Player Matchup

Hun Batz
Hun Batz
CommitHang
Hun Batz
Level 28
God Stats
6W - 5L
1,383 SR
Queue Stats
107W - 95L
1,575 Elo+
Party 1
Tiamat
Tiamat
LuckiiLuci
Tiamat
Level 56
God Stats
1W - 6L
1,271 SR
Queue Stats
337W - 335L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
Slothzinc
Cernunnos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
TheMuccening
Cerberus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 273L
1,525 Elo+
Party 1
Vulcan
Vulcan
jimmy1346
Vulcan
Level 48
God Stats
22W - 41L
1,444 SR
Queue Stats
192W - 212L
1,514 Elo+
Party 1
Team Averages
Level 47
1,420 SR
1,513 Elo+

VS

Team Averages
Level 43
1,749 SR
1,789 Elo+
Sobek
Sobek
Rahotah
Sobek
Level 11
God Stats
2W - 2L
1,794 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
Sheepgodx
Thanatos
Level 68
God Stats
6W - 5L
1,830 SR
Queue Stats
101W - 58L
1,859 Elo+
Party 2
Neith
Neith
Sonia Tanaka
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,853 Elo+
Solo
Loki
Loki
WolfsByqn
Loki
Level 67
God Stats
6W - 1L
1,837 SR
Queue Stats
58W - 38L
1,988 Elo+
Party 2
Scylla
Scylla
quasaer
Scylla
Level 28
God Stats
45W - 23L
1,781 SR
Queue Stats
99W - 55L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CommitHang
Hun Batz
11
2 / 3 / 2
6,503
465
5,948
10,159
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
LuckiiLuci
Tiamat
12
0 / 4 / 5
6,636
474
4,069
8,689
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Slothzinc
Cernunnos
13
6 / 2 / 3
7,933
567
7,088
7,270
3,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
TheMuccening
Cerberus
10
3 / 2 / 6
7,307
522
5,941
14,796
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
jimmy1346
Vulcan
10
0 / 4 / 1
6,183
442
3,399
6,131
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Rahotah
Sobek
10
1 / 5 / 6
5,747
411
4,026
10,723
4,958
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Sheepgodx
Thanatos
11
4 / 3 / 7
7,071
505
8,950
11,224
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 8
6,667
476
7,644
9,306
2,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
14
5 / 1 / 2
8,005
572
5,923
8,301
2,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
quasaer
Scylla
13
4 / 1 / 3
7,871
562
6,127
5,927
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
11
Kills
15
15
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CommitHang
Hun Batz
2
3
2
1
L
Tiamat
LuckiiLuci
Tiamat
0
4
5
0.63
W
Sobek
Rahotah
Sobek
1
5
6
0.8
W
Thanatos
Sheepgodx
Thanatos
4
3
7
2.5
L
Cernunnos
Slothzinc
Cernunnos
6
2
3
3.75
W
1
2
8
2.5
L
Cerberus
TheMuccening
Cerberus
3
2
6
3
W
Loki
5
1
2
6
L
Vulcan
jimmy1346
Vulcan
0
4
1
0.13
W
Scylla
quasaer
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,445
Damage
32,670
47,045
Taken
45,481
23,275
Mitigated
15,438
15,665
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CommitHang
Hun Batz
5,948
1,406
0
2,820
10,159
3,052
0
382
9,777
0
38,325
L
Tiamat
LuckiiLuci
Tiamat
4,069
438
0
2,666
8,689
8,171
0
1,084
7,587
30,536
0
W
Sobek
Rahotah
Sobek
4,026
961
516
1,284
10,723
4,958
60
2,890
7,808
8,558
0
W
Thanatos
Sheepgodx
Thanatos
8,950
1,876
0
9,851
11,224
3,476
0
2,267
8,857
0
31,502
L
Cernunnos
Slothzinc
Cernunnos
7,088
3,455
0
2,572
7,270
3,211
741
1,704
5,530
0
42,331
W
7,644
3,961
523
4,393
9,306
2,446
585
2,190
7,116
0
43,542
L
Cerberus
TheMuccening
Cerberus
5,941
312
0
7,175
14,796
7,262
274
4,943
9,761
18,535
0
W
Loki
5,923
1,741
0
250
8,301
2,585
0
2,523
5,533
0
50,696
L
Vulcan
jimmy1346
Vulcan
3,399
939
0
432
6,131
1,579
0
1,724
4,237
32,616
0
W
Scylla
quasaer
Scylla
6,127
442
0
983
5,927
1,973
180
3,144
2,758
44,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
35,361
330
Minions Killed
325
0
Camps Cleared
0
1,326,807
Distance Traveled
1,337,137
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,503
465
92
7
0
276,848
0
L
Tiamat
6,636
474
63
5
0
245,274
3
W
Sobek
5,747
411
10
1
0
257,451
3
W
Thanatos
7,071
505
55
4
0
286,246
2
L
Cernunnos
7,933
567
75
5
0
270,566
2
W
Neith
6,667
476
73
5
0
249,654
2
L
Cerberus
7,307
522
35
3
0
288,055
3
W
Loki
8,005
572
95
7
0
289,968
2
L
Vulcan
6,183
442
65
5
0
246,064
0
W
Scylla
7,871
562
92
7
0
253,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role