Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
ApeX_Quagmire
Cu Chulainn
Gold III
Level 90
God Stats
77W - 79L
1,573 SR
Queue Stats
302W - 345L
1,610 MMR
Party 1
Thoth
Thoth
Platinum II
Ayoub_Sheikh
Thoth
Platinum II
Level 148
God Stats
10W - 7L
1,570 SR
Queue Stats
261W - 176L
1,733 MMR
Party 1
Bastet
Bastet
Gold I
marlon123_5
Bastet
Gold I
Level 119
God Stats
97W - 75L
1,578 SR
Queue Stats
743W - 859L
1,578 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,574 SR
1,640 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,455 SR
1,395 MMR
Thanatos
Thanatos
Bronze III
Cxll_Me_SvPerMan
Thanatos
Bronze III
Level 94
God Stats
0W - 1L
1,365 SR
Queue Stats
2W - 4L
1,429 MMR
Party 2
Hel
Hel
Bronze III
Spoulix73
Hel
Bronze III
Level 60
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 4L
1,363 MMR
Party 2
Osiris
Osiris
Bronze III
skulfaces
Osiris
Bronze III
Level 83
God Stats
0W - 3L
1,463 SR
Queue Stats
1W - 4L
1,392 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ApeX_Quagmire
Cu Chulainn
16
3 / 4 / 9
12,811
674
11,119
13,380
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 2 / 4
13,058
687
12,439
8,190
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
1 / 4 / 10
11,360
598
8,003
8,965
3,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaAphroditeFenrirZhong KuiPersephone

VS

Bans
IzanamiScyllaNeithTiamatChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
10,670
562
6,472
13,799
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 5
11,923
628
6,370
11,043
4,100
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
skulfaces
Osiris
15
2 / 4 / 3
10,944
576
4,296
13,310
8,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
8
10
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ApeX_Quagmire
Cu Chulainn
3
4
9
1.88
W
9
2
4
5.5
L
2
5
3
0.7
L
4
4
5
1.63
W
Bastet
1
4
10
1.5
L
Osiris
skulfaces
Osiris
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,561
Damage
17,138
30,535
Taken
38,152
16,443
Mitigated
17,621
5,780
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ApeX_Quagmire
Cu Chulainn
11,119
1,547
0
3,873
13,380
10,655
588
3,886
9,494
10,183
55,569
W
12,439
174
0
1,692
8,190
2,734
881
1,217
6,973
64,633
0
L
6,472
1,380
0
4,132
13,799
4,649
971
5,428
8,371
0
38,636
L
6,370
140
4,529
4,849
11,043
4,100
416
3,330
7,713
40,210
0
W
Bastet
8,003
2,317
0
215
8,965
3,054
0
1,422
7,543
0
43,608
L
Osiris
skulfaces
Osiris
4,296
1,267
0
3,089
13,310
8,872
0
5,404
7,906
0
47,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
33,537
222
Minions Killed
181
0
Camps Cleared
0
1,004,151
Distance Traveled
971,760
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,811
674
87
5
0
346,034
7
W
Thoth
13,058
687
91
5
0
306,304
4
L
Thanatos
10,670
562
46
2
0
360,031
4
L
Hel
11,923
628
73
4
0
301,946
4
W
Bastet
11,360
598
44
2
0
351,813
2
L
Osiris
10,944
576
62
3
0
309,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role