Player Matchup

Raijin
Raijin
Bonez23
Raijin
Level 22
God Stats
6W - 7L
1,285 SR
Queue Stats
76W - 148L
1,261 Elo+
Solo
Rama
Rama
Damicarter
Rama
Level 29
God Stats
1W - 9L
1,241 SR
Queue Stats
166W - 245L
1,354 Elo+
Solo
Ra
Ra
DestroyersMx
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
ScarlettJoy
Ymir
Level 26
God Stats
43W - 33L
1,600 SR
Queue Stats
505W - 585L
1,374 Elo+
Solo
Nemesis
Nemesis
joshmbbird
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,425 SR
1,398 Elo+

VS

Team Averages
Level 12
1,532 SR
1,463 Elo+
Sun Wukong
Sun Wukong
Fenster05
Sun Wukong
Level 24
God Stats
11W - 6L
1,528 SR
Queue Stats
253W - 326L
1,347 Elo+
Solo
Hercules
Hercules
NewAccountISwear
Hercules
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
SG-AleZin-
Janus
Level 29
God Stats
41W - 52L
1,407 SR
Queue Stats
187W - 237L
1,305 Elo+
Solo
Medusa
Medusa
UpInRomanian
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
straHat
Tsukuyomi
Level 5
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bonez23
Raijin
8
1 / 4 / 0
4,963
451
1,323
6,820
2,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 7 / 0
4,344
395
1,333
6,714
1,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 8 / 1
5,020
456
2,392
7,151
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 2
4,975
452
2,152
8,158
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
joshmbbird
Nemesis
8
2 / 5 / 0
5,435
494
2,166
9,555
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fenster05
Sun Wukong
11
2 / 1 / 3
6,889
626
2,735
6,353
2,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 10
8,114
738
5,761
7,024
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
13
3 / 1 / 1
7,548
686
4,086
2,942
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
11 / 1 / 6
7,894
718
11,490
5,797
1,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
straHat
Tsukuyomi
11
5 / 0 / 1
6,980
635
4,259
4,761
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
27
27
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bonez23
Raijin
1
4
0
0.25
L
0
7
0
0
L
1
8
1
0.19
W
Sun Wukong
Fenster05
Sun Wukong
2
1
3
3.5
W
6
1
10
11
W
Janus
3
1
1
3.5
L
0
3
2
0.33
W
Medusa
11
1
6
14
L
Nemesis
joshmbbird
Nemesis
2
5
0
0.4
W
Tsukuyomi
straHat
Tsukuyomi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,366
Damage
28,331
38,398
Taken
26,877
10,737
Mitigated
10,931
8,024
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bonez23
Raijin
1,323
147
0
1,806
6,820
2,151
0
0
6,820
18,212
0
L
1,333
1,177
0
716
6,714
1,365
458
1,811
4,825
0
9,890
L
2,392
612
98
307
7,151
1,794
0
872
6,173
19,539
0
W
Sun Wukong
Fenster05
Sun Wukong
2,735
502
0
1,650
6,353
2,450
173
1,066
5,267
0
33,212
W
5,761
1,342
0
3,518
7,024
4,467
437
1,499
5,395
0
11,603
W
Janus
4,086
40
0
759
2,942
797
1,346
502
2,398
47,213
0
L
2,152
450
0
2,240
8,158
2,961
0
946
7,172
12,670
0
W
Medusa
11,490
5,197
0
550
5,797
1,872
3,170
1,890
3,837
0
49,790
L
Nemesis
joshmbbird
Nemesis
2,166
715
261
2,596
9,555
2,466
0
229
9,322
0
16,012
W
Tsukuyomi
straHat
Tsukuyomi
4,259
703
0
2,402
4,761
1,345
253
592
4,113
0
25,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
37,425
152
Minions Killed
325
0
Camps Cleared
0
970,050
Distance Traveled
1,035,852
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,963
451
40
4
0
148,107
0
L
Rama
4,344
395
14
1
0
173,165
1
L
Ra
5,020
456
41
4
0
197,676
0
W
Sun Wukong
6,889
626
73
7
0
186,412
2
W
Hercules
8,114
738
10
1
0
227,814
1
W
Janus
7,548
686
100
9
0
198,406
0
L
Ymir
4,975
452
17
2
0
209,941
1
W
Medusa
7,894
718
81
7
0
171,456
0
L
Nemesis
5,435
494
40
4
0
241,161
0
W
Tsukuyomi
6,980
635
61
6
0
251,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role