Player Matchup

Yemoja
Yemoja
Bury96
Yemoja
Level 30
God Stats
10W - 8L
1,647 SR
Queue Stats
140W - 121L
1,478 Elo+
Party 1
Fenrir
Fenrir
DaEggie
Fenrir
Level 4
God Stats
2W - 3L
1,281 SR
Queue Stats
7W - 13L
1,193 Elo+
Solo
Agni
Agni
Daxxx96
Agni
Level 28
God Stats
13W - 8L
1,849 SR
Queue Stats
128W - 120L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
Eddiemoney17
Sun Wukong
Level 28
God Stats
15W - 11L
1,640 SR
Queue Stats
143W - 118L
1,551 Elo+
Party 1
Apollo
Apollo
Jorgirius
Apollo
Level 25
God Stats
8W - 16L
1,470 SR
Queue Stats
138W - 157L
1,499 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,461 Elo+

VS

Team Averages
Level 19
1,562 SR
1,454 Elo+
Hachiman
Hachiman
BittrJew
Hachiman
Level 28
God Stats
3W - 7L
1,450 SR
Queue Stats
55W - 57L
1,458 Elo+
Solo
Ra
Ra
HeadshotShaman
Ra
Level 29
God Stats
27W - 8L
1,773 SR
Queue Stats
154W - 130L
1,550 Elo+
Solo
Nike
Nike
noircats
Nike
Level 6
God Stats
6W - 4L
1,585 SR
Queue Stats
11W - 24L
1,472 Elo+
Solo
Achilles
Achilles
pressfknf6
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
zyzzzy
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bury96
Yemoja
9
1 / 4 / 7
6,397
492
4,494
8,051
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
DaEggie
Fenrir
11
8 / 6 / 2
7,842
603
5,324
10,623
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
Daxxx96
Agni
13
5 / 2 / 3
7,664
590
6,584
4,596
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Eddiemoney17
Sun Wukong
13
6 / 0 / 1
8,107
624
5,817
9,079
3,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Jorgirius
Apollo
11
3 / 3 / 7
7,111
547
6,156
8,148
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BittrJew
Hachiman
10
4 / 5 / 4
6,500
500
8,290
8,599
2,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 3
7,498
577
5,746
7,807
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
7
0 / 4 / 0
5,119
394
2,959
6,770
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
pressfknf6
Achilles
11
5 / 5 / 2
7,163
551
5,594
12,006
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
zyzzzy
Thor
11
2 / 4 / 0
6,619
509
2,603
9,853
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
23
Kills
14
15
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BittrJew
Hachiman
4
5
4
1.2
W
Yemoja
Bury96
Yemoja
1
4
7
1.13
W
Fenrir
DaEggie
Fenrir
8
6
2
1.5
W
Agni
Daxxx96
Agni
5
2
3
3.25
W
Sun Wukong
Eddiemoney17
Sun Wukong
6
0
1
6.5
L
3
5
3
0.9
W
Apollo
Jorgirius
Apollo
3
3
7
2.17
L
Nike
0
4
0
0
L
Achilles
pressfknf6
Achilles
5
5
2
1.2
L
Thor
zyzzzy
Thor
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
25,192
40,497
Taken
45,035
14,410
Mitigated
21,427
13,518
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BittrJew
Hachiman
8,290
4,289
0
1,177
8,599
2,718
0
2,110
6,372
0
30,293
W
Yemoja
Bury96
Yemoja
4,494
1,820
998
2,548
8,051
3,543
154
1,024
7,027
13,742
0
W
Fenrir
DaEggie
Fenrir
5,324
1,682
0
3,220
10,623
3,544
0
3,226
7,397
0
31,388
W
Agni
Daxxx96
Agni
6,584
1,404
0
1,102
4,596
1,480
148
742
3,854
35,035
0
W
Sun Wukong
Eddiemoney17
Sun Wukong
5,817
1,726
0
2,999
9,079
3,883
12
461
8,318
37
42,497
L
5,746
736
88
1,959
7,807
2,963
437
2,839
4,812
47,117
0
W
Apollo
Jorgirius
Apollo
6,156
3,643
0
2,651
8,148
1,960
368
938
7,210
0
31,414
L
Nike
2,959
807
0
363
6,770
3,021
368
407
6,323
0
12,848
L
Achilles
pressfknf6
Achilles
5,594
1,447
0
3,772
12,006
9,865
0
4,540
7,344
0
18,294
L
Thor
zyzzzy
Thor
2,603
937
0
2,308
9,853
2,860
334
1,103
8,676
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
32,899
299
Minions Killed
265
0
Camps Cleared
0
1,156,884
Distance Traveled
1,140,106
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,500
500
50
4
0
237,845
5
W
Yemoja
6,397
492
25
2
0
202,357
0
W
Fenrir
7,842
603
43
3
0
246,460
0
W
Agni
7,664
590
77
6
0
245,010
6
W
Sun Wukong
8,107
624
96
7
0
250,883
0
L
Ra
7,498
577
84
6
0
236,999
0
W
Apollo
7,111
547
58
4
0
212,174
1
L
Nike
5,119
394
26
2
0
170,022
0
L
Achilles
7,163
551
25
2
0
247,050
4
L
Thor
6,619
509
80
6
0
248,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role