Player Matchup

Eset
Eset
ArdyOlt
Eset
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,447 Elo+
Party 2
Mercury
Mercury
BillyG75093
Mercury
Level 26
God Stats
36W - 41L
1,519 SR
Queue Stats
241W - 235L
1,524 Elo+
Party 2
Izanami
Izanami
Joke39
Izanami
Level 26
God Stats
0W - 3L
1,257 SR
Queue Stats
352W - 332L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
iiiiikona
Nu Wa
Level 28
God Stats
2W - 3L
1,445 SR
Queue Stats
16W - 12L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
müptezelasker05
Gilgamesh
Level 22
God Stats
1W - 4L
1,423 SR
Queue Stats
26W - 32L
1,324 Elo+
Solo
Team Averages
Level 23
1,429 SR
1,467 Elo+

VS

Team Averages
Level 24
1,511 SR
1,495 Elo+
Hachiman
Hachiman
Ligmabouls
Hachiman
Level 21
God Stats
2W - 1L
1,592 SR
Queue Stats
58W - 44L
1,618 Elo+
Party 1
Thanatos
Thanatos
McNay8
Thanatos
Level 27
God Stats
7W - 4L
1,473 SR
Queue Stats
69W - 52L
1,394 Elo+
Party 3
Ymir
Ymir
Ruben_5833
Ymir
Level 26
God Stats
16W - 6L
1,753 SR
Queue Stats
97W - 76L
1,582 Elo+
Party 1
Eset
Eset
RunningRibs
Eset
Level 28
God Stats
1W - 2L
1,237 SR
Queue Stats
60W - 62L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
pariskai
Gilgamesh
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ArdyOlt
Eset
9
2 / 4 / 2
5,757
576
3,795
4,690
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
BillyG75093
Mercury
11
3 / 3 / 2
5,998
600
2,016
7,640
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Joke39
Izanami
8
1 / 4 / 4
5,047
505
3,726
7,622
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
iiiiikona
Nu Wa
8
2 / 3 / 2
4,973
497
3,613
4,693
1,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
8
2 / 4 / 0
5,151
515
1,637
4,747
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ligmabouls
Hachiman
11
6 / 2 / 0
6,677
668
8,226
7,948
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
McNay8
Thanatos
11
5 / 0 / 3
6,329
633
4,424
6,336
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 4
5,179
518
410
5,798
3,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 5 / 3
5,894
589
2,811
5,557
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
pariskai
Gilgamesh
11
5 / 0 / 3
6,399
640
3,865
3,932
2,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
18
18
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
ArdyOlt
Eset
2
4
2
0.75
L
Mercury
BillyG75093
Mercury
3
3
2
1.33
L
Izanami
Joke39
Izanami
1
4
4
0.75
W
Hachiman
Ligmabouls
Hachiman
6
2
0
3
W
Thanatos
McNay8
Thanatos
5
0
3
6.5
W
0
3
4
0.67
W
2
5
3
0.7
L
Nu Wa
iiiiikona
Nu Wa
2
3
2
1
L
Gilgamesh
2
4
0
0.5
W
Gilgamesh
pariskai
Gilgamesh
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
19,736
29,392
Taken
29,571
8,414
Mitigated
11,084
5,905
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
ArdyOlt
Eset
3,795
540
192
90
4,690
1,269
0
1,857
2,557
21,559
0
L
Mercury
BillyG75093
Mercury
2,016
820
0
2,158
7,640
2,436
1,287
662
6,962
0
34,766
L
Izanami
Joke39
Izanami
3,726
2,534
0
1,993
7,622
1,622
311
256
7,366
0
22,699
W
Hachiman
Ligmabouls
Hachiman
8,226
3,868
0
4,628
7,948
2,026
1,126
1,885
6,063
0
42,493
W
Thanatos
McNay8
Thanatos
4,424
998
0
7,353
6,336
1,888
0
860
5,424
0
27,230
W
410
89
0
329
5,798
3,454
0
1,201
4,597
14,477
0
W
2,811
345
312
964
5,557
1,672
719
2,705
2,704
21,019
0
L
Nu Wa
iiiiikona
Nu Wa
3,613
1,003
350
970
4,693
1,118
135
154
4,539
13,208
0
L
Gilgamesh
1,637
420
0
152
4,747
1,969
0
0
4,747
0
11,959
W
Gilgamesh
pariskai
Gilgamesh
3,865
1,054
0
619
3,932
2,044
503
521
3,375
0
18,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
30,478
209
Minions Killed
224
0
Camps Cleared
0
1,009,636
Distance Traveled
964,588
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,757
576
48
5
0
194,460
3
L
Mercury
5,998
600
74
7
0
231,913
0
L
Izanami
5,047
505
37
4
0
169,555
0
W
Hachiman
6,677
668
58
6
0
183,103
0
W
Thanatos
6,329
633
55
6
0
219,903
3
W
Ymir
5,179
518
30
3
0
191,429
1
W
Eset
5,894
589
45
5
0
173,132
0
L
Nu Wa
4,973
497
24
2
0
182,655
2
L
Gilgamesh
5,151
515
26
3
0
231,053
1
W
Gilgamesh
6,399
640
36
4
0
197,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role