Player Matchup

King Arthur
King Arthur
Gold I
LargerMoon08805
King Arthur
Gold I
Level 124
God Stats
18W - 17L
1,582 SR
Queue Stats
143W - 128L
1,578 MMR
Solo
Apollo
Apollo
Gold I
PedroTutivenG97
Apollo
Gold I
Level 156
God Stats
37W - 21L
1,664 SR
Queue Stats
280W - 275L
1,580 MMR
Solo
Ymir
Ymir
Gold I
Sukwha
Ymir
Gold I
Level 122
God Stats
5W - 4L
1,874 SR
Queue Stats
216W - 203L
1,571 MMR
Solo
Arachne
Arachne
Gold IV
goBACKtodaLOBBY
Arachne
Gold IV
Level 68
God Stats
7W - 10L
1,491 SR
Queue Stats
256W - 263L
1,432 MMR
Party 2
Hades
Hades
Platinum III
ricosavage77
Hades
Platinum III
Level 86
God Stats
94W - 69L
1,592 SR
Queue Stats
329W - 315L
1,741 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,640 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,492 SR
1,579 MMR
Serqet
Serqet
Gold IV
BlazedArcane
Serqet
Gold IV
Level 160
God Stats
13W - 23L
1,510 SR
Queue Stats
331W - 325L
1,341 MMR
Party 1
Thoth
Thoth
Platinum III
Fi0ryy_
Thoth
Platinum III
Level 80
God Stats
0W - 1L
1,782 SR
Queue Stats
83W - 70L
1,774 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
SMOK3YxDAxBE4R
Kuzenbo
Gold III
Level 143
God Stats
1W - 4L
1,520 SR
Queue Stats
74W - 80L
1,593 MMR
Solo
Vamana
Vamana
Silver I
XDany047192
Vamana
Silver I
Level 34
God Stats
0W - 1L
1,201 SR
Queue Stats
4W - 7L
1,600 MMR
Solo
Heimdallr
Heimdallr
Gold II
o PageRage o
Heimdallr
Gold II
Level 84
God Stats
0W - 4L
1,450 SR
Queue Stats
104W - 110L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LargerMoon08805
King Arthur
20
4 / 0 / 20
14,003
609
21,028
23,464
26,328
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 3 / 4
13,659
594
19,737
20,351
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Sukwha
Ymir
15
2 / 6 / 17
11,393
495
5,584
22,916
25,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
19 / 3 / 14
14,368
625
21,271
20,563
10,090
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 5 / 12
13,212
574
15,805
18,202
10,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaTiamatDanzaburouSetScylla

VS

Bans
JanusCthulhuTsukuyomiGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
3 / 8 / 9
11,655
507
9,206
21,648
9,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Fi0ryy_
Thoth
16
1 / 8 / 10
10,287
447
13,717
11,979
3,817
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 10 / 9
10,141
441
8,159
27,344
28,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
16
2 / 12 / 5
10,015
435
9,777
25,350
15,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
o PageRage o
Heimdallr
18
8 / 7 / 5
11,901
517
14,740
21,143
9,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
45
Kills
16
17
Deaths
45
67
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
8
9
0.94
L
Thoth
Fi0ryy_
Thoth
1
8
10
0.75
W
King Arthur
LargerMoon08805
King Arthur
4
0
20
14
W
11
3
4
4.33
L
2
10
9
0.65
W
Ymir
Sukwha
Ymir
2
6
17
1.75
L
Vamana
2
12
5
0.38
W
19
3
14
8.67
L
Heimdallr
o PageRage o
Heimdallr
8
7
5
1.5
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,425
Damage
55,599
105,496
Taken
107,464
80,463
Mitigated
67,340
39,800
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
9,206
1,440
0
4,240
21,648
9,165
0
3,839
17,809
0
50,469
L
Thoth
Fi0ryy_
Thoth
13,717
708
0
955
11,979
3,817
0
2,616
9,363
65,826
0
W
King Arthur
LargerMoon08805
King Arthur
21,028
1,802
0
10,143
23,464
26,328
777
3,189
19,987
0
109,396
W
19,737
13,651
0
10,424
20,351
8,033
7,390
5,395
14,812
0
108,901
L
8,159
2,380
0
3,759
27,344
28,867
24
5,874
21,470
44,040
0
W
Ymir
Sukwha
Ymir
5,584
614
0
1,132
22,916
25,262
98
4,186
17,746
28,923
0
L
Vamana
9,777
4,472
0
4,370
25,350
15,884
0
4,704
20,646
0
50,094
W
21,271
16,249
0
9,023
20,563
10,090
1,513
4,351
15,207
0
89,313
L
Heimdallr
o PageRage o
Heimdallr
14,740
8,714
0
5,486
21,143
9,607
413
4,356
16,787
0
72,777
W
15,805
1,029
1,513
7,565
18,202
10,750
2,792
4,755
12,808
80,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,635
Gold Earned
53,999
644
Minions Killed
473
0
Camps Cleared
0
2,406,201
Distance Traveled
2,012,063
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,655
507
107
5
0
415,621
8
L
Thoth
10,287
447
115
5
0
414,332
7
W
King Arthur
14,003
609
189
8
0
551,255
2
W
Apollo
13,659
594
161
7
0
433,700
8
L
Kuzenbo
10,141
441
47
2
0
405,214
9
W
Ymir
11,393
495
41
2
0
414,435
1
L
Vamana
10,015
435
87
4
0
397,108
3
W
Arachne
14,368
625
112
5
0
529,955
2
L
Heimdallr
11,901
517
117
5
0
379,788
4
W
Hades
13,212
574
141
6
0
476,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role