Player Matchup

Awilix
Awilix
AstaFJ
Awilix
Level 15
God Stats
5W - 0L
1,891 SR
Queue Stats
25W - 10L
1,671 Elo+
Party 3
Yemoja
Yemoja
DarkSoulka
Yemoja
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 18L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
SPRIP
Cu Chulainn
Level 28
God Stats
9W - 10L
1,492 SR
Queue Stats
81W - 70L
1,622 Elo+
Solo
Ra
Ra
Sendo17
Ra
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 5L
1,801 Elo+
Party 3
Danzaburou
Danzaburou
bleak3n
Danzaburou
Level 16
God Stats
15W - 5L
1,763 SR
Queue Stats
63W - 58L
1,594 Elo+
Solo
Team Averages
Level 18
1,629 SR
1,656 Elo+

VS

Team Averages
Level 22
1,488 SR
1,648 Elo+
Ymir
Ymir
Adrystoteles
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 105L
1,692 Elo+
Party 2
Guan Yu
Guan Yu
Crítz
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 45L
1,769 Elo+
Party 1
Merlin
Merlin
Praxis13
Merlin
Level 28
God Stats
16W - 12L
1,729 SR
Queue Stats
174W - 94L
1,697 Elo+
Party 2
Nox
Nox
Zychroom
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 78L
1,537 Elo+
Party 1
Pele
Pele
jonny666777
Pele
Level 24
God Stats
0W - 2L
1,213 SR
Queue Stats
116W - 75L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AstaFJ
Awilix
15
7 / 4 / 7
9,891
550
8,829
14,907
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
DarkSoulka
Yemoja
13
0 / 0 / 9
8,527
474
2,929
8,017
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
SPRIP
Cu Chulainn
14
1 / 2 / 5
9,003
500
7,551
13,490
8,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 1 / 7
11,251
625
14,838
9,285
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bleak3n
Danzaburou
15
5 / 3 / 5
10,006
556
11,424
16,154
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,065
393
3,543
13,995
8,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Crítz
Guan Yu
13
3 / 5 / 1
7,710
428
9,499
13,016
14,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Praxis13
Merlin
16
5 / 1 / 1
9,345
519
11,827
9,230
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 3
7,572
421
6,952
12,968
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
7,628
424
5,213
13,807
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
22
Kills
10
10
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Awilix
AstaFJ
Awilix
7
4
7
2.63
L
Guan Yu
Crítz
Guan Yu
3
5
1
0.7
W
Yemoja
DarkSoulka
Yemoja
0
0
9
4.5
L
Merlin
Praxis13
Merlin
5
1
1
5.5
W
Cu Chulainn
SPRIP
Cu Chulainn
1
2
5
1.75
W
9
1
7
12.5
L
0
6
3
0.25
W
Danzaburou
bleak3n
Danzaburou
5
3
5
2.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,571
Damage
37,034
61,853
Taken
63,016
28,028
Mitigated
34,998
23,625
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,543
661
393
1,952
13,995
8,023
0
5,666
8,025
26,388
0
W
Awilix
AstaFJ
Awilix
8,829
3,645
0
1,507
14,907
5,549
0
4,033
10,524
0
56,117
L
Guan Yu
Crítz
Guan Yu
9,499
3,016
264
1,777
13,016
14,121
0
2,180
10,730
0
33,029
W
Yemoja
DarkSoulka
Yemoja
2,929
851
3,416
2,183
8,017
4,644
346
4,335
3,438
16,221
0
L
Merlin
Praxis13
Merlin
11,827
134
0
2,839
9,230
3,325
0
3,419
5,663
71,832
0
W
Cu Chulainn
SPRIP
Cu Chulainn
7,551
1,554
0
1,617
13,490
8,301
126
1,966
11,136
0
54,011
W
14,838
1,782
3,439
5,149
9,285
3,699
485
4,505
4,378
82,732
0
L
6,952
1,510
234
4,419
12,968
4,809
72
2,610
10,282
38,036
0
W
Danzaburou
bleak3n
Danzaburou
11,424
5,846
0
6,314
16,154
5,835
1,250
6,114
9,630
0
78,061
L
5,213
1,533
318
4,351
13,807
4,720
0
3,201
10,440
0
41,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,678
Gold Earned
39,320
482
Minions Killed
431
0
Camps Cleared
0
1,717,844
Distance Traveled
1,653,200
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,065
393
51
3
0
328,692
10
W
Awilix
9,891
550
91
5
0
380,236
2
L
Guan Yu
7,710
428
70
4
0
340,851
0
W
Yemoja
8,527
474
33
2
0
332,929
3
L
Merlin
9,345
519
149
8
0
335,614
5
W
Cu Chulainn
9,003
500
93
5
0
303,503
6
W
Ra
11,251
625
158
9
0
371,605
4
L
Nox
7,572
421
85
5
0
314,849
1
W
Danzaburou
10,006
556
107
6
0
329,571
3
L
Pele
7,628
424
76
4
0
333,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role