Player Matchup

Ymir
Ymir
Drizzl4Life
Ymir
Level 41
God Stats
2W - 0L
1,571 SR
Queue Stats
14W - 16L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
FarmedUrMom
Sylvanus
Level 103
God Stats
4W - 4L
1,270 SR
Queue Stats
66W - 65L
1,515 Elo+
Party 2
Cupid
Cupid
JOK3ST3R7
Cupid
Level 69
God Stats
14W - 16L
1,452 SR
Queue Stats
40W - 48L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OblyvyonApex
Tsukuyomi
Level 20
God Stats
4W - 3L
1,505 SR
Queue Stats
20W - 23L
1,422 Elo+
Party 2
Ao Kuang
Ao Kuang
TheGingerFedMan
Ao Kuang
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,387 Elo+
Party 2
Team Averages
Level 64
1,460 SR
1,454 Elo+

VS

Team Averages
Level 44
1,485 SR
1,483 Elo+
Ymir
Ymir
CarBon xWizarDx
Ymir
Level 21
God Stats
84W - 58L
1,623 SR
Queue Stats
87W - 70L
1,551 Elo+
Party 1
Sol
Sol
ILINNAMORATO
Sol
Level 107
God Stats
50W - 38L
1,479 SR
Queue Stats
177W - 194L
1,477 Elo+
Party 1
Arachne
Arachne
SixEyedSage
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 188L
1,465 Elo+
Party 1
Achilles
Achilles
SoyaAzashiro
Achilles
Level 27
God Stats
0W - 3L
1,352 SR
Queue Stats
269W - 264L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
ZePros
Sun Wukong
Level 35
God Stats
5W - 7L
1,469 SR
Queue Stats
241W - 240L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 28
13,919
1,071
16,926
29,278
40,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
FarmedUrMom
Sylvanus
20
5 / 3 / 23
14,116
1,086
28,039
16,941
9,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
JOK3ST3R7
Cupid
20
18 / 3 / 13
16,507
1,270
40,625
18,364
9,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Tsukuyomi
OblyvyonApex
Tsukuyomi
19
7 / 9 / 13
13,866
1,067
18,925
20,640
10,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
20
7 / 5 / 19
13,691
1,053
22,998
20,250
8,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 16
13,858
1,066
16,718
34,645
32,123
Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 4 / 15
13,984
1,076
26,508
20,848
8,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SixEyedSage
Arachne
20
7 / 12 / 14
15,083
1,160
17,068
32,639
15,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
SoyaAzashiro
Achilles
20
10 / 8 / 11
14,972
1,152
20,951
22,473
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
ZePros
Sun Wukong
20
3 / 7 / 12
12,992
999
17,021
25,840
15,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
94
40
Kills
26
26
Deaths
40
96
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
9
16
1
W
3
6
28
2.83
W
Sylvanus
FarmedUrMom
Sylvanus
5
3
23
5.5
L
5
4
15
3.13
W
Cupid
JOK3ST3R7
Cupid
18
3
13
8.17
W
Tsukuyomi
OblyvyonApex
Tsukuyomi
7
9
13
1.5
L
Arachne
SixEyedSage
Arachne
7
12
14
1.17
L
Achilles
SoyaAzashiro
Achilles
10
8
11
1.94
W
Ao Kuang
7
5
19
3.3
L
Sun Wukong
ZePros
Sun Wukong
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,513
Damage
98,266
105,473
Taken
136,445
77,865
Mitigated
82,292
32,547
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,718
2,344
0
0
34,645
32,123
0
20,978
13,667
42,128
0
W
16,926
1,963
0
0
29,278
40,525
0
14,441
14,575
30,657
0
W
Sylvanus
FarmedUrMom
Sylvanus
28,039
2,215
14,726
7,830
16,941
9,547
0
5,874
11,017
52,996
0
L
26,508
11,740
0
6,069
20,848
8,234
0
10,142
10,706
69,583
0
W
Cupid
JOK3ST3R7
Cupid
40,625
32,399
156
957
18,364
9,065
0
8,558
9,671
0
93,349
W
Tsukuyomi
OblyvyonApex
Tsukuyomi
18,925
6,577
635
2,078
20,640
10,212
0
5,787
14,726
0
39,435
L
Arachne
SixEyedSage
Arachne
17,068
12,794
0
6,913
32,639
15,569
0
15,637
17,002
0
28,947
L
Achilles
SoyaAzashiro
Achilles
20,951
7,433
390
1,372
22,473
10,829
0
11,095
11,378
0
37,491
W
Ao Kuang
22,998
5,539
962
5,203
20,250
8,516
0
8,566
11,514
31,105
0
L
Sun Wukong
ZePros
Sun Wukong
17,021
2,435
837
2,151
25,840
15,537
0
10,111
15,729
0
36,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,099
Gold Earned
70,889
291
Minions Killed
271
6
Camps Cleared
10
1,203,769
Distance Traveled
1,230,836
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,858
1,066
48
4
2
227,870
1
W
Ymir
13,919
1,071
42
3
0
218,318
0
W
Sylvanus
14,116
1,086
62
5
2
247,349
0
L
Sol
13,984
1,076
101
8
1
231,211
0
W
Cupid
16,507
1,270
124
10
0
237,059
0
W
Tsukuyomi
13,866
1,067
44
3
2
257,745
0
L
Arachne
15,083
1,160
39
3
1
252,466
0
L
Achilles
14,972
1,152
39
3
4
258,599
0
W
Ao Kuang
13,691
1,053
19
1
2
243,298
0
L
Sun Wukong
12,992
999
44
3
2
260,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role