Player Matchup

Skadi
Skadi
Blitzkrieg48
Skadi
Level 25
God Stats
3W - 1L
1,619 SR
Queue Stats
76W - 59L
1,598 Elo+
Party 2
Mulan
Mulan
JukingIsRUDE
Mulan
Level 85
God Stats
22W - 24L
1,505 SR
Queue Stats
109W - 94L
1,595 Elo+
Party 2
Tiamat
Tiamat
Otterc31
Tiamat
Level 37
God Stats
16W - 13L
1,525 SR
Queue Stats
106W - 102L
1,431 Elo+
Solo
Pele
Pele
Setham
Pele
Level 73
God Stats
6W - 3L
1,527 SR
Queue Stats
44W - 33L
1,647 Elo+
Party 2
Ares
Ares
TheDethMeister
Ares
Level 36
God Stats
2W - 2L
1,627 SR
Queue Stats
21W - 18L
1,592 Elo+
Party 2
Team Averages
Level 51
1,561 SR
1,573 Elo+

VS

Team Averages
Level 59
1,593 SR
1,545 Elo+
Neith
Neith
Deathangel573
Neith
Level 125
God Stats
104W - 90L
1,580 SR
Queue Stats
121W - 114L
1,513 Elo+
Party 3
Khepri
Khepri
Dyllan9433
Khepri
Level 49
God Stats
11W - 10L
1,710 SR
Queue Stats
112W - 108L
1,512 Elo+
Party 3
Serqet
Serqet
ProdigalSon7
Serqet
Level 47
God Stats
0W - 1L
1,468 SR
Queue Stats
146W - 124L
1,582 Elo+
Party 1
Chaac
Chaac
SaturnD
Chaac
Level 27
God Stats
2W - 6L
1,633 SR
Queue Stats
36W - 38L
1,554 Elo+
Party 1
Janus
Janus
UrBadQuitAlready
Janus
Level 49
God Stats
14W - 13L
1,575 SR
Queue Stats
151W - 140L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,097
469
4,580
6,445
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
5 / 2 / 1
8,432
649
7,973
10,603
6,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Otterc31
Tiamat
11
2 / 4 / 0
6,942
534
3,581
8,075
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Setham
Pele
13
1 / 3 / 5
7,394
569
5,303
10,290
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 4
6,335
487
5,469
8,906
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,351
489
6,575
5,171
1,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Dyllan9433
Khepri
11
2 / 1 / 2
6,892
530
2,508
8,256
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
13
4 / 1 / 4
7,632
587
7,606
8,729
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
SaturnD
Chaac
11
0 / 2 / 2
6,483
499
4,879
9,040
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 2
8,002
616
6,669
7,538
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
13
13
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
2
2
4
2
L
Khepri
Dyllan9433
Khepri
2
1
2
3
W
5
2
1
2.75
W
Tiamat
Otterc31
Tiamat
2
4
0
0.5
L
Serqet
4
1
4
6
L
Chaac
SaturnD
Chaac
0
2
2
0.5
W
Pele
Setham
Pele
1
3
5
1.17
W
0
2
4
1
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
28,237
44,319
Taken
38,734
21,363
Mitigated
20,409
11,538
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,580
2,720
0
1,772
6,445
1,764
0
1,185
4,954
0
36,620
L
6,575
2,038
0
1,632
5,171
1,761
1,027
2,050
3,105
0
29,548
L
Khepri
Dyllan9433
Khepri
2,508
419
0
2,972
8,256
5,542
0
3,429
4,791
22,923
0
W
7,973
1,424
0
3,224
10,603
6,994
948
1,284
8,671
0
45,705
W
Tiamat
Otterc31
Tiamat
3,581
278
0
1,616
8,075
4,052
0
2,034
5,570
30,940
0
L
Serqet
7,606
1,737
0
3,004
8,729
3,086
0
1,473
7,180
0
39,891
L
Chaac
SaturnD
Chaac
4,879
1,133
0
3,932
9,040
7,379
266
149
8,891
0
26,749
W
Pele
Setham
Pele
5,303
1,819
0
3,372
10,290
3,477
0
2,010
7,976
0
40,999
W
5,469
479
0
1,554
8,906
5,076
0
2,146
6,712
17,379
0
L
6,669
84
0
1,505
7,538
2,641
564
1,677
5,717
53,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
35,360
349
Minions Killed
354
0
Camps Cleared
0
1,266,777
Distance Traveled
1,295,655
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,097
469
64
5
0
238,261
2
L
Neith
6,351
489
66
5
0
235,199
5
L
Khepri
6,892
530
36
3
0
252,010
2
W
Mulan
8,432
649
113
9
0
258,109
0
W
Tiamat
6,942
534
68
5
0
240,638
1
L
Serqet
7,632
587
88
7
0
295,177
1
L
Chaac
6,483
499
51
4
0
259,072
3
W
Pele
7,394
569
84
6
0
257,202
0
W
Ares
6,335
487
20
2
0
272,567
1
L
Janus
8,002
616
113
9
0
254,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role