Player Matchup

Gilgamesh
Gilgamesh
C0ND3NS4T1ON
Gilgamesh
Level 29
God Stats
17W - 4L
1,797 SR
Queue Stats
72W - 80L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
ChikoSonic
Danzaburou
Level 27
God Stats
22W - 15L
1,591 SR
Queue Stats
55W - 64L
1,375 Elo+
Party 2
Zeus
Zeus
pegieighteen
Zeus
Level 20
God Stats
3W - 3L
1,436 SR
Queue Stats
113W - 149L
1,377 Elo+
Solo
Team Averages
Level 25
1,608 SR
1,378 Elo+

VS

Team Averages
Level 20
1,445 SR
1,436 Elo+
Hun Batz
Hun Batz
CrzyPotHead
Hun Batz
Level 29
God Stats
1W - 1L
1,497 SR
Queue Stats
37W - 32L
1,533 Elo+
Party 1
Ymir
Ymir
DemiGawddess
Ymir
Level 29
God Stats
0W - 3L
1,338 SR
Queue Stats
94W - 119L
1,276 Elo+
Solo
Loki
Loki
juicegvngyuh_
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C0ND3NS4T1ON
Gilgamesh
14
11 / 1 / 6
10,155
923
12,614
10,000
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ChikoSonic
Danzaburou
12
7 / 7 / 8
9,376
852
8,179
10,701
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 10
7,689
699
4,661
5,605
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrzyPotHead
Hun Batz
12
7 / 8 / 5
8,858
805
11,419
15,217
6,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 6
8,138
740
5,389
10,819
7,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 6 / 6
7,474
679
3,671
8,205
2,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
19
Kills
12
13
Deaths
19
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
C0ND3NS4T1ON
Gilgamesh
11
1
6
14
W
Danzaburou
ChikoSonic
Danzaburou
7
7
8
1.57
L
Hun Batz
CrzyPotHead
Hun Batz
7
8
5
1.19
L
3
5
6
1.2
L
2
6
6
0.83
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
20,479
26,306
Taken
34,241
10,687
Mitigated
17,195
4,265
Healing
2,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
C0ND3NS4T1ON
Gilgamesh
12,614
5,729
0
3,039
10,000
5,414
443
2,368
7,632
0
43,270
W
Danzaburou
ChikoSonic
Danzaburou
8,179
5,555
0
843
10,701
3,795
288
2,895
7,806
0
20,123
L
Hun Batz
CrzyPotHead
Hun Batz
11,419
4,050
0
2,035
15,217
6,433
0
1,428
13,789
0
28,002
L
5,389
529
0
198
10,819
7,968
0
1,850
8,969
11,474
0
L
3,671
600
0
0
8,205
2,794
0
1,448
6,757
0
16,589
W
4,661
756
0
383
5,605
1,478
188
242
5,363
23,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
24,470
117
Minions Killed
78
0
Camps Cleared
0
542,763
Distance Traveled
528,639
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,155
923
62
6
0
211,272
1
W
Danzaburou
9,376
852
19
2
0
169,635
1
L
Hun Batz
8,858
805
45
4
0
176,236
2
L
Ymir
8,138
740
10
1
0
166,491
0
L
Loki
7,474
679
23
2
0
185,912
0
W
Zeus
7,689
699
36
3
0
161,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role