Player Matchup

Fenrir
Fenrir
FloatinLikeGod
Fenrir
Level 99
God Stats
9W - 11L
1,486 SR
Queue Stats
439W - 393L
1,490 Elo+
Party 1
Hercules
Hercules
Jay13reezy
Hercules
Level 78
God Stats
14W - 17L
1,351 SR
Queue Stats
727W - 708L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
JayIVIilkdud
Guan Yu
Level 6
God Stats
9W - 9L
1,551 SR
Queue Stats
215W - 192L
1,537 Elo+
Party 1
Apollo
Apollo
Raytechnyc
Apollo
Level 33
God Stats
27W - 22L
1,561 SR
Queue Stats
45W - 39L
1,546 Elo+
Party 1
Scylla
Scylla
poolsidefx
Scylla
Level 23
God Stats
81W - 65L
1,605 SR
Queue Stats
383W - 344L
1,546 Elo+
Party 1
Team Averages
Level 48
1,511 SR
1,531 Elo+

VS

Team Averages
Level 53
1,657 SR
1,514 Elo+
Neith
Neith
MR Benyz
Neith
Level 66
God Stats
0W - 1L
1,692 SR
Queue Stats
10W - 20L
1,358 Elo+
Party 2
Tiamat
Tiamat
MRSaumyz
Tiamat
Level 3
God Stats
8W - 4L
1,733 SR
Queue Stats
26W - 26L
1,764 Elo+
Party 2
Ares
Ares
MrWonkQc
Ares
Level 37
God Stats
0W - 3L
1,698 SR
Queue Stats
27W - 28L
1,478 Elo+
Party 2
Horus
Horus
Ziggurat30
Horus
Level 44
God Stats
1W - 2L
1,733 SR
Queue Stats
215W - 272L
1,339 Elo+
Solo
Set
Set
blindbuzzz
Set
Level 116
God Stats
7W - 9L
1,429 SR
Queue Stats
84W - 77L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,119
647
5,964
6,634
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Jay13reezy
Hercules
10
5 / 1 / 10
6,703
609
4,936
7,184
2,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
JayIVIilkdud
Guan Yu
11
0 / 0 / 3
6,201
564
3,030
5,945
2,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Raytechnyc
Apollo
11
6 / 0 / 3
6,975
634
3,070
3,003
820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
poolsidefx
Scylla
10
1 / 0 / 7
6,058
551
3,295
4,544
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MR Benyz
Neith
9
0 / 3 / 1
4,841
440
1,287
4,380
985
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
MRSaumyz
Tiamat
7
0 / 4 / 0
4,665
424
3,102
5,179
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
8
0 / 3 / 1
4,630
421
715
5,692
2,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Horus
9
0 / 3 / 0
5,320
484
2,249
6,798
4,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 0
4,991
454
3,426
8,368
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
18
Kills
0
1
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Hercules
Jay13reezy
Hercules
5
1
10
10
W
Guan Yu
JayIVIilkdud
Guan Yu
0
0
3
1.5
L
Neith
MR Benyz
Neith
0
3
1
0.17
L
Tiamat
MRSaumyz
Tiamat
0
4
0
0
L
Ares
0
3
1
0.17
W
Apollo
Raytechnyc
Apollo
6
0
3
7.5
L
Horus
0
3
0
0
L
0
5
0
0
W
Scylla
poolsidefx
Scylla
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
10,779
27,310
Taken
30,417
9,666
Mitigated
12,223
8,536
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,964
2,053
0
1,314
6,634
2,248
0
941
5,591
0
45,546
W
Hercules
Jay13reezy
Hercules
4,936
1,994
0
2,433
7,184
2,802
21
823
6,299
0
10,848
W
Guan Yu
JayIVIilkdud
Guan Yu
3,030
522
0
2,563
5,945
2,556
690
0
5,945
0
28,724
L
Neith
MR Benyz
Neith
1,287
245
0
1,305
4,380
985
0
115
4,225
0
22,855
L
Tiamat
MRSaumyz
Tiamat
3,102
496
0
1,056
5,179
1,576
0
1,687
3,204
18,172
0
L
Ares
715
151
0
263
5,692
2,825
0
202
5,450
12,231
0
W
Apollo
Raytechnyc
Apollo
3,070
2,184
0
1,351
3,003
820
1,547
262
2,741
0
31,638
L
Horus
2,249
1,204
0
2,355
6,798
4,311
240
0
6,798
0
21,973
L
3,426
1,656
0
2,710
8,368
2,526
0
879
7,445
0
27,070
W
Scylla
poolsidefx
Scylla
3,295
200
0
875
4,544
1,240
368
1,405
2,917
27,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
24,447
293
Minions Killed
214
0
Camps Cleared
0
1,100,349
Distance Traveled
927,703
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,119
647
83
8
0
243,299
0
W
Hercules
6,703
609
12
1
0
225,357
8
W
Guan Yu
6,201
564
65
6
0
218,170
0
L
Neith
4,841
440
49
4
0
178,689
3
L
Tiamat
4,665
424
39
4
0
174,762
2
L
Ares
4,630
421
19
2
0
184,699
1
W
Apollo
6,975
634
70
6
0
209,169
0
L
Horus
5,320
484
55
5
0
200,292
2
L
Set
4,991
454
52
5
0
189,261
3
W
Scylla
6,058
551
63
6
0
204,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role