Player Matchup

Neith
Neith
Itwasntme888
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 48L
1,535 Elo+
Solo
Apollo
Apollo
Kennerrs
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,537 Elo+
Solo
Geb
Geb
KillZoneXxX
Geb
Level 8
God Stats
3W - 1L
1,705 SR
Queue Stats
17W - 19L
1,513 Elo+
Solo
Anhur
Anhur
ДегернаРа
Anhur
Level 4
God Stats
2W - 0L
1,877 SR
Queue Stats
7W - 1L
1,860 Elo+
Party 1
Mercury
Mercury
ПРABOCЛABHЫЙ
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,860 Elo+
Party 1
Team Averages
Level 10
1,616 SR
1,661 Elo+

VS

Team Averages
Level 24
1,676 SR
1,625 Elo+
Sylvanus
Sylvanus
CiaranWalker
Sylvanus
Level 29
God Stats
4W - 4L
1,560 SR
Queue Stats
64W - 61L
1,686 Elo+
Solo
Zeus
Zeus
Purebuzz
Zeus
Level 24
God Stats
1W - 3L
1,292 SR
Queue Stats
45W - 42L
1,431 Elo+
Solo
Rama
Rama
RamaTheVirgin
Rama
Level 15
God Stats
12W - 4L
1,940 SR
Queue Stats
183W - 129L
1,698 Elo+
Solo
Zhong Kui
Zhong Kui
Tyr99
Zhong Kui
Level 26
God Stats
3W - 5L
1,632 SR
Queue Stats
75W - 66L
1,548 Elo+
Solo
Fenrir
Fenrir
Xenomoŗph
Fenrir
Level 25
God Stats
10W - 6L
1,958 SR
Queue Stats
109W - 78L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,650
577
3,827
6,059
2,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Kennerrs
Apollo
11
0 / 3 / 4
6,929
462
4,042
9,959
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 4
7,101
473
3,370
10,986
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 3
9,905
660
11,744
10,649
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 0 / 3
10,090
673
5,395
8,134
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CiaranWalker
Sylvanus
11
1 / 2 / 6
7,051
470
4,525
11,121
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
12
1 / 5 / 1
7,028
469
4,676
5,915
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 3
8,283
552
9,363
11,155
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Tyr99
Zhong Kui
6
0 / 3 / 0
5,060
337
1,785
4,625
1,471
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Xenomoŗph
Fenrir
12
2 / 2 / 1
7,444
496
2,437
7,097
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
15
Kills
8
8
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CiaranWalker
Sylvanus
1
2
6
2
W
3
1
1
3.5
W
Apollo
Kennerrs
Apollo
0
3
4
0.67
W
0
3
4
0.67
L
Zeus
1
5
1
0.3
L
4
3
3
1.83
L
Zhong Kui
Tyr99
Zhong Kui
0
3
0
0
L
Fenrir
Xenomoŗph
Fenrir
2
2
1
1.25
W
6
1
3
7.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
22,786
45,787
Taken
39,913
20,007
Mitigated
17,841
10,679
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CiaranWalker
Sylvanus
4,525
2,065
957
3,650
11,121
8,268
90
1,391
9,730
17,322
0
W
3,827
1,641
0
2,113
6,059
2,038
1,534
1,928
4,131
0
47,140
W
Apollo
Kennerrs
Apollo
4,042
2,006
0
2,745
9,959
2,618
136
3,440
6,519
0
31,642
W
3,370
584
528
1,079
10,986
8,295
725
2,623
8,363
21,562
0
L
Zeus
4,676
507
0
134
5,915
2,104
161
0
5,915
38,777
0
L
9,363
7,770
0
4,084
11,155
3,635
315
1,979
9,176
0
58,862
L
Zhong Kui
Tyr99
Zhong Kui
1,785
194
0
1,797
4,625
1,471
0
0
4,625
10,214
0
L
Fenrir
Xenomoŗph
Fenrir
2,437
364
0
3,620
7,097
2,363
0
0
7,097
0
39,121
W
11,744
5,623
0
3,714
10,649
4,272
2,886
1,925
8,478
0
71,161
W
5,395
2,914
0
500
8,134
2,784
39
824
7,310
0
72,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
34,866
468
Minions Killed
325
0
Camps Cleared
0
1,533,577
Distance Traveled
1,104,560
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,051
470
28
2
0
261,571
8
W
Neith
8,650
577
112
7
0
268,340
0
W
Apollo
6,929
462
59
4
0
340,416
0
W
Geb
7,101
473
32
2
0
313,165
1
L
Zeus
7,028
469
82
5
0
246,541
1
L
Rama
8,283
552
111
7
0
226,592
4
L
Zhong Kui
5,060
337
22
1
0
100,808
0
L
Fenrir
7,444
496
82
5
0
269,048
5
W
Anhur
9,905
660
123
8
0
279,789
0
W
Mercury
10,090
673
142
9
0
331,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role