Player Matchup

Hel
Hel
NeptunesLeftFoot
Hel
Level 41
God Stats
5W - 1L
1,864 SR
Queue Stats
419W - 445L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Pea1p
Gilgamesh
Level 26
God Stats
19W - 20L
1,618 SR
Queue Stats
318W - 299L
1,511 Elo+
Party 1
Fenrir
Fenrir
VanRees
Fenrir
Level 124
God Stats
13W - 7L
1,500 SR
Queue Stats
300W - 270L
1,571 Elo+
Party 1
Ymir
Ymir
eatCHEEScakes
Ymir
Level 24
God Stats
8W - 4L
1,468 SR
Queue Stats
8W - 4L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
eatFRUITcakes
Cernunnos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 128L
1,502 Elo+
Party 1
Team Averages
Level 60
1,590 SR
1,513 Elo+

VS

Team Averages
Level 71
1,517 SR
1,377 Elo+
Ares
Ares
DKTod
Ares
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,193 Elo+
Party 2
Thanatos
Thanatos
DOTADIW
Thanatos
Level 69
God Stats
11W - 16L
1,096 SR
Queue Stats
192W - 210L
1,430 Elo+
Party 2
Tiamat
Tiamat
Pabant
Tiamat
Level 129
God Stats
2W - 1L
1,864 SR
Queue Stats
85W - 81L
1,521 Elo+
Party 2
Chaac
Chaac
elpepinot
Chaac
Level 129
God Stats
1W - 2L
1,696 SR
Queue Stats
622W - 631L
1,516 Elo+
Party 2
Neith
Neith
xXLaila
Neith
Level 12
God Stats
2W - 10L
1,426 SR
Queue Stats
4W - 16L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 16
15,459
552
12,742
23,022
11,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Pea1p
Gilgamesh
20
6 / 5 / 17
15,241
544
15,431
29,557
27,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
VanRees
Fenrir
20
15 / 5 / 20
16,861
602
33,391
30,563
33,764
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
6 / 3 / 20
14,436
516
10,114
30,517
40,967
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
eatFRUITcakes
Cernunnos
20
21 / 5 / 12
17,241
616
44,565
33,047
18,227
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DKTod
Ares
15
0 / 14 / 7
10,535
376
10,318
33,145
35,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
DOTADIW
Thanatos
20
10 / 13 / 5
14,997
536
17,641
27,411
12,513
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Pabant
Tiamat
20
11 / 10 / 7
15,415
551
32,084
30,307
27,431
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
elpepinot
Chaac
20
2 / 7 / 7
13,463
481
20,928
33,321
27,477
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
xXLaila
Neith
16
1 / 10 / 5
10,433
373
14,108
20,131
8,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
55
54
Kills
24
25
Deaths
54
85
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
DKTod
Ares
0
14
7
0.25
L
Thanatos
DOTADIW
Thanatos
10
13
5
0.96
W
6
7
16
2
L
Tiamat
Pabant
Tiamat
11
10
7
1.45
W
Gilgamesh
Pea1p
Gilgamesh
6
5
17
2.9
W
Fenrir
VanRees
Fenrir
15
5
20
5
W
6
3
20
5.33
W
Cernunnos
eatFRUITcakes
Cernunnos
21
5
12
5.4
L
Chaac
elpepinot
Chaac
2
7
7
0.79
L
Neith
xXLaila
Neith
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,243
Damage
95,079
146,706
Taken
144,315
131,627
Mitigated
111,160
66,893
Healing
39,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
DKTod
Ares
10,318
807
0
2,517
33,145
35,481
0
9,679
23,354
34,027
0
L
Thanatos
DOTADIW
Thanatos
17,641
3,433
0
15,209
27,411
12,513
0
4,402
22,924
0
76,870
W
12,742
3,076
13,839
10,285
23,022
11,473
1,448
11,762
11,260
83,300
0
L
Tiamat
Pabant
Tiamat
32,084
2,997
0
5,060
30,307
27,431
312
5,198
24,582
106,946
0
W
Gilgamesh
Pea1p
Gilgamesh
15,431
3,203
846
5,704
29,557
27,196
1,697
3,882
25,675
0
77,821
W
Fenrir
VanRees
Fenrir
33,391
14,197
0
12,677
30,563
33,764
2,653
10,270
20,293
0
96,615
W
10,114
2,289
1,231
7,320
30,517
40,967
805
10,047
20,470
43,027
0
W
Cernunnos
eatFRUITcakes
Cernunnos
44,565
28,597
0
14,991
33,047
18,227
7,250
12,779
20,268
0
159,535
L
Chaac
elpepinot
Chaac
20,928
4,012
0
12,351
33,321
27,477
679
2,816
30,419
0
87,571
L
Neith
xXLaila
Neith
14,108
7,322
559
3,364
20,131
8,258
0
2,515
17,496
0
55,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,238
Gold Earned
64,843
578
Minions Killed
511
0
Camps Cleared
0
2,478,191
Distance Traveled
2,353,816
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,535
376
28
1
0
449,998
1
L
Thanatos
14,997
536
110
4
0
480,954
16
W
Hel
15,459
552
126
5
0
442,658
2
L
Tiamat
15,415
551
141
5
0
482,017
1
W
Gilgamesh
15,241
544
127
5
0
554,904
2
W
Fenrir
16,861
602
105
4
0
562,735
6
W
Ymir
14,436
516
58
2
0
486,672
0
W
Cernunnos
17,241
616
162
6
0
431,222
2
L
Chaac
13,463
481
154
6
0
497,970
3
L
Neith
10,433
373
78
3
0
442,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role