Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Conmann988
Thanatos
Level 29
God Stats
11W - 12L
1,579 SR
Queue Stats
89W - 83L
1,533 Elo+
Solo
Vulcan
Vulcan
Rayman_gaming
Vulcan
Level 25
God Stats
4W - 6L
1,423 SR
Queue Stats
33W - 25L
1,513 Elo+
Solo
Bellona
Bellona
XOAB1RWXO
Bellona
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Neith
Neith
xwuatusox0
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,452 Elo+

VS

Team Averages
Level 23
1,526 SR
1,457 Elo+
Sylvanus
Sylvanus
Chancicus
Sylvanus
Level 12
God Stats
2W - 0L
1,722 SR
Queue Stats
14W - 13L
1,518 Elo+
Party 1
Ra
Ra
CskunK
Ra
Level 8
God Stats
8W - 3L
1,729 SR
Queue Stats
18W - 14L
1,518 Elo+
Party 1
Artio
Artio
Jhusaurus
Artio
Level 26
God Stats
2W - 4L
1,162 SR
Queue Stats
93W - 102L
1,399 Elo+
Solo
Bellona
Bellona
Torantolis
Bellona
Level 8
God Stats
6W - 5L
1,518 SR
Queue Stats
17W - 15L
1,374 Elo+
Party 1
Cupid
Cupid
zRedwind
Cupid
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 2
6,156
385
1,953
9,562
4,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Conmann988
Thanatos
15
7 / 3 / 2
9,159
572
12,461
14,401
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 4 / 4
7,953
497
7,609
6,258
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
XOAB1RWXO
Bellona
4
0 / 5 / 0
4,898
306
662
3,899
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
1 / 6 / 4
7,140
446
6,001
9,294
2,737
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chancicus
Sylvanus
11
1 / 2 / 9
7,586
474
3,658
8,373
5,027
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
12
2 / 4 / 4
7,702
481
7,516
9,834
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
Jhusaurus
Artio
16
6 / 2 / 2
9,967
623
5,359
9,813
6,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Torantolis
Bellona
16
11 / 2 / 2
10,252
641
8,775
11,193
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
zRedwind
Cupid
12
2 / 2 / 1
7,729
483
4,194
8,053
2,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
22
22
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
2
0.25
W
Sylvanus
Chancicus
Sylvanus
1
2
9
2.75
L
Thanatos
Conmann988
Thanatos
7
3
2
2.67
W
Ra
2
4
4
1
W
Artio
Jhusaurus
Artio
6
2
2
3.5
L
4
4
4
1.5
W
Bellona
Torantolis
Bellona
11
2
2
6
L
Bellona
XOAB1RWXO
Bellona
0
5
0
0
L
Neith
1
6
4
0.5
W
Cupid
zRedwind
Cupid
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,686
Damage
29,502
43,414
Taken
47,266
15,527
Mitigated
25,582
15,388
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,953
357
0
1,754
9,562
4,417
0
2,804
6,598
0
18,396
W
Sylvanus
Chancicus
Sylvanus
3,658
857
1,363
1,607
8,373
5,027
687
1,343
6,958
13,818
0
L
Thanatos
Conmann988
Thanatos
12,461
2,736
0
11,139
14,401
4,734
0
3,812
10,357
0
55,443
W
Ra
7,516
774
385
1,989
9,834
3,056
558
3,437
6,131
36,388
0
W
Artio
Jhusaurus
Artio
5,359
547
120
4,072
9,813
6,761
0
823
8,914
56,337
0
L
7,609
2,140
0
500
6,258
1,900
90
2,710
3,280
33,199
0
W
Bellona
Torantolis
Bellona
8,775
4,003
366
3,779
11,193
8,562
0
1,392
9,699
0
67,101
L
Bellona
XOAB1RWXO
Bellona
662
95
0
50
3,899
1,739
0
1,323
2,470
0
3,737
L
Neith
6,001
3,022
0
1,945
9,294
2,737
1,521
4,786
4,176
113
31,403
W
Cupid
zRedwind
Cupid
4,194
2,624
140
2,694
8,053
2,176
2,177
198
7,855
0
43,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
43,236
269
Minions Killed
420
0
Camps Cleared
0
1,271,273
Distance Traveled
1,343,571
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,156
385
43
3
0
296,947
0
W
Sylvanus
7,586
474
12
1
0
255,868
1
L
Thanatos
9,159
572
101
6
0
299,606
1
W
Ra
7,702
481
62
4
0
266,615
6
W
Artio
9,967
623
144
9
0
275,447
6
L
Vulcan
7,953
497
60
4
0
275,556
0
W
Bellona
10,252
641
121
8
0
307,912
2
L
Bellona
4,898
306
10
1
0
135,582
1
L
Neith
7,140
446
55
3
0
263,582
0
W
Cupid
7,729
483
81
5
0
237,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role