Player Matchup

Nemesis
Nemesis
Boopyrie
Nemesis
Level 23
God Stats
62W - 59L
1,865 SR
Queue Stats
215W - 270L
1,418 Elo+
Party 2
Aphrodite
Aphrodite
Jokerlover13
Aphrodite
Level 26
God Stats
6W - 11L
1,543 SR
Queue Stats
231W - 308L
1,435 Elo+
Party 2
Artemis
Artemis
MakoAria
Artemis
Level 5
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 3L
1,178 Elo+
Party 2
Olorun
Olorun
Patrick308
Olorun
Level 6
God Stats
0W - 2L
1,347 SR
Queue Stats
3W - 7L
1,143 Elo+
Party 3
Bellona
Bellona
tr6vissss
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,143 Elo+
Party 3
Team Averages
Level 13
1,594 SR
1,264 Elo+

VS

Team Averages
Level 29
1,369 SR
1,287 Elo+
Tiamat
Tiamat
Nasean
Tiamat
Level 97
God Stats
1W - 1L
1,313 SR
Queue Stats
20W - 26L
1,109 Elo+
Party 1
Horus
Horus
OGxman-Steelers
Horus
Level 9
God Stats
1W - 2L
1,200 SR
Queue Stats
50W - 47L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
Piscesgaming
Danzaburou
Level 8
God Stats
1W - 3L
1,145 SR
Queue Stats
98W - 106L
1,263 Elo+
Party 1
Fenrir
Fenrir
RosaMaui
Fenrir
Level 13
God Stats
30W - 27L
1,395 SR
Queue Stats
103W - 104L
1,274 Elo+
Party 1
Hel
Hel
grandmasmilkers
Hel
Level 18
God Stats
17W - 9L
1,791 SR
Queue Stats
59W - 50L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boopyrie
Nemesis
18
5 / 6 / 1
12,192
469
12,817
26,010
11,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Jokerlover13
Aphrodite
16
3 / 9 / 3
10,823
416
8,117
16,668
17,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MakoAria
Artemis
17
2 / 9 / 3
10,128
390
20,097
18,528
8,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Patrick308
Olorun
17
2 / 12 / 6
11,648
448
7,094
19,747
7,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
tr6vissss
Bellona
18
4 / 7 / 4
11,369
437
11,078
21,467
20,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nasean
Tiamat
20
14 / 5 / 9
13,804
531
23,392
27,231
18,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 9
11,364
437
6,563
16,774
16,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Piscesgaming
Danzaburou
20
11 / 2 / 10
15,413
593
16,965
14,805
7,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RosaMaui
Fenrir
20
9 / 4 / 11
13,955
537
17,929
21,673
16,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 1 / 21
12,540
482
15,598
18,087
21,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
16
Kills
43
43
Deaths
17
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Boopyrie
Nemesis
5
6
1
0.92
L
Aphrodite
Jokerlover13
Aphrodite
3
9
3
0.5
L
Artemis
MakoAria
Artemis
2
9
3
0.39
W
Tiamat
Nasean
Tiamat
14
5
9
3.7
W
2
5
9
1.3
L
Olorun
Patrick308
Olorun
2
12
6
0.42
W
Danzaburou
Piscesgaming
Danzaburou
11
2
10
8
W
Fenrir
RosaMaui
Fenrir
9
4
11
3.63
W
7
1
21
17.5
L
Bellona
tr6vissss
Bellona
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,203
Damage
80,447
102,420
Taken
98,570
66,132
Mitigated
79,862
15,852
Healing
44,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Boopyrie
Nemesis
12,817
5,515
0
3,040
26,010
11,463
0
9,867
16,143
0
81,474
L
Aphrodite
Jokerlover13
Aphrodite
8,117
2,129
5,183
4,016
16,668
17,845
396
7,398
9,270
35,887
0
L
Artemis
MakoAria
Artemis
20,097
10,334
0
75
18,528
8,462
1,670
7,638
10,890
0
72,248
W
Tiamat
Nasean
Tiamat
23,392
5,686
0
11,620
27,231
18,200
2,986
6,159
21,072
86,789
0
W
6,563
3,329
3,403
2,893
16,774
16,109
3,029
682
16,092
0
43,524
L
Olorun
Patrick308
Olorun
7,094
3,618
276
2,122
19,747
7,624
1,009
10,855
8,892
39,578
0
W
Danzaburou
Piscesgaming
Danzaburou
16,965
9,354
0
1,942
14,805
7,312
5,337
2,492
12,313
0
90,923
W
Fenrir
RosaMaui
Fenrir
17,929
3,143
187
5,658
21,673
16,361
1,172
2,951
18,283
0
105,110
W
15,598
1,202
8,728
9,786
18,087
21,880
1,540
2,927
15,160
49,371
0
L
Bellona
tr6vissss
Bellona
11,078
4,120
0
1,140
21,467
20,738
502
3,232
18,235
0
52,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
67,076
455
Minions Killed
590
0
Camps Cleared
0
2,078,658
Distance Traveled
2,348,270
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,192
469
116
4
0
502,948
0
L
Aphrodite
10,823
416
70
3
0
360,633
4
L
Artemis
10,128
390
96
4
0
361,995
0
W
Tiamat
13,804
531
121
5
0
395,797
0
W
Horus
11,364
437
70
3
0
527,191
1
L
Olorun
11,648
448
76
3
0
357,685
6
W
Danzaburou
15,413
593
147
6
0
443,705
0
W
Fenrir
13,955
537
189
7
0
510,164
1
W
Hel
12,540
482
63
2
0
471,413
1
L
Bellona
11,369
437
97
4
0
495,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role