Player Matchup

Scylla
Scylla
IlOryx
Scylla
Level 16
God Stats
8W - 8L
1,678 SR
Queue Stats
29W - 26L
1,604 Elo+
Solo
Guan Yu
Guan Yu
Oldetown
Guan Yu
Level 29
God Stats
3W - 7L
1,077 SR
Queue Stats
129W - 147L
1,508 Elo+
Solo
Ullr
Ullr
Sauce_Guru_
Ullr
Level 18
God Stats
1W - 3L
1,774 SR
Queue Stats
14W - 23L
1,711 Elo+
Solo
Neith
Neith
Yonko_Matador
Neith
Level 16
God Stats
25W - 21L
1,208 SR
Queue Stats
65W - 78L
1,128 Elo+
Solo
Danzaburou
Danzaburou
forestblunt420
Danzaburou
Level 11
God Stats
0W - 2L
1,196 SR
Queue Stats
5W - 6L
1,381 Elo+
Solo
Team Averages
Level 18
1,386 SR
1,467 Elo+

VS

Team Averages
Level 22
1,622 SR
1,519 Elo+
Loki
Loki
Boby Sands66
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,525 Elo+
Solo
Raijin
Raijin
C-basxd
Raijin
Level 23
God Stats
10W - 9L
1,705 SR
Queue Stats
146W - 124L
1,572 Elo+
Solo
Cernunnos
Cernunnos
Javiixiion
Cernunnos
Level 25
God Stats
20W - 13L
1,526 SR
Queue Stats
94W - 97L
1,391 Elo+
Solo
Athena
Athena
SoulReaperBoy14
Athena
Level 25
God Stats
12W - 12L
1,688 SR
Queue Stats
322W - 315L
1,572 Elo+
Solo
Nike
Nike
WSJ Breeze
Nike
Level 29
God Stats
31W - 21L
1,692 SR
Queue Stats
346W - 342L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IlOryx
Scylla
14
3 / 1 / 1
8,003
500
9,858
7,618
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Oldetown
Guan Yu
13
3 / 3 / 3
7,769
486
5,061
13,783
7,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
4,545
284
0
0
0
Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 2
6,909
432
4,692
8,573
2,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
forestblunt420
Danzaburou
10
0 / 2 / 2
6,239
390
1,492
6,049
1,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,530
408
5,169
8,733
2,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
C-basxd
Raijin
14
0 / 2 / 2
7,999
500
4,048
7,631
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Javiixiion
Cernunnos
13
3 / 2 / 3
8,061
504
7,388
7,752
3,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 0 / 3
8,330
521
2,994
9,087
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 4
7,058
441
2,950
9,339
5,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
9
9
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
Raijin
C-basxd
Raijin
0
2
2
0.5
L
Scylla
IlOryx
Scylla
3
1
1
3.5
W
Cernunnos
Javiixiion
Cernunnos
3
2
3
2.25
L
Guan Yu
Oldetown
Guan Yu
3
3
3
1.5
L
0
0
0
0
W
4
0
3
5.5
W
1
0
4
3
L
0
3
2
0.33
L
Danzaburou
forestblunt420
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,103
Damage
22,549
36,023
Taken
42,542
14,860
Mitigated
19,737
11,280
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,169
1,787
0
3,413
8,733
2,358
0
2,717
5,853
0
32,077
W
Raijin
C-basxd
Raijin
4,048
294
0
1,827
7,631
3,093
0
3,158
4,269
55,508
0
L
Scylla
IlOryx
Scylla
9,858
1,036
0
1,828
7,618
2,406
0
2,695
4,526
55,729
0
W
Cernunnos
Javiixiion
Cernunnos
7,388
3,695
183
1,805
7,752
3,071
778
1,102
6,591
0
42,779
L
Guan Yu
Oldetown
Guan Yu
5,061
271
843
4,748
13,783
7,651
671
1,830
11,849
0
43,548
L
0
0
0
0
0
0
0
0
0
0
0
W
2,994
515
0
1,567
9,087
6,135
0
1,967
7,008
29,582
0
W
2,950
308
0
2,440
9,339
5,080
0
350
8,963
0
37,092
L
4,692
1,685
0
3,046
8,573
2,901
0
0
8,448
0
32,755
L
Danzaburou
forestblunt420
Danzaburou
1,492
373
0
815
6,049
1,902
321
2,027
3,908
0
18,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
37,978
297
Minions Killed
391
0
Camps Cleared
0
1,266,166
Distance Traveled
1,463,904
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,530
408
58
4
0
355,247
6
W
Raijin
7,999
500
129
8
0
297,275
8
L
Scylla
8,003
500
106
7
0
303,416
5
W
Cernunnos
8,061
504
80
5
0
277,479
0
L
Guan Yu
7,769
486
71
4
0
347,106
7
L
Ullr
4,545
284
0
0
0
11,070
0
W
Athena
8,330
521
49
3
0
296,973
2
W
Nike
7,058
441
75
5
0
236,930
1
L
Neith
6,909
432
69
4
0
291,373
5
L
Danzaburou
6,239
390
51
3
0
313,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role