Player Matchup

Nemesis
Nemesis
Enatic89
Nemesis
Level 148
God Stats
16W - 8L
1,664 SR
Queue Stats
333W - 348L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
Jojira
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Saint5525
Agni
Level 122
God Stats
14W - 7L
1,646 SR
Queue Stats
344W - 325L
1,494 Elo+
Party 2
King Arthur
King Arthur
THE-_-JTDizzle
King Arthur
Level 156
God Stats
28W - 28L
1,583 SR
Queue Stats
877W - 833L
1,627 Elo+
Party 2
Athena
Athena
sorasin
Athena
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
25W - 20L
1,164 Elo+
Party 2
Team Averages
Level 95
1,579 SR
1,458 Elo+

VS

Team Averages
Level 61
1,492 SR
1,531 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Acarsky
Chang'e
Level 16
God Stats
0W - 1L
1,530 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 3
Athena
Athena
FuegoCheetos
Athena
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
60W - 62L
1,217 Elo+
Party 1
Set
Set
Sonia Tanaka
Set
Level 40
God Stats
1W - 1L
1,532 SR
Queue Stats
7W - 4L
1,877 Elo+
Solo
Mulan
Mulan
xSavagexSneakyx
Mulan
Level 112
God Stats
15W - 18L
1,597 SR
Queue Stats
172W - 169L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Enatic89
Nemesis
11
1 / 0 / 3
5,712
571
1,454
5,357
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Jojira
Danzaburou
10
1 / 2 / 0
5,629
563
3,184
4,434
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
10
1 / 1 / 2
5,619
562
5,310
4,305
1,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
THE-_-JTDizzle
King Arthur
12
7 / 0 / 2
6,970
697
7,570
8,489
3,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
sorasin
Athena
9
1 / 1 / 2
5,234
523
1,905
4,370
1,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
3 / 2 / 0
6,002
600
3,593
4,487
1,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Acarsky
Chang'e
9
1 / 1 / 0
5,259
526
1,759
4,591
1,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
7
0 / 1 / 3
5,125
513
2,975
7,521
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 1
5,087
509
1,759
6,885
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 0
5,624
562
3,169
7,647
3,820
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
2
0
1.5
L
Chang'e
Acarsky
Chang'e
1
1
0
1
W
Nemesis
Enatic89
Nemesis
1
0
3
2.5
L
Athena
0
1
3
1.5
W
Danzaburou
Jojira
Danzaburou
1
2
0
0.5
W
Agni
1
1
2
2
L
0
2
1
0.25
W
King Arthur
THE-_-JTDizzle
King Arthur
7
0
2
8
W
Athena
sorasin
Athena
1
1
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
13,255
26,955
Taken
31,131
9,204
Mitigated
12,102
11,206
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,593
976
0
1,472
4,487
1,371
0
1,212
3,240
32,404
966
L
Chang'e
Acarsky
Chang'e
1,759
237
577
1,450
4,591
1,416
0
1,522
3,069
17,417
0
W
Nemesis
Enatic89
Nemesis
1,454
227
0
3,320
5,357
1,697
421
887
4,470
0
29,729
L
Athena
2,975
1,099
0
1,220
7,521
3,101
0
2,350
5,171
10,734
0
W
Danzaburou
Jojira
Danzaburou
3,184
1,365
0
1,461
4,434
979
0
1,302
3,132
0
33,706
W
Agni
5,310
241
0
1,723
4,305
1,490
0
1,701
2,604
31,701
0
L
1,759
728
0
1,647
6,885
2,394
0
2,096
4,789
0
24,505
W
King Arthur
THE-_-JTDizzle
King Arthur
7,570
988
0
3,792
8,489
3,616
8
1,037
7,452
0
42,243
W
Athena
sorasin
Athena
1,905
685
0
910
4,370
1,422
120
2,434
1,936
8,256
0
L
3,169
575
0
1,043
7,647
3,820
0
0
7,647
0
28,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
27,097
309
Minions Killed
262
0
Camps Cleared
0
1,051,799
Distance Traveled
938,346
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,002
600
70
7
0
164,225
3
L
Chang'e
5,259
526
56
6
0
172,068
2
W
Nemesis
5,712
571
77
8
0
229,721
3
L
Athena
5,125
513
15
2
0
213,482
7
W
Danzaburou
5,629
563
68
7
0
174,279
2
W
Agni
5,619
562
63
6
0
202,440
1
L
Set
5,087
509
49
5
0
219,911
1
W
King Arthur
6,970
697
85
9
0
229,816
1
W
Athena
5,234
523
16
2
0
215,543
1
L
Mulan
5,624
562
72
7
0
168,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role