Player Matchup

Anhur
Anhur
ESS_ArielBrrr
Anhur
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,556 Elo+
Party 2
Ganesha
Ganesha
FairCaribou2656
Ganesha
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 10L
1,820 Elo+
Party 1
Loki
Loki
IcantCarry0265
Loki
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 8L
1,816 Elo+
Party 1
Achilles
Achilles
NavigatorZoro
Achilles
Level 18
God Stats
8W - 1L
1,849 SR
Queue Stats
42W - 23L
1,691 Elo+
Solo
Chang'e
Chang'e
RamzaBeoulveCid
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,553 Elo+
Party 2
Team Averages
Level 12
1,570 SR
1,687 Elo+

VS

Team Averages
Level 20
1,469 SR
1,653 Elo+
Loki
Loki
ChrisRG20
Loki
Level 15
God Stats
32W - 28L
1,600 SR
Queue Stats
124W - 128L
1,571 Elo+
Solo
Guan Yu
Guan Yu
GokusFirstCousin
Guan Yu
Level 4
God Stats
2W - 3L
1,693 SR
Queue Stats
2W - 3L
1,812 Elo+
Solo
Anhur
Anhur
JJmonster07
Anhur
Level 27
God Stats
10W - 11L
1,438 SR
Queue Stats
66W - 61L
1,507 Elo+
Solo
Tiamat
Tiamat
UwUbigboiz
Tiamat
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 98L
1,672 Elo+
Solo
Tyr
Tyr
kindafragging
Tyr
Level 26
God Stats
0W - 6L
1,115 SR
Queue Stats
88W - 60L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 11
8,230
484
4,867
13,852
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 18
8,680
511
6,861
12,256
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
17 / 2 / 7
10,888
640
20,137
12,436
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
NavigatorZoro
Achilles
16
6 / 1 / 12
9,788
576
7,469
12,241
14,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 4 / 7
9,013
530
8,649
10,211
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 5 / 5
8,659
509
10,323
12,644
3,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 7 / 1
6,271
369
2,704
13,093
8,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 10 / 2
7,837
461
6,149
14,302
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
UwUbigboiz
Tiamat
14
4 / 5 / 2
8,608
506
9,930
12,675
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 7 / 4
7,662
451
8,885
17,286
9,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
32
Kills
15
15
Deaths
34
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
4
5
5
1.3
W
3
5
11
1.7
W
0
3
18
3
L
0
7
1
0.07
W
17
2
7
10.25
L
4
10
2
0.5
W
Achilles
NavigatorZoro
Achilles
6
1
12
12
W
6
4
7
2.38
L
Tiamat
UwUbigboiz
Tiamat
4
5
2
1
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
37,991
60,996
Taken
70,000
34,068
Mitigated
32,188
19,129
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,323
2,981
0
211
12,644
3,948
0
1,480
11,068
0
55,291
W
4,867
2,083
0
4,410
13,852
4,049
952
1,973
11,753
0
35,973
W
6,861
355
512
1,949
12,256
7,169
440
2,442
9,632
27,813
0
L
2,704
637
35
1,436
13,093
8,962
0
213
12,880
0
30,661
W
20,137
6,044
0
2,667
12,436
4,713
847
1,787
10,530
0
73,909
L
6,149
2,248
0
2,198
14,302
3,713
0
1,561
12,639
0
33,437
W
Achilles
NavigatorZoro
Achilles
7,469
1,662
0
1,364
12,241
14,794
848
529
11,600
0
48,591
W
8,649
592
2,740
5,487
10,211
3,343
712
2,484
7,551
41,199
0
L
Tiamat
UwUbigboiz
Tiamat
9,930
1,811
0
2,133
12,675
6,419
28
4,864
7,421
47,743
0
L
8,885
673
0
3,915
17,286
9,146
0
6,679
10,482
0
40,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
39,037
379
Minions Killed
383
0
Camps Cleared
0
1,646,105
Distance Traveled
1,469,004
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,659
509
90
5
0
332,078
2
W
Anhur
8,230
484
83
5
0
300,928
0
W
Ganesha
8,680
511
10
1
0
324,121
0
L
Guan Yu
6,271
369
65
4
0
294,866
1
W
Loki
10,888
640
100
6
0
377,256
2
L
Anhur
7,837
461
56
3
0
264,214
0
W
Achilles
9,788
576
105
6
0
327,869
0
W
Chang'e
9,013
530
81
5
0
315,931
8
L
Tiamat
8,608
506
103
6
0
271,776
1
L
Tyr
7,662
451
69
4
0
306,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role