L
Ullr
5,413
2,655
0
1,579
15,367
4,921
264
2,402
12,961
0
35,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
56,561
495
Minions Killed
501
0
Camps Cleared
0
1,790,612
Distance Traveled
1,815,217
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,195
510
24
1
0
346,939
0
W
Loki
11,489
574
113
6
0
388,981
2
W
Chang'e
10,249
512
73
4
0
371,274
2
L
Gilgamesh
9,256
463
108
5
0
304,746
2
L
Terra
7,848
392
29
1
0
410,018
1
L
Scylla
11,821
591
197
10
0
395,186
3
W
Gilgamesh
11,976
599
125
6
0
372,198
4
W
Heimdallr
12,652
633
166
8
0
335,825
4
L
Thanatos
8,656
433
102
5
0
307,576
2
L
Ullr
7,739
387
59
3
0
373,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role