Player Matchup

Kukulkan
Kukulkan
BandageMaker
Kukulkan
Level 5
God Stats
5W - 6L
1,694 SR
Queue Stats
5W - 7L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
Trenton5
Baron Samedi
Level 99
God Stats
10W - 2L
1,807 SR
Queue Stats
179W - 138L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
ZjemCiPlatki
Gilgamesh
Level 126
God Stats
11W - 8L
1,686 SR
Queue Stats
236W - 179L
1,667 Elo+
Party 1
Team Averages
Level 77
1,729 SR
1,644 Elo+

VS

Team Averages
Level 39
1,599 SR
1,475 Elo+
Kukulkan
Kukulkan
EbalMamyDenisa
Kukulkan
Level 26
God Stats
2W - 3L
1,713 SR
Queue Stats
137W - 120L
1,452 Elo+
Party 2
Fenrir
Fenrir
Nonetond
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
karatel180
Izanami
Level 28
God Stats
55W - 42L
1,584 SR
Queue Stats
180W - 164L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BandageMaker
Kukulkan
16
6 / 2 / 16
14,172
834
8,728
9,576
5,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Trenton5
Baron Samedi
18
10 / 1 / 13
14,813
871
13,314
11,759
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ZjemCiPlatki
Gilgamesh
16
8 / 3 / 11
14,416
848
11,959
25,430
24,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 7 / 1
10,083
593
15,946
10,750
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Nonetond
Fenrir
12
4 / 9 / 0
10,982
646
6,989
16,395
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
karatel180
Izanami
14
1 / 8 / 2
11,177
657
8,099
13,597
4,918
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
6
6
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BandageMaker
Kukulkan
6
2
16
7
L
Kukulkan
1
7
1
0.21
L
Fenrir
Nonetond
Fenrir
4
9
0
0.44
W
Baron Samedi
Trenton5
Baron Samedi
10
1
13
16.5
W
Gilgamesh
ZjemCiPlatki
Gilgamesh
8
3
11
4.5
L
Izanami
karatel180
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
31,034
46,765
Taken
40,742
38,005
Mitigated
15,522
12,628
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BandageMaker
Kukulkan
8,728
1,167
0
1,839
9,576
5,028
1,130
5,241
4,335
41,529
0
L
Kukulkan
15,946
540
0
521
10,750
3,886
144
6,922
3,828
50,565
0
L
Fenrir
Nonetond
Fenrir
6,989
941
0
1,700
16,395
6,718
0
8,055
8,340
0
26,451
W
Baron Samedi
Trenton5
Baron Samedi
13,314
1,407
2,549
4,882
11,759
8,946
870
4,281
7,478
72,433
0
W
Gilgamesh
ZjemCiPlatki
Gilgamesh
11,959
3,033
0
3,358
25,430
24,031
1,480
6,826
18,604
0
56,004
L
Izanami
karatel180
Izanami
8,099
5,326
0
98
13,597
4,918
1,218
7,208
6,389
0
47,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,401
Gold Earned
32,242
199
Minions Killed
181
0
Camps Cleared
0
983,454
Distance Traveled
862,662
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,172
834
63
4
0
319,753
1
L
Kukulkan
10,083
593
77
5
0
309,476
4
L
Fenrir
10,982
646
21
1
0
300,530
1
W
Baron Samedi
14,813
871
80
5
0
326,073
5
W
Gilgamesh
14,416
848
56
3
0
337,628
3
L
Izanami
11,177
657
83
5
0
252,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role