Player Matchup

Fenrir
Fenrir
JulianHa4622
Fenrir
Level 27
God Stats
35W - 31L
1,435 SR
Queue Stats
215W - 229L
1,354 Elo+
Solo
Horus
Horus
LyingElk490
Horus
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
119W - 138L
1,363 Elo+
Solo
Scylla
Scylla
ProfessorBas
Scylla
Level 7
God Stats
3W - 3L
1,640 SR
Queue Stats
10W - 15L
1,333 Elo+
Solo
Ymir
Ymir
SlickieSloth
Ymir
Level 28
God Stats
9W - 18L
1,426 SR
Queue Stats
81W - 97L
1,379 Elo+
Solo
Artemis
Artemis
WestGanjaHunter
Artemis
Level 24
God Stats
22W - 10L
1,632 SR
Queue Stats
32W - 21L
1,553 Elo+
Solo
Team Averages
Level 23
1,482 SR
1,396 Elo+

VS

Team Averages
Level 24
1,383 SR
1,430 Elo+
Ganesha
Ganesha
Joeniicorn
Ganesha
Level 27
God Stats
5W - 2L
1,693 SR
Queue Stats
78W - 91L
1,336 Elo+
Solo
Nu Wa
Nu Wa
WHO RA64
Nu Wa
Level 28
God Stats
2W - 2L
1,304 SR
Queue Stats
41W - 37L
1,411 Elo+
Party 1
Ra
Ra
lolbetterlmao
Ra
Level 24
God Stats
1W - 0L
1,195 SR
Queue Stats
23W - 17L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nature backfire
Ah Muzen Cab
Level 24
God Stats
8W - 10L
1,213 SR
Queue Stats
55W - 55L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
weedcookies420
Guan Yu
Level 17
God Stats
1W - 0L
1,510 SR
Queue Stats
14W - 14L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 8 / 8
14,890
1,064
21,996
23,637
13,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 2 / 9
11,914
851
7,487
16,010
11,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
20
5 / 6 / 15
14,170
1,012
20,281
16,421
4,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 7 / 15
14,044
1,003
11,603
32,665
30,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 16 / 17
13,090
935
32,051
28,826
9,546
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Joeniicorn
Ganesha
20
0 / 11 / 27
13,999
1,000
11,064
25,365
29,846
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
WHO RA64
Nu Wa
20
12 / 1 / 17
15,380
1,099
19,144
12,305
6,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 5 / 17
14,773
1,055
25,642
13,875
5,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
nature backfire
Ah Muzen Cab
20
15 / 4 / 14
16,240
1,160
37,416
18,989
7,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 7 / 18
13,461
962
15,215
30,067
33,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
132
28
Kills
39
39
Deaths
28
64
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Joeniicorn
Ganesha
0
11
27
1.23
L
Fenrir
14
8
8
2.25
L
2
2
9
3.25
L
Scylla
5
6
15
2.08
L
5
7
15
1.79
W
Nu Wa
WHO RA64
Nu Wa
12
1
17
20.5
L
2
16
17
0.66
W
8
5
17
3.3
W
Ah Muzen Cab
nature backfire
Ah Muzen Cab
15
4
14
5.5
W
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,418
Damage
108,481
117,559
Taken
100,601
70,760
Mitigated
82,791
8,942
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Joeniicorn
Ganesha
11,064
686
940
1,190
25,365
29,846
0
7,834
15,925
17,382
0
L
Fenrir
21,996
4,380
0
555
23,637
13,908
0
10,952
12,685
0
38,321
L
7,487
3,934
2,880
2,546
16,010
11,626
0
7,918
8,092
0
15,121
L
Scylla
20,281
3,877
0
0
16,421
4,688
0
7,322
9,099
60,008
0
L
11,603
2,202
0
16
32,665
30,992
0
17,289
15,376
44,430
0
W
Nu Wa
WHO RA64
Nu Wa
19,144
6,042
0
1,142
12,305
6,106
0
5,118
7,187
36,306
0
L
32,051
21,020
1,454
1,491
28,826
9,546
0
12,369
16,457
0
73,712
W
25,642
3,425
4,676
2,451
13,875
5,529
0
4,800
9,075
66,495
0
W
Ah Muzen Cab
nature backfire
Ah Muzen Cab
37,416
13,829
0
4,691
18,989
7,713
0
6,634
12,355
0
78,059
W
15,215
5,662
2,153
4,388
30,067
33,597
0
7,498
22,569
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,108
Gold Earned
73,853
285
Minions Killed
246
5
Camps Cleared
5
1,184,180
Distance Traveled
1,114,834
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,999
1,000
0
0
0
182,163
0
L
Fenrir
14,890
1,064
51
4
2
292,885
0
L
Horus
11,914
851
11
1
0
249,344
1
L
Scylla
14,170
1,012
86
6
0
225,504
0
L
Ymir
14,044
1,003
59
4
3
228,057
1
W
Nu Wa
15,380
1,099
41
3
1
218,908
0
L
Artemis
13,090
935
78
6
0
188,390
0
W
Ra
14,773
1,055
104
7
3
231,149
1
W
Ah Muzen Cab
16,240
1,160
96
7
1
244,725
0
W
Guan Yu
13,461
962
5
0
0
237,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role