Player Matchup

Danzaburou
Danzaburou
Pitiless7
Danzaburou
Level 37
God Stats
1W - 2L
1,560 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2
Nox
Nox
XxNeverLuckyxX
Nox
Level 38
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 2
Chaac
Chaac
hellmode121
Chaac
Level 6
God Stats
0W - 1L
1,761 SR
Queue Stats
43W - 18L
1,878 Elo+
Solo
Nemesis
Nemesis
johnnytmay
Nemesis
Level 4
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 2
Izanami
Izanami
xXsyferXx
Izanami
Level 29
God Stats
1W - 5L
1,477 SR
Queue Stats
4W - 10L
1,441 Elo+
Party 2
Team Averages
Level 23
1,566 SR
1,548 Elo+

VS

Team Averages
Level 19
1,533 SR
1,586 Elo+
Bellona
Bellona
DVAISMYBAE23
Bellona
Level 17
God Stats
121W - 101L
1,761 SR
Queue Stats
148W - 133L
1,668 Elo+
Solo
Poseidon
Poseidon
KidSwizz5318
Poseidon
Level 29
God Stats
23W - 13L
1,608 SR
Queue Stats
167W - 140L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
NuclearArrow
Jing Wei
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 27L
1,628 Elo+
Solo
Fenrir
Fenrir
Teachinsmite
Fenrir
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
59W - 46L
1,579 Elo+
Party 1
Ymir
Ymir
Vortling
Ymir
Level 7
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pitiless7
Danzaburou
14
4 / 8 / 8
10,073
530
10,753
15,523
5,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 10 / 6
10,012
527
11,495
15,902
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 1 / 0
5,070
267
0
698
98
Nemesis
johnnytmay
Nemesis
11
1 / 11 / 3
7,486
394
4,494
16,620
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
xXsyferXx
Izanami
15
6 / 6 / 5
10,129
533
13,663
14,520
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DVAISMYBAE23
Bellona
19
9 / 2 / 5
12,912
680
11,489
17,462
18,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
KidSwizz5318
Poseidon
17
9 / 4 / 7
12,673
667
13,766
10,264
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
NuclearArrow
Jing Wei
19
8 / 1 / 9
13,436
707
12,499
18,555
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
9 / 6 / 12
12,036
633
10,487
18,981
8,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 4 / 10
10,241
539
2,930
12,337
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
17
Kills
36
36
Deaths
17
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
DVAISMYBAE23
Bellona
9
2
5
5.75
W
Poseidon
KidSwizz5318
Poseidon
9
4
7
3.13
W
Jing Wei
NuclearArrow
Jing Wei
8
1
9
12.5
L
Danzaburou
Pitiless7
Danzaburou
4
8
8
1
W
Fenrir
9
6
12
2.5
W
Ymir
1
4
10
1.5
L
6
10
6
0.9
L
0
1
0
0
L
Nemesis
johnnytmay
Nemesis
1
11
3
0.23
L
Izanami
xXsyferXx
Izanami
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
51,171
63,263
Taken
77,599
28,296
Mitigated
44,126
9,434
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DVAISMYBAE23
Bellona
11,489
3,366
0
5,181
17,462
18,124
1,469
3,458
14,004
12,154
60,503
W
Poseidon
KidSwizz5318
Poseidon
13,766
1,632
141
2,572
10,264
3,324
810
2,990
7,274
64,236
0
W
Jing Wei
NuclearArrow
Jing Wei
12,499
10,315
0
10,298
18,555
7,178
7,566
1,764
16,791
0
107,880
L
Danzaburou
Pitiless7
Danzaburou
10,753
4,462
67
2,319
15,523
5,819
539
6,341
8,795
0
28,660
W
Fenrir
10,487
3,419
0
2,988
18,981
8,174
3,179
2,181
16,425
0
79,983
W
Ymir
2,930
533
0
948
12,337
7,326
123
1,102
11,235
17,740
0
L
11,495
2,363
258
1,479
15,902
11,127
242
3,181
12,479
28,419
0
L
0
0
0
0
698
98
0
0
698
0
0
L
Nemesis
johnnytmay
Nemesis
4,494
1,565
0
2,288
16,620
6,248
245
3,338
13,164
0
27,960
L
Izanami
xXsyferXx
Izanami
13,663
9,460
585
2,438
14,520
5,004
360
4,951
9,425
0
56,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
61,298
246
Minions Killed
550
0
Camps Cleared
0
1,307,675
Distance Traveled
1,713,476
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,912
680
146
8
0
332,148
8
W
Poseidon
12,673
667
108
6
0
348,118
0
W
Jing Wei
13,436
707
170
9
0
343,645
2
L
Danzaburou
10,073
530
43
2
0
304,594
0
W
Fenrir
12,036
633
109
6
0
349,669
0
W
Ymir
10,241
539
17
1
0
339,896
0
L
Nox
10,012
527
40
2
0
334,725
1
L
Chaac
5,070
267
0
0
0
1,402
0
L
Nemesis
7,486
394
54
3
0
330,135
0
L
Izanami
10,129
533
109
6
0
336,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role