Player Matchup

Neith
Neith
Al1c1a
Neith
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 21L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
Dagaz171
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
KingRevolta
Ra
Level 29
God Stats
0W - 1L
1,160 SR
Queue Stats
44W - 30L
1,658 Elo+
Solo
Vulcan
Vulcan
LowrezTM
Vulcan
Level 18
God Stats
1W - 3L
1,456 SR
Queue Stats
17W - 13L
1,668 Elo+
Solo
Agni
Agni
Sanavi
Agni
Level 6
God Stats
3W - 1L
1,715 SR
Queue Stats
29W - 32L
1,467 Elo+
Solo
Team Averages
Level 29
1,466 SR
1,535 Elo+

VS

Team Averages
Level 22
1,639 SR
1,593 Elo+
Merlin
Merlin
Amariack
Merlin
Level 23
God Stats
1W - 2L
1,755 SR
Queue Stats
42W - 30L
1,708 Elo+
Party 2
Ymir
Ymir
DSL9624
Ymir
Level 19
God Stats
4W - 1L
1,759 SR
Queue Stats
40W - 27L
1,718 Elo+
Party 2
Ratatoskr
Ratatoskr
IShadowIMJ
Ratatoskr
Level 25
God Stats
25W - 14L
1,620 SR
Queue Stats
42W - 40L
1,448 Elo+
Solo
Mulan
Mulan
JunkratRIP
Mulan
Level 28
God Stats
84W - 81L
1,560 SR
Queue Stats
168W - 162L
1,584 Elo+
Solo
Loki
Loki
ykky
Loki
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Al1c1a
Neith
17
0 / 7 / 7
10,906
839
1,095
10,636
4,054
Cernunnos
Dagaz171
Cernunnos
20
4 / 7 / 11
13,388
1,030
14,912
19,454
8,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 8 / 10
12,801
985
13,963
16,012
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
LowrezTM
Vulcan
20
5 / 8 / 11
13,903
1,069
28,603
19,689
9,525
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Sanavi
Agni
19
7 / 7 / 5
14,434
1,110
14,886
14,815
9,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amariack
Merlin
19
4 / 4 / 9
12,804
985
8,115
11,294
3,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
DSL9624
Ymir
20
3 / 4 / 18
12,920
994
19,773
22,722
22,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
IShadowIMJ
Ratatoskr
19
6 / 1 / 14
13,124
1,010
11,945
14,522
5,871
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
20
16 / 2 / 15
16,227
1,248
22,874
17,879
16,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
ykky
Loki
20
8 / 6 / 20
14,182
1,091
14,855
14,116
5,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
113
17
Kills
37
37
Deaths
17
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
Al1c1a
Neith
0
7
7
0.5
W
Merlin
Amariack
Merlin
4
4
9
2.13
W
Ymir
DSL9624
Ymir
3
4
18
3
L
Cernunnos
Dagaz171
Cernunnos
4
7
11
1.36
W
Ratatoskr
IShadowIMJ
Ratatoskr
6
1
14
13
W
Mulan
16
2
15
11.75
L
1
8
10
0.75
L
Vulcan
LowrezTM
Vulcan
5
8
11
1.31
L
Agni
Sanavi
Agni
7
7
5
1.36
W
Loki
ykky
Loki
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,459
Damage
77,562
80,606
Taken
80,533
38,452
Mitigated
53,848
7,151
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Al1c1a
Neith
1,095
92
0
0
10,636
4,054
0
4,019
6,517
0
2,970
W
Merlin
Amariack
Merlin
8,115
964
0
0
11,294
3,685
0
9,233
2,061
51,814
0
W
Ymir
DSL9624
Ymir
19,773
1,707
0
575
22,722
22,395
0
15,777
6,945
39,626
0
L
Cernunnos
Dagaz171
Cernunnos
14,912
7,215
0
1,278
19,454
8,796
0
6,948
12,331
0
28,352
W
Ratatoskr
IShadowIMJ
Ratatoskr
11,945
3,845
1,043
4,659
14,522
5,871
0
9,641
4,881
0
36,760
W
Mulan
22,874
1,848
0
1,275
17,879
16,760
0
12,266
5,613
0
43,776
L
13,963
1,276
2,598
1,945
16,012
6,988
0
5,679
10,233
55,094
0
L
Vulcan
LowrezTM
Vulcan
28,603
9,412
0
619
19,689
9,525
0
7,001
12,488
52,632
0
L
Agni
Sanavi
Agni
14,886
1,033
0
711
14,815
9,089
0
3,566
11,149
53,478
0
W
Loki
ykky
Loki
14,855
3,219
0
0
14,116
5,137
0
10,535
3,581
0
31,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,432
Gold Earned
69,257
266
Minions Killed
291
8
Camps Cleared
8
1,182,859
Distance Traveled
1,238,844
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,906
839
8
1
1
155,951
0
W
Merlin
12,804
985
101
8
1
212,590
0
W
Ymir
12,920
994
42
3
0
229,207
0
L
Cernunnos
13,388
1,030
18
1
1
249,010
1
W
Ratatoskr
13,124
1,010
69
5
2
272,787
0
W
Mulan
16,227
1,248
41
3
0
271,982
0
L
Ra
12,801
985
98
8
3
251,784
2
L
Vulcan
13,903
1,069
60
5
3
267,874
0
L
Agni
14,434
1,110
82
6
0
258,240
1
W
Loki
14,182
1,091
38
3
5
252,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role