Player Matchup

Kali
Kali
JaquesSung
Kali
Level 26
God Stats
11W - 7L
1,641 SR
Queue Stats
39W - 50L
1,378 Elo+
Solo
Tiamat
Tiamat
MRHUNGRYRAY
Tiamat
Level 29
God Stats
0W - 3L
1,222 SR
Queue Stats
381W - 427L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Tyllumas
Cthulhu
Level 20
God Stats
1W - 1L
1,748 SR
Queue Stats
115W - 137L
1,359 Elo+
Solo
Arachne
Arachne
itsPrxda
Arachne
Level 28
God Stats
7W - 10L
1,431 SR
Queue Stats
11W - 19L
1,330 Elo+
Party 2
Izanami
Izanami
whoseMelo
Izanami
Level 26
God Stats
12W - 11L
1,533 SR
Queue Stats
44W - 44L
1,437 Elo+
Party 2
Team Averages
Level 26
1,515 SR
1,380 Elo+

VS

Team Averages
Level 16
1,506 SR
1,386 Elo+
Bellona
Bellona
AinCraft
Bellona
Level 15
God Stats
4W - 2L
1,546 SR
Queue Stats
9W - 9L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Anointed_Prophet
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
JR97
Fenrir
Level 14
God Stats
20W - 11L
1,542 SR
Queue Stats
95W - 74L
1,428 Elo+
Solo
Ullr
Ullr
TyroneTheDark
Ullr
Level 20
God Stats
1W - 0L
1,686 SR
Queue Stats
7W - 7L
1,343 Elo+
Party 1
Hades
Hades
monkey22306
Hades
Level 29
God Stats
11W - 21L
1,254 SR
Queue Stats
203W - 298L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
7,779
409
2,255
13,518
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
6 / 8 / 3
10,112
532
11,549
13,276
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Tyllumas
Cthulhu
11
0 / 5 / 5
7,676
404
7,130
13,864
8,252
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
itsPrxda
Arachne
13
4 / 8 / 1
8,842
465
4,936
14,458
5,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
whoseMelo
Izanami
15
5 / 6 / 2
9,583
504
9,316
13,416
4,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AinCraft
Bellona
14
4 / 3 / 12
9,120
480
6,580
10,648
7,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
9 / 3 / 7
10,358
545
13,897
13,115
15,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
JR97
Fenrir
18
13 / 4 / 7
11,524
607
14,824
14,575
7,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 5 / 7
8,595
452
9,058
12,445
4,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 11
9,839
518
8,199
12,763
5,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
15
Kills
34
34
Deaths
15
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
AinCraft
Bellona
4
3
12
3.33
W
9
3
7
4.17
W
Fenrir
JR97
Fenrir
13
4
7
4.13
L
0
7
4
0.29
L
Tiamat
6
8
3
0.94
L
Cthulhu
Tyllumas
Cthulhu
0
5
5
0.5
W
3
5
7
1.3
L
Arachne
itsPrxda
Arachne
4
8
1
0.56
W
5
0
11
10.5
L
Izanami
whoseMelo
Izanami
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
52,558
68,532
Taken
63,546
31,552
Mitigated
39,757
11,547
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AinCraft
Bellona
6,580
2,078
0
1,456
10,648
7,224
400
3,830
6,550
7,730
20,266
W
13,897
574
875
2,633
13,115
15,324
502
1,121
11,945
58,472
0
W
Fenrir
JR97
Fenrir
14,824
3,402
0
2,791
14,575
7,046
0
3,304
11,137
0
88,136
L
2,255
597
0
1,589
13,518
5,424
22
5,951
7,343
0
32,244
L
Tiamat
11,549
1,366
0
1,797
13,276
7,700
0
3,914
9,048
32,265
0
L
Cthulhu
Tyllumas
Cthulhu
7,130
952
47
1,433
13,864
8,252
232
2,450
11,213
27,671
0
W
9,058
5,518
549
2,760
12,445
4,214
1,390
3,701
8,664
0
29,914
L
Arachne
itsPrxda
Arachne
4,936
3,466
0
3,897
14,458
5,615
890
7,552
6,790
0
22,410
W
8,199
596
275
5,399
12,763
5,949
2,474
5,803
6,571
45,196
0
L
Izanami
whoseMelo
Izanami
9,316
6,903
294
2,490
13,416
4,561
2,415
2,406
10,903
0
59,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
49,436
313
Minions Killed
449
0
Camps Cleared
0
1,547,618
Distance Traveled
1,735,767
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,120
480
55
3
0
374,944
2
W
Cthulhu
10,358
545
123
6
0
358,862
2
W
Fenrir
11,524
607
128
7
0
354,998
0
L
Kali
7,779
409
49
3
0
344,427
0
L
Tiamat
10,112
532
40
2
0
254,299
1
L
Cthulhu
7,676
404
52
3
0
302,194
5
W
Ullr
8,595
452
50
3
0
320,176
4
L
Arachne
8,842
465
57
3
0
338,191
0
W
Hades
9,839
518
93
5
0
326,787
6
L
Izanami
9,583
504
115
6
0
308,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role