Player Matchup

Pele
Pele
K1TTYSTOMP3R
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,487 Elo+
Party 2
Ymir
Ymir
RandomGamer67
Ymir
Level 61
God Stats
26W - 10L
1,694 SR
Queue Stats
459W - 455L
1,492 Elo+
Party 2
Tiamat
Tiamat
SaintIsshin
Tiamat
Level 27
God Stats
6W - 1L
1,812 SR
Queue Stats
130W - 101L
1,545 Elo+
Party 3
Artemis
Artemis
Wtc03
Artemis
Level 4
God Stats
2W - 1L
1,301 SR
Queue Stats
3W - 3L
1,590 Elo+
Party 2
Cerberus
Cerberus
xLovelyLuckyx
Cerberus
Level 8
God Stats
1W - 2L
1,327 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 3
Team Averages
Level 23
1,527 SR
1,464 Elo+

VS

Team Averages
Level 21
1,658 SR
1,538 Elo+
Chaac
Chaac
Archie77x
Chaac
Level 17
God Stats
1W - 1L
1,832 SR
Queue Stats
70W - 53L
1,627 Elo+
Party 1
Sol
Sol
Brutal_un_peu
Sol
Level 25
God Stats
13W - 12L
1,624 SR
Queue Stats
76W - 100L
1,408 Elo+
Solo
Sobek
Sobek
RuthIess Rob
Sobek
Level 9
God Stats
5W - 6L
1,719 SR
Queue Stats
49W - 33L
1,663 Elo+
Party 1
Ratatoskr
Ratatoskr
Stiffmeister5874
Ratatoskr
Level 26
God Stats
2W - 4L
1,538 SR
Queue Stats
76W - 46L
1,443 Elo+
Party 1
Anhur
Anhur
The1andonly2457
Anhur
Level 28
God Stats
12W - 8L
1,576 SR
Queue Stats
460W - 445L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 12
9,990
588
10,588
14,460
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 1 / 11
9,312
548
8,462
17,411
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
18
17 / 0 / 8
12,012
707
18,979
10,431
8,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Wtc03
Artemis
13
1 / 4 / 4
8,255
486
2,978
8,611
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xLovelyLuckyx
Cerberus
13
1 / 4 / 13
8,566
504
3,105
12,983
9,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Archie77x
Chaac
15
3 / 3 / 2
9,373
551
8,449
12,094
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 10 / 2
6,982
411
9,410
15,051
4,518
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 9 / 5
7,472
440
4,940
16,262
15,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
11
3 / 8 / 3
7,527
443
4,332
12,764
3,990
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 3 / 3
10,251
603
11,000
9,177
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
32
Kills
12
12
Deaths
33
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Archie77x
Chaac
3
3
2
1.33
L
0
10
2
0.1
W
6
3
12
4
W
7
1
11
12.5
L
1
9
5
0.39
W
Tiamat
17
0
8
21
L
Ratatoskr
3
8
3
0.56
L
5
3
3
2.17
W
Artemis
Wtc03
Artemis
1
4
4
0.75
W
Cerberus
xLovelyLuckyx
Cerberus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,112
Damage
38,131
63,896
Taken
65,348
39,011
Mitigated
38,045
20,491
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Archie77x
Chaac
8,449
1,669
0
3,311
12,094
11,450
970
4,642
7,452
0
56,212
L
9,410
2,782
0
3,351
15,051
4,518
964
7,425
7,626
38,377
0
W
10,588
2,807
0
5,612
14,460
5,503
0
1,968
12,417
0
72,496
W
8,462
2,398
0
4,114
17,411
12,760
210
6,212
11,199
35,771
0
L
4,940
1,180
0
2,136
16,262
15,255
64
6,693
9,569
17,129
0
W
Tiamat
18,979
2,028
340
5,400
10,431
8,690
2,946
2,286
8,108
73,401
0
L
Ratatoskr
4,332
1,063
0
1,018
12,764
3,990
0
7,204
5,560
0
39,446
L
11,000
8,020
0
1,360
9,177
2,832
245
4,728
4,449
0
69,819
W
Artemis
Wtc03
Artemis
2,978
2,404
0
2,220
8,611
2,740
0
2,484
6,127
0
34,295
W
Cerberus
xLovelyLuckyx
Cerberus
3,105
428
0
2,805
12,983
9,318
174
1,400
11,358
11,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
41,605
379
Minions Killed
416
0
Camps Cleared
0
1,694,483
Distance Traveled
1,507,156
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,373
551
125
7
0
353,264
1
L
Sol
6,982
411
72
4
0
255,834
0
W
Pele
9,990
588
126
7
0
361,913
1
W
Ymir
9,312
548
44
3
0
344,303
1
L
Sobek
7,472
440
16
1
0
317,752
0
W
Tiamat
12,012
707
122
7
0
343,947
5
L
Ratatoskr
7,527
443
67
4
0
295,689
0
L
Anhur
10,251
603
136
8
0
284,617
3
W
Artemis
8,255
486
59
3
0
300,673
0
W
Cerberus
8,566
504
28
2
0
343,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role