Player Matchup

Scylla
Scylla
Bi11 nYe 69
Scylla
Level 101
God Stats
4W - 1L
1,386 SR
Queue Stats
47W - 40L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
FacettedMule
Heimdallr
Level 95
God Stats
5W - 2L
1,561 SR
Queue Stats
53W - 26L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
nutblaster69
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,508 Elo+
Party 1
Team Averages
Level 81
1,482 SR
1,558 Elo+

VS

Team Averages
Level 114
1,452 SR
1,460 Elo+
Sylvanus
Sylvanus
Not_A_Cop_952
Sylvanus
Level 97
God Stats
0W - 2L
1,220 SR
Queue Stats
50W - 67L
1,392 Elo+
Solo
Kukulkan
Kukulkan
PsychoticDucky
Kukulkan
Level 142
God Stats
0W - 2L
1,739 SR
Queue Stats
121W - 129L
1,496 Elo+
Party 2
Arachne
Arachne
tessting123
Arachne
Level 104
God Stats
7W - 12L
1,396 SR
Queue Stats
68W - 74L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 2 / 6
13,779
689
16,524
9,009
3,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
FacettedMule
Heimdallr
18
4 / 5 / 8
14,016
701
13,150
18,763
8,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
nutblaster69
Gilgamesh
16
3 / 7 / 8
12,792
640
8,630
24,793
17,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Not_A_Cop_952
Sylvanus
16
3 / 4 / 10
12,738
637
14,713
22,137
25,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
17
8 / 3 / 6
14,025
701
21,042
12,643
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
tessting123
Arachne
14
3 / 5 / 6
12,162
608
9,857
13,540
6,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
12
Kills
14
14
Deaths
12
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
2
6
4
W
Heimdallr
FacettedMule
Heimdallr
4
5
8
1.6
L
Sylvanus
Not_A_Cop_952
Sylvanus
3
4
10
2
L
Kukulkan
8
3
6
3.67
W
Gilgamesh
nutblaster69
Gilgamesh
3
7
8
1
L
Arachne
tessting123
Arachne
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,304
Damage
45,612
52,565
Taken
48,320
29,879
Mitigated
37,389
6,771
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,524
1,174
0
1,895
9,009
3,725
1,070
6,755
2,254
97,962
0
W
Heimdallr
FacettedMule
Heimdallr
13,150
7,579
0
3,473
18,763
8,225
1,782
13,257
5,506
0
60,487
L
Sylvanus
Not_A_Cop_952
Sylvanus
14,713
2,250
2,422
7,615
22,137
25,416
1,338
8,169
13,968
42,120
0
L
Kukulkan
21,042
1,637
1,212
2,343
12,643
5,379
627
4,366
8,277
106,403
0
W
Gilgamesh
nutblaster69
Gilgamesh
8,630
2,330
0
1,403
24,793
17,929
759
16,164
8,629
0
43,288
L
Arachne
tessting123
Arachne
9,857
6,707
366
3,330
13,540
6,594
498
4,367
9,173
0
36,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
38,925
296
Minions Killed
244
0
Camps Cleared
0
1,048,926
Distance Traveled
1,032,593
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,779
689
117
6
0
344,825
7
W
Heimdallr
14,016
701
99
5
0
344,480
1
L
Sylvanus
12,738
637
55
3
0
312,313
0
L
Kukulkan
14,025
701
141
7
0
341,092
2
W
Gilgamesh
12,792
640
80
4
0
359,621
2
L
Arachne
12,162
608
48
2
0
379,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role