Player Matchup

Merlin
Merlin
Kreizler
Merlin
Level 27
God Stats
6W - 7L
1,507 SR
Queue Stats
51W - 40L
1,486 Elo+
Solo
Hera
Hera
Parvatichan000
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,455 Elo+
Solo
Olorun
Olorun
nyrwer
Olorun
Level 4
God Stats
0W - 2L
1,339 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
Bellona
Bellona
valois16
Bellona
Level 26
God Stats
7W - 12L
1,397 SR
Queue Stats
39W - 45L
1,434 Elo+
Solo
Tiamat
Tiamat
yGaspar
Tiamat
Level 9
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Team Averages
Level 15
1,409 SR
1,412 Elo+

VS

Team Averages
Level 21
1,446 SR
1,392 Elo+
Artemis
Artemis
DruidaBolado09
Artemis
Level 28
God Stats
6W - 4L
1,451 SR
Queue Stats
32W - 36L
1,523 Elo+
Solo
Zeus
Zeus
Lostwolves
Zeus
Level 16
God Stats
5W - 3L
1,519 SR
Queue Stats
28W - 27L
1,333 Elo+
Solo
Scylla
Scylla
Natztak
Scylla
Level 20
God Stats
23W - 17L
1,481 SR
Queue Stats
114W - 121L
1,447 Elo+
Party 1
Hachiman
Hachiman
Rainierandrade
Hachiman
Level 5
God Stats
1W - 1L
1,236 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Baron Samedi
Baron Samedi
jack2jackill
Baron Samedi
Level 37
God Stats
4W - 5L
1,544 SR
Queue Stats
347W - 377L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kreizler
Merlin
18
6 / 4 / 11
12,676
1,268
20,317
13,700
7,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 8 / 8
9,434
943
4,929
11,704
4,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
nyrwer
Olorun
16
1 / 10 / 12
9,944
994
7,936
17,199
7,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
valois16
Bellona
16
9 / 8 / 5
12,044
1,204
8,290
20,499
14,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
yGaspar
Tiamat
17
4 / 10 / 11
10,924
1,092
13,930
20,756
11,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

101

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 15
12,402
1,240
15,813
11,246
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 1 / 14
14,189
1,419
38,505
9,659
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
Natztak
Scylla
18
3 / 2 / 22
11,341
1,134
5,907
8,324
2,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
18
2 / 12 / 19
10,962
1,096
6,856
15,907
5,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
jack2jackill
Baron Samedi
18
6 / 3 / 16
11,483
1,148
11,251
12,888
4,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
126
20
Kills
40
40
Deaths
20
47
Assists
86
Player
Kills
Deaths
Assists
KDA
W
12
2
15
9.75
L
Merlin
Kreizler
Merlin
6
4
11
2.88
W
17
1
14
24
W
Scylla
Natztak
Scylla
3
2
22
7
L
0
8
8
0.5
W
Hachiman
2
12
19
0.96
W
Baron Samedi
jack2jackill
Baron Samedi
6
3
16
4.67
L
Olorun
nyrwer
Olorun
1
10
12
0.7
L
Bellona
valois16
Bellona
9
8
5
1.44
L
Tiamat
yGaspar
Tiamat
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,402
Damage
78,332
83,858
Taken
58,024
45,756
Mitigated
21,528
7,905
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,813
7,854
659
813
11,246
4,225
0
9,888
1,358
0
32,835
L
Merlin
Kreizler
Merlin
20,317
542
0
102
13,700
7,945
0
9,742
3,958
51,782
0
W
38,505
3,262
0
203
9,659
3,612
0
7,762
1,897
58,989
0
W
Scylla
Natztak
Scylla
5,907
0
0
0
8,324
2,925
0
6,436
1,888
13,257
0
L
4,929
911
0
103
11,704
4,527
0
8,276
3,428
15,911
0
W
Hachiman
6,856
4,208
0
840
15,907
5,772
0
11,295
4,612
0
15,644
W
Baron Samedi
jack2jackill
Baron Samedi
11,251
293
1,507
2,590
12,888
4,994
0
11,731
1,157
34,471
0
L
Olorun
nyrwer
Olorun
7,936
4,514
720
2,897
17,199
7,407
0
10,168
7,031
23,006
0
L
Bellona
valois16
Bellona
8,290
3,544
0
1,518
20,499
14,592
0
13,687
6,812
0
21,315
L
Tiamat
yGaspar
Tiamat
13,930
1,495
0
2,565
20,756
11,285
0
13,790
6,966
34,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
60,377
175
Minions Killed
183
7
Camps Cleared
7
858,584
Distance Traveled
959,752
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,402
1,240
34
3
1
194,983
0
L
Merlin
12,676
1,268
63
6
0
190,915
0
W
Zeus
14,189
1,419
45
5
2
194,702
0
W
Scylla
11,341
1,134
22
2
1
211,331
0
L
Hera
9,434
943
18
2
2
127,559
1
W
Hachiman
10,962
1,096
10
1
3
154,423
0
W
Baron Samedi
11,483
1,148
72
7
0
204,313
0
L
Olorun
9,944
994
20
2
0
146,693
2
L
Bellona
12,044
1,204
26
3
5
202,317
1
L
Tiamat
10,924
1,092
48
5
0
191,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role