Player Matchup

Gilgamesh
Gilgamesh
BrookeNaaav
Gilgamesh
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 113L
1,351 Elo+
Party 1
Izanami
Izanami
IVIjhOooL
Izanami
Level 48
God Stats
27W - 40L
1,337 SR
Queue Stats
132W - 194L
1,286 Elo+
Party 3
Osiris
Osiris
iJOKR10
Osiris
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 244L
1,387 Elo+
Party 3
Ares
Ares
tatert00t X
Ares
Level 48
God Stats
32W - 44L
1,417 SR
Queue Stats
63W - 110L
1,278 Elo+
Party 1
Hades
Hades
twinfighters123
Hades
Level 65
God Stats
55W - 65L
1,464 SR
Queue Stats
81W - 110L
1,382 Elo+
Party 1
Team Averages
Level 61
1,444 SR
1,337 Elo+

VS

Team Averages
Level 47
1,242 SR
1,179 Elo+
Thanatos
Thanatos
Cupc4ke-Spw1nkle
Thanatos
Level 41
God Stats
35W - 95L
1,136 SR
Queue Stats
157W - 359L
1,211 Elo+
Party 2
Cerberus
Cerberus
LastEmber99
Cerberus
Level 54
God Stats
29W - 61L
1,342 SR
Queue Stats
149W - 336L
1,219 Elo+
Party 2
Olorun
Olorun
SurtrBjornXI
Olorun
Level 69
God Stats
1W - 11L
1,203 SR
Queue Stats
163W - 360L
1,213 Elo+
Party 2
Odin
Odin
iamging3rn1nja
Odin
Level 27
God Stats
3W - 32L
1,026 SR
Queue Stats
26W - 94L
1,095 Elo+
Party 2
Anubis
Anubis
littlejg2020
Anubis
Level 45
God Stats
0W - 7L
1,500 SR
Queue Stats
131W - 320L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrookeNaaav
Gilgamesh
13
4 / 1 / 8
7,899
527
4,321
8,626
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
IVIjhOooL
Izanami
14
10 / 1 / 4
8,453
564
8,621
9,428
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
iJOKR10
Osiris
16
9 / 1 / 1
9,710
647
10,977
12,636
12,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 14
6,979
465
3,539
10,845
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
11 / 3 / 9
8,618
575
15,243
12,086
5,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 1
6,614
441
4,613
11,061
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
LastEmber99
Cerberus
10
1 / 7 / 6
6,837
456
6,763
14,957
7,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
11
5 / 5 / 3
7,434
496
10,078
11,933
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 1
6,032
402
4,775
10,657
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
9
0 / 11 / 6
6,006
400
7,018
10,347
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
34
Kills
10
10
Deaths
35
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrookeNaaav
Gilgamesh
4
1
8
8
L
4
5
1
0.9
W
Izanami
IVIjhOooL
Izanami
10
1
4
12
L
Cerberus
LastEmber99
Cerberus
1
7
6
0.57
L
Olorun
5
5
3
1.3
W
Osiris
iJOKR10
Osiris
9
1
1
9.5
L
0
7
1
0.07
L
Anubis
0
11
6
0.27
W
0
4
14
1.75
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
33,247
53,621
Taken
58,955
28,148
Mitigated
27,656
14,902
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrookeNaaav
Gilgamesh
4,321
487
0
1,174
8,626
4,540
0
3,440
5,116
0
50,262
L
4,613
936
0
5,135
11,061
3,582
0
3,474
7,587
0
24,126
W
Izanami
IVIjhOooL
Izanami
8,621
6,045
0
3,009
9,428
2,295
1,136
4,617
4,655
0
55,562
L
Cerberus
LastEmber99
Cerberus
6,763
70
0
4,509
14,957
7,329
28
3,919
11,038
16,707
0
L
Olorun
10,078
4,856
908
4,804
11,933
3,967
428
6,238
5,695
37,417
0
W
Osiris
iJOKR10
Osiris
10,977
4,096
0
2,825
12,636
12,161
277
0
12,144
12,260
48,564
L
4,775
1,688
0
250
10,657
8,501
187
1,663
8,994
0
21,362
L
Anubis
7,018
1,022
0
550
10,347
4,277
0
5,588
4,759
22,759
0
W
3,539
107
0
1,524
10,845
3,906
0
7,702
2,943
14,412
0
W
15,243
1,405
935
5,435
12,086
5,246
124
7,514
4,412
42,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
32,923
388
Minions Killed
225
0
Camps Cleared
0
1,361,108
Distance Traveled
1,279,826
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,899
527
88
6
0
296,622
0
L
Thanatos
6,614
441
39
3
0
306,952
0
W
Izanami
8,453
564
85
6
0
259,162
1
L
Cerberus
6,837
456
37
2
0
256,232
1
L
Olorun
7,434
496
66
4
0
251,558
5
W
Osiris
9,710
647
124
8
0
271,472
5
L
Odin
6,032
402
45
3
0
253,373
0
L
Anubis
6,006
400
38
3
0
211,711
6
W
Ares
6,979
465
20
1
0
267,247
3
W
Hades
8,618
575
71
5
0
266,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role