Player Matchup

Heimdallr
Heimdallr
ARMANNSRAI
Heimdallr
Level 29
God Stats
3W - 3L
1,587 SR
Queue Stats
146W - 191L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
Azaleane
Ratatoskr
Level 29
God Stats
17W - 24L
1,552 SR
Queue Stats
55W - 64L
1,509 Elo+
Party 2
Cerberus
Cerberus
FireRescue951
Cerberus
Level 27
God Stats
10W - 14L
1,447 SR
Queue Stats
58W - 61L
1,511 Elo+
Solo
Ra
Ra
rawbeansalad
Ra
Level 27
God Stats
10W - 11L
1,512 SR
Queue Stats
65W - 66L
1,555 Elo+
Party 2
Hercules
Hercules
theogkenobi2
Hercules
Level 22
God Stats
4W - 2L
1,515 SR
Queue Stats
130W - 124L
1,520 Elo+
Solo
Team Averages
Level 27
1,523 SR
1,504 Elo+

VS

Team Averages
Level 22
1,508 SR
1,418 Elo+
Ymir
Ymir
Halcrow02
Ymir
Level 8
God Stats
2W - 4L
1,574 SR
Queue Stats
20W - 23L
1,439 Elo+
Party 1
Tiamat
Tiamat
MilatoCactus
Tiamat
Level 13
God Stats
3W - 4L
1,155 SR
Queue Stats
7W - 6L
1,267 Elo+
Solo
Danzaburou
Danzaburou
ReKTgod
Danzaburou
Level 34
God Stats
10W - 5L
1,643 SR
Queue Stats
76W - 62L
1,456 Elo+
Party 1
Thanatos
Thanatos
dyoung1800-VL
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,316 Elo+
Solo
Izanami
Izanami
patasdeperrin
Izanami
Level 29
God Stats
27W - 17L
1,667 SR
Queue Stats
52W - 40L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARMANNSRAI
Heimdallr
13
0 / 6 / 2
8,482
404
7,169
14,020
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Azaleane
Ratatoskr
15
1 / 2 / 0
8,914
424
2,837
10,799
4,214
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
FireRescue951
Cerberus
13
2 / 6 / 1
8,675
413
8,876
19,852
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 6 / 1
9,326
444
6,043
15,886
6,790
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
theogkenobi2
Hercules
15
1 / 4 / 1
8,615
410
4,685
17,033
16,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 0 / 10
10,820
515
4,867
9,875
10,685
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
15
0 / 2 / 4
9,957
474
3,956
7,829
4,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ReKTgod
Danzaburou
17
9 / 1 / 6
11,668
556
18,460
14,883
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
dyoung1800-VL
Thanatos
15
3 / 3 / 6
10,024
477
9,041
12,078
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
20
10 / 0 / 2
14,833
706
20,182
9,054
5,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
24
24
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ARMANNSRAI
Heimdallr
0
6
2
0.17
L
Ratatoskr
Azaleane
Ratatoskr
1
2
0
0.5
L
Cerberus
FireRescue951
Cerberus
2
6
1
0.42
W
Ymir
2
0
10
7
W
Tiamat
0
2
4
1
W
Danzaburou
ReKTgod
Danzaburou
9
1
6
12
W
Thanatos
dyoung1800-VL
Thanatos
3
3
6
2
W
Izanami
10
0
2
11
L
1
6
1
0.25
L
Hercules
theogkenobi2
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
56,506
77,590
Taken
53,719
45,413
Mitigated
31,277
16,344
Healing
22,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ARMANNSRAI
Heimdallr
7,169
2,911
0
2,608
14,020
4,764
0
1,571
12,449
0
50,046
L
Ratatoskr
Azaleane
Ratatoskr
2,837
186
0
799
10,799
4,214
368
467
10,332
0
61,785
L
Cerberus
FireRescue951
Cerberus
8,876
277
0
4,925
19,852
13,167
0
4,144
15,708
37,046
0
W
Ymir
4,867
1,810
0
1,100
9,875
10,685
426
3,576
6,249
36,162
0
W
Tiamat
3,956
805
0
1,946
7,829
4,699
578
3,172
4,643
51,221
0
W
Danzaburou
ReKTgod
Danzaburou
18,460
9,369
0
5,953
14,883
5,870
4,358
4,465
10,397
0
70,095
W
Thanatos
dyoung1800-VL
Thanatos
9,041
616
0
9,900
12,078
4,645
890
1,350
10,703
0
40,588
W
Izanami
20,182
15,806
0
3,652
9,054
5,378
4,020
2,356
6,487
0
141,977
L
6,043
500
443
2,923
15,886
6,790
426
592
15,294
72,561
0
L
Hercules
theogkenobi2
Hercules
4,685
821
0
4,646
17,033
16,478
0
2,049
14,984
0
46,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,012
Gold Earned
57,302
513
Minions Killed
568
0
Camps Cleared
0
1,801,888
Distance Traveled
1,981,054
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,482
404
87
4
0
326,861
2
L
Ratatoskr
8,914
424
112
5
0
437,731
6
L
Cerberus
8,675
413
91
4
0
352,509
2
W
Ymir
10,820
515
47
2
0
357,161
0
W
Tiamat
9,957
474
105
5
0
340,948
0
W
Danzaburou
11,668
556
83
4
0
415,513
0
W
Thanatos
10,024
477
78
4
0
458,407
3
W
Izanami
14,833
706
255
12
0
409,025
3
L
Ra
9,326
444
136
6
0
339,637
4
L
Hercules
8,615
410
87
4
0
345,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role