Player Matchup

Fenrir
Fenrir
Lohersico
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
TSDURAMO
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,191 Elo+
Solo
Pele
Pele
WandaThundaja
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
X_NigxZ_X
Amaterasu
Level 29
God Stats
14W - 20L
1,532 SR
Queue Stats
65W - 78L
1,416 Elo+
Solo
Hera
Hera
adrianocater
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,787 Elo+
Party 2
Team Averages
Level 28
1,506 SR
1,479 Elo+

VS

Team Averages
Level 24
1,436 SR
1,474 Elo+
Tiamat
Tiamat
FacaEremita
Tiamat
Level 24
God Stats
24W - 16L
1,388 SR
Queue Stats
526W - 458L
1,518 Elo+
Party 1
Sobek
Sobek
Garfovegano
Sobek
Level 22
God Stats
22W - 12L
1,573 SR
Queue Stats
346W - 276L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
IrohBeifong
Heimdallr
Level 16
God Stats
6W - 8L
1,264 SR
Queue Stats
120W - 91L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
OMEGAΩ
Nu Wa
Level 28
God Stats
38W - 50L
1,420 SR
Queue Stats
113W - 131L
1,384 Elo+
Solo
Fenrir
Fenrir
Riskiner
Fenrir
Level 29
God Stats
10W - 10L
1,537 SR
Queue Stats
29W - 43L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lohersico
Fenrir
13
6 / 2 / 2
7,846
604
8,562
9,492
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
TSDURAMO
Chernobog
5
1 / 2 / 0
4,861
374
1,475
2,430
568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 2
7,159
551
7,090
12,539
4,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
X_NigxZ_X
Amaterasu
9
0 / 2 / 0
5,377
414
3,003
8,862
3,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 7 / 1
5,990
461
1,412
8,015
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 0 / 2
8,514
655
7,148
5,089
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 3 / 4
7,460
574
6,282
10,623
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
IrohBeifong
Heimdallr
12
5 / 4 / 2
7,581
583
6,123
9,067
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
OMEGAΩ
Nu Wa
6
0 / 2 / 1
5,291
407
604
1,475
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Riskiner
Fenrir
14
7 / 2 / 0
8,236
634
7,148
9,278
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
10
Kills
18
18
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
2
3
W
4
3
4
2
W
Heimdallr
IrohBeifong
Heimdallr
5
4
2
1.5
L
Fenrir
Lohersico
Fenrir
6
2
2
3.5
W
Nu Wa
OMEGAΩ
Nu Wa
0
2
1
0.25
W
Fenrir
Riskiner
Fenrir
7
2
0
3.5
L
Chernobog
TSDURAMO
Chernobog
1
2
0
0.5
L
3
5
2
0.8
L
Amaterasu
X_NigxZ_X
Amaterasu
0
2
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
27,305
41,338
Taken
35,532
14,147
Mitigated
20,082
11,798
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,148
595
0
1,567
5,089
2,538
4,074
118
4,971
54,599
0
W
6,282
1,248
0
2,334
10,623
10,188
275
596
9,963
16,243
0
W
Heimdallr
IrohBeifong
Heimdallr
6,123
2,918
0
1,966
9,067
3,480
555
379
8,608
0
29,857
L
Fenrir
Lohersico
Fenrir
8,562
3,027
0
3,664
9,492
3,703
130
2,336
7,156
0
45,486
W
Nu Wa
OMEGAΩ
Nu Wa
604
30
0
207
1,475
219
106
0
1,475
9,459
0
W
Fenrir
Riskiner
Fenrir
7,148
3,832
0
2,909
9,278
3,657
513
135
9,103
0
50,578
L
Chernobog
TSDURAMO
Chernobog
1,475
966
0
0
2,430
568
0
852
1,578
0
6,960
L
7,090
1,953
0
3,746
12,539
4,274
0
3,632
8,907
0
36,672
L
Amaterasu
X_NigxZ_X
Amaterasu
3,003
1,007
0
3,705
8,862
3,372
0
4,876
3,986
0
19,069
L
1,412
406
0
683
8,015
2,230
330
2,338
5,677
23,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
37,082
254
Minions Killed
294
0
Camps Cleared
0
1,090,299
Distance Traveled
1,016,966
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,514
655
109
8
0
241,937
3
W
Sobek
7,460
574
20
2
0
237,016
0
W
Heimdallr
7,581
583
56
4
0
229,771
5
L
Fenrir
7,846
604
81
6
0
271,964
1
W
Nu Wa
5,291
407
19
1
0
57,380
0
W
Fenrir
8,236
634
90
7
0
250,862
0
L
Chernobog
4,861
374
17
1
0
125,869
3
L
Pele
7,159
551
59
5
0
289,965
2
L
Amaterasu
5,377
414
47
4
0
192,790
2
L
Hera
5,990
461
50
4
0
209,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role