Player Matchup

Izanami
Izanami
Silver III
BG_M3RCURY
Izanami
Silver III
Level 107
God Stats
7W - 10L
1,467 SR
Queue Stats
13W - 23L
1,157 MMR
Party 1
Janus
Janus
Bronze III
Chaseer_
Janus
Bronze III
Level 40
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 2L
1,600 MMR
Solo
Ymir
Ymir
Silver II
MoZzA_GaMeRs
Ymir
Silver II
Level 154
God Stats
1W - 1L
1,611 SR
Queue Stats
11W - 25L
1,130 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,584 SR
1,296 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,504 SR
1,441 MMR
Sol
Sol
Gold I
Ban KuKu
Sol
Gold I
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 133L
1,696 MMR
Party 2
Guan Yu
Guan Yu
Silver I
Nomada-005
Guan Yu
Silver I
Level 106
God Stats
81W - 90L
1,513 SR
Queue Stats
850W - 1,269L
1,126 MMR
Solo
Medusa
Medusa
Gold II
xBananita
Medusa
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BG_M3RCURY
Izanami
13
3 / 5 / 1
9,903
660
7,244
11,615
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Chaseer_
Janus
13
3 / 5 / 3
9,869
658
12,790
10,299
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 4
10,006
667
7,151
15,837
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AthenaTiamatSobekTsukuyomiScylla

VS

Bans
CabrakanKumbhakarnaBacchusXing TianCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 8
10,806
720
16,051
11,750
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Nomada-005
Guan Yu
14
3 / 1 / 10
10,584
706
6,297
15,251
12,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
xBananita
Medusa
15
5 / 2 / 6
11,496
766
12,477
14,913
5,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
13
13
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BG_M3RCURY
Izanami
3
5
1
0.7
W
5
4
8
2.25
L
Janus
Chaseer_
Janus
3
5
3
0.9
L
1
3
4
1
W
Guan Yu
Nomada-005
Guan Yu
3
1
10
8
W
Medusa
xBananita
Medusa
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
34,825
37,751
Taken
41,914
22,529
Mitigated
22,499
3,150
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BG_M3RCURY
Izanami
7,244
3,484
0
1,029
11,615
3,778
0
4,286
6,966
0
39,220
W
16,051
3,161
0
3,606
11,750
3,851
1,277
4,615
6,840
41,202
0
L
Janus
Chaseer_
Janus
12,790
159
0
500
10,299
3,761
0
3,261
6,750
56,815
0
L
7,151
1,156
0
1,621
15,837
14,990
0
7,477
7,936
12,390
0
W
Guan Yu
Nomada-005
Guan Yu
6,297
168
2,954
5,760
15,251
12,898
0
6,138
8,721
0
32,866
W
Medusa
xBananita
Medusa
12,477
4,432
0
6,252
14,913
5,750
2,059
8,312
6,357
0
78,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
32,886
174
Minions Killed
205
0
Camps Cleared
0
788,259
Distance Traveled
904,231
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,903
660
71
5
0
269,344
3
W
Sol
10,806
720
45
3
0
266,670
2
L
Janus
9,869
658
92
6
0
242,687
3
L
Ymir
10,006
667
11
1
0
276,228
8
W
Guan Yu
10,584
706
35
2
0
367,340
1
W
Medusa
11,496
766
125
8
0
270,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role