Player Matchup

Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
BORNaB3AST
Hou Yi
Gold V
Level 119
God Stats
2W - 2L
1,402 SR
Queue Stats
227W - 208L
1,354 MMR
Solo
Sylvanus
Sylvanus
Gold V
BigBoyRigby
Sylvanus
Gold V
Level 108
God Stats
16W - 12L
1,592 SR
Queue Stats
76W - 69L
1,299 MMR
Party 1
Tiamat
Tiamat
Gold II
gnargaba
Tiamat
Gold II
Level 119
God Stats
2W - 1L
1,672 SR
Queue Stats
42W - 45L
1,594 MMR
Party 1
Bellona
Bellona
Bronze III
tyrant33
Bellona
Bronze III
Level 31
God Stats
0W - 2L
1,412 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,516 SR
1,430 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,541 SR
1,440 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
Bazz_Stl
Mulan
Silver IV
Level 153
God Stats
7W - 8L
1,516 SR
Queue Stats
29W - 33L
1,319 MMR
Solo
Zeus
Zeus
Gold IV
ChrisAintBored
Zeus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Lexar-Gaming
Anhur
Gold III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 227L
1,437 MMR
Solo
Awilix
Awilix
Gold III
ReanimationHero-
Awilix
Gold III
Level 126
God Stats
14W - 7L
1,690 SR
Queue Stats
738W - 749L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 6 / 2
9,627
458
7,197
17,580
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
BORNaB3AST
Hou Yi
15
0 / 7 / 2
9,180
437
5,362
16,372
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
BigBoyRigby
Sylvanus
12
1 / 8 / 0
8,443
402
7,162
23,184
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
gnargaba
Tiamat
14
1 / 5 / 1
8,661
412
11,070
17,256
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
tyrant33
Bellona
15
0 / 7 / 1
8,832
421
5,180
19,437
13,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SetJanusAthenaCthulhuNu Wa

VS

Bans
DanzaburouTyrGaneshaTsukuyomiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 0 / 17
10,606
505
12,253
19,095
14,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
Bazz_Stl
Mulan
19
5 / 2 / 4
12,338
588
11,089
15,930
13,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 11
12,059
574
22,395
11,726
6,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 14
12,138
578
18,080
15,570
6,014
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 1 / 6
13,349
636
10,087
16,990
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
85
3
Kills
33
33
Deaths
4
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
2
0.33
W
Sun Wukong
 
Sun Wukong
5
0
17
13.5
L
Hou Yi
BORNaB3AST
Hou Yi
0
7
2
0.14
W
Mulan
Bazz_Stl
Mulan
5
2
4
3.5
L
Sylvanus
BigBoyRigby
Sylvanus
1
8
0
0.13
W
6
1
11
11.5
W
5
0
14
12
W
12
1
6
15
L
Tiamat
gnargaba
Tiamat
1
5
1
0.3
L
Bellona
tyrant33
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
73,904
93,829
Taken
79,311
54,180
Mitigated
47,509
32,069
Healing
34,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,197
245
5,994
8,823
17,580
7,134
193
7,206
10,374
58,447
0
W
Sun Wukong
 
Sun Wukong
12,253
1,816
676
8,835
19,095
14,800
401
9,437
9,378
0
40,659
L
Hou Yi
BORNaB3AST
Hou Yi
5,362
2,960
0
3,460
16,372
4,862
0
1,387
14,985
0
60,370
W
Mulan
Bazz_Stl
Mulan
11,089
996
0
5,136
15,930
13,472
488
3,702
12,120
0
73,927
L
Sylvanus
BigBoyRigby
Sylvanus
7,162
773
1,772
4,959
23,184
20,308
234
5,682
17,502
23,658
0
W
22,395
685
312
3,045
11,726
6,095
1,362
4,765
6,715
106,024
0
W
18,080
8,203
0
9,692
15,570
6,014
5,056
5,158
10,216
0
99,902
W
10,087
4,501
0
6,456
16,990
7,128
0
6,367
10,307
0
103,318
L
Tiamat
gnargaba
Tiamat
11,070
479
154
3,250
17,256
8,665
226
4,127
13,129
52,022
0
L
Bellona
tyrant33
Bellona
5,180
606
85
3,572
19,437
13,211
1,255
3,993
15,444
2,987
44,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
60,490
464
Minions Killed
685
0
Camps Cleared
0
1,807,703
Distance Traveled
2,103,609
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,627
458
124
6
0
353,248
9
W
Sun Wukong
10,606
505
42
2
0
470,253
9
L
Hou Yi
9,180
437
98
5
0
330,016
4
W
Mulan
12,338
588
159
8
0
397,014
4
L
Sylvanus
8,443
402
29
1
0
357,137
5
W
Zeus
12,059
574
169
8
0
400,821
3
W
Anhur
12,138
578
167
8
0
359,994
4
W
Awilix
13,349
636
148
7
0
475,527
10
L
Tiamat
8,661
412
109
5
0
394,655
0
L
Bellona
8,832
421
104
5
0
372,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role